Abyssal Sire

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This article is about the boss. For the Slayer monster, see Abyssal demon.

The Abyssal Sire is an abyssal demon boss that requires level 85 Slayer to kill, in addition to having assigned abyssal demons (or the Sire itself) by a Slayer master. Although it resides in a multi-combat area, it is a solo-only boss.

According to The Overseer, the Abyssal Sires are the engineers of the Abyss from a time before the God Wars. As their resources began to deplete and they had no means to escape, they constructed the Nexus and remained there in deep stasis.

The Sire is located in the Abyssal Nexus, south of the Abyss used for Runecraft. It can be safely entered via the fairy ring code DIP (if the player has access to them), or it can be accessed via the Abyss although this drains the player's prayer points, if not wearing an Abyssal bracelet, and skulls them. There are four chambers in the Nexus where Sire can be found, allowing multiple people to fight the Sire per world, similar to Cerberus.

Random events cannot occur in the Sire's chamber; any random events following the player will be automatically dismissed entering appropriate range. Players in invalid tiles when a Sire is dormant will result in teleportation to the center of the chamber.

It is known for dropping the Unsired, which is then used at the Font of Consumption behind The Overseer to get a chance of obtaining an abyssal whip, dagger, abyssal head, jar of miasma and untradeable parts of the abyssal bludgeon - the bludgeon axon, bludgeon claw, and bludgeon spine, as well as a very small chance at the Abyssal orphan.

As with all demons, the Sire is susceptible to the effects of demonbane weapons.

Fight overview[edit | edit source]

The fight consists of three phases:

  • The first phase focuses on killing the Sire's four respiratory systems on the sides of the room that heal the Sire. This is easily done by using Shadow spells on the ancient spellbook to disorientate Sire to take down the respiratory systems.
  • At the start of the second phase, the Sire gets off his throne to attack the player with melee. He may also summon Spawns and create highly poisonous miasma pools under the player. The Spawns are quite harmless at first, but they will mature into Scions after ten seconds who have more health and deal more damage.
  • When the Sire reaches 50% health, he will walk to the middle of the room to initiate the third phase. Instead of attacking himself, he rapidly summons miasma pools, which the player should avoid. When the Sire reaches less than 33% health, it will teleport the player next to him and trigger a highly damaging area-of-effect attack, which can be avoided by running away as soon as the player is teleported. He will also summon many spawns to attack the player. After the player finishes the Sire off, any spawns and scions will die alongside him.

Drops[edit | edit source]

100%[edit | edit source]

Item Quantity Rarity GE market price
Ashes.png Ashes 1 Always 30

Armour & weapons[edit | edit source]

Item Quantity Rarity GE market price
Rune platebody.png Rune platebody 2 (noted) Uncommon 77,180
Rune sword.png Rune sword 3 (noted) Uncommon 36,618
Rune full helm.png Rune full helm 3 (noted) Uncommon 62,178
Rune kiteshield.png Rune kiteshield 2 (noted) Uncommon 64,430
Battlestaff.png Battlestaff 10 (noted) Uncommon 80,880
Air battlestaff.png Air battlestaff 6 (noted) Uncommon 54,192
Mystic air staff.png Mystic air staff 2 (noted) Uncommon 50,296
Mystic lava staff.png Mystic lava staff 2 (noted) Uncommon 53,264

Materials[edit | edit source]

Item Quantity Rarity GE market price
Pure essence.png Pure essence 600 (noted) Common 2,400
Coal.png Coal 380–420 (noted) Common 90,440–99,960
Magic logs.png Magic logs 50–70 (noted) Common 55,050–77,070
Earth orb.png Earth orb 47–53 (noted) Uncommon 63,074–71,126
Runite bar.png Runite bar 5 (noted) Uncommon 62,180
Runite ore.png Runite ore 6 (noted) Uncommon 66,486
Grimy kwuarm.png Grimy kwuarm 25 (noted) Uncommon 32,150
Grimy lantadyme.png Grimy lantadyme 25 (noted) Uncommon 31,075
Grimy cadantine.png Grimy cadantine 25 (noted) Uncommon 34,125
Grimy dwarf weed.png Grimy dwarf weed 25 (noted) Uncommon 19,975

Seeds[edit | edit source]

Players have a 5/139 chance of receiving an item from this table.[1]

Item Quantity Rarity GE market price
Watermelon seed 5.png Watermelon seed 30 Uncommon 8,010
Snapdragon seed 5.png Snapdragon seed 2 Uncommon 123,378
Torstol seed 5.png Torstol seed 2 Uncommon 144,434
Ranarr seed 5.png Ranarr seed 2 Uncommon 107,800
Papaya tree seed 5.png Papaya tree seed 2 Uncommon 18,966
Palm tree seed 5.png Palm tree seed 2 Uncommon 102,902
Willow seed 5.png Willow seed 2 Uncommon 10,890
Teak seed 5.png Teak seed 2 Uncommon 594
Maple seed 5.png Maple seed 2 Uncommon 83,390
Mahogany seed 5.png Mahogany seed 2 Uncommon 14,204
Celastrus seed 5.png Celastrus seed 2 Unknown 108,602
Yew seed 5.png Yew seed 2 Rare 203,668
Magic seed 5.png Magic seed 2 Rare 367,058
Spirit seed 5.png Spirit seed 2 Rare Not sold

Consumables[edit | edit source]

