10th squad sigil
|10th squad sigil|
|Released||6 December 2004 (Update)|
|Quest item||Monkey Madness I|
|Examine||It's the official sigil of the 10th squad of the Royal Guard.|
|High alch||0 coins|
|Low alch||0 coins|
The 10th squad sigil is an item used to teleport to the final boss during the Monkey Madness I quest. It will no longer teleport you to the boss fight arena after you defeat the Jungle Demon. It can be safely thrown away after the quest, however it can be kept as a cosmetic item. If lost, the sigil may be recovered by speaking to Waymottin, the gnome mage at the end of the Ape Atoll Dungeon. However, if you have completed Monkey Madness II, it can be reclaimed by Zooknock upstairs in the house south-west of Anita's.