Item Quantity Rarity GE market price
Chilli potato.png Chilli potato 10 Common 3,370
Saradomin brew(3).png Saradomin brew(3) 6 Uncommon 11,880
Super restore(4).png Super restore(4) 4 Uncommon 41,524

Runes[edit | edit source]

Item Quantity Rarity GE market price
Cosmic rune.png Cosmic rune 350 Common 56,000
Law rune.png Law rune 250 Uncommon 70,750
Death rune.png Death rune 300–370 Uncommon 73,800–91,020
Soul rune.png Soul rune 225–275 Uncommon 32,850–40,150
Blood rune.png Blood rune 160–210 Uncommon 43,520–57,120

Talismans[edit | edit source]

Players have a 3/139 chance of receiving an item from this table.[2]

Item Quantity Rarity GE market price
Air talisman.png Air talisman 1 Rare 109
Water talisman.png Water talisman 1 Rare 158
Fire talisman.png Fire talisman 1 Rare 2,673
Chaos talisman.png Chaos talisman 1 Rare 457
Body talisman.png Body talisman 1 Rare 455
Nature talisman.png Nature talisman 1 Rare 810
Mind talisman.png Mind talisman 1 Rare 483
Earth talisman.png Earth talisman 1 Rare 291
Cosmic talisman.png Cosmic talisman 1 Rare 537

Other[edit | edit source]

Item Quantity Rarity GE market price
Coins 10000.png Coins 48,505–52,000 Common Not sold
Onyx bolt tips 5.png Onyx bolt tips 10 Uncommon 84,760
Uncut diamond.png Uncut diamond 15 (noted) Uncommon 45,240
Binding necklace.png Binding necklace 25 (noted) Uncommon 24,050
Jug of water.png Jug of water 250–350 (noted) Uncommon 5,250–7,350
Cannonball.png Cannonball 300 Uncommon 54,600
Unsired.png Unsired 1 Rare (1/100)[3] Not sold
Clue scroll (elite).png Clue scroll (elite) 1 Rare (1/180)[4] Not sold

Rare drop table

In addition to the drops above, this monster has access to the standard rare drop table.

Show/hide rare drop table
Item Quantity Rarity GE market price
Coins 1000.png Coins 3,000 Rare Not sold
Loop half of key.png Loop half of key 1 Rare 8,562
Tooth half of key.png Tooth half of key 1 Rare 13,634
Uncut sapphire.png Uncut sapphire 1 Rare 859
Runite bar.png Runite bar 1 Rare 12,436
Rare drop table talisman.png Unknown talisman
(please specify)
1 Very rare Error
Nature rune.png Nature rune 67 Very rare 17,152
Rune 2h sword.png Rune 2h sword 1 Very rare 37,980
Rune battleaxe.png Rune battleaxe 1 Very rare 24,591
Uncut emerald.png Uncut emerald 1 Very rare 900
Law rune.png Law rune 45 Very rare 12,735
Death rune.png Death rune 45 Very rare 11,070
Steel arrow 5.png Steel arrow 150 Very rare 4,950
Rune arrow 5.png Rune arrow 42 Very rare 2,646
Adamant javelin.png Adamant javelin 20 Very rare 860
Rune sq shield.png Rune sq shield 1 Very rare 22,657
Dragonstone.png Dragonstone 1 Very rare 12,000
Silver ore.png Silver ore 100 (noted) Very rare 7,900
Uncut ruby.png Uncut ruby 1 Very rare 1,545
Rune kiteshield.png Rune kiteshield 1 Very rare 32,215
Dragon med helm.png Dragon med helm 1 Very rare 59,116
Rune spear.png Rune spear 1 Very rare 12,091
Shield left half.png Shield left half 1 Very rare 65,694
Dragon spear.png Dragon spear 1 Very rare 37,233
Uncut diamond.png Uncut diamond 1 Very rare 3,016
Rune javelin.png Rune javelin 5 Very rare 750

The Abyssal Sire drops items from the rare drop table in multiples of two.

Concept art[edit | edit source]

Changes[edit | edit source]

Date Changes
17 January 2019 (update) The Abyssal Sire can now be slain as part of an Abyssal Plane slayer assignment for Konar quo Maten.

Trivia[edit | edit source]

A piece of artwork depicting the Abyssal Sire and its scions.
Abyssal Sire art from Jagex's turn-based card game Chronicle: RuneScape Legends
  • The Sire received several updates due to player complaints:
    • Shadow spells used to have a 2/3 chance of instantly disorienting the Sire[5], regardless of the type of spell used. This was changed in an update on 7 April 2016 to the current set of 25, 50, 75 and 100% rates for shadow rush, burst, blitz, and barrage as it was possible to not disorient the Sire with barrage spells which could result in a net loss during the trip.
    • Prior to an update on 31 March 2016, there was no warning when teleporting away from Sire's chambers with the Ancient Magick teleports. As the Sire is able to drop runes for these teleports, subsequent kills can result in casting teleporting spells instead. Annakarl Teleport was the most likely teleport spell used, as its spell icon was next to that of Blood Barrage, which made it likely to cause a misclick.
    • Prior to an update on 24 August 2017, the respiratory systems would not be affected by the bonus damage and accuracy from an imbued slayer helmet.
  • The Sire has multiple examine options that can be seen throughout the fight (including its Respiratory systems).
  • It is one of the few monsters that does not have a defensive animation; rather, it loops its idle animation instead.
  • On release, players who attacked the Sire when it was dormant would end up performing a second attack when it woke up. This was a glitch and was fixed with an update on 22 February 2018.

References[edit | edit source]