|Released||1 October 2015 (Update)|
|Examine||Elements of deceased Abyssal Sires have been fused together.|
|High alch||156,000 coins|
|Low alch||104,000 coins|
|Exchange||24,124,647 coins (info)|
The abyssal bludgeon is a two-handed crush weapon created by having The Overseer combine three untradeable components — the bludgeon axon, bludgeon claw, and bludgeon spine. If the player already had the Overseer create one, they can use the three components on the book it left behind. Level 70 Attack and Strength are required to equip this weapon.
The components can be obtained from using the unsired, dropped by the Abyssal Sire, on the Font of Consumption. To finish a full bludgeon, the mean number of Sire kills players can expect to need is 619.4, while the number of kills most players must get to complete a bludgeon is at least 552.
Creation[edit | edit source]
- Due to Grand Exchange prices changing based on trade volume, this profit may not be fully accurate if the components are infrequently traded.
Special attack[edit | edit source]
Uses[edit | edit source]
The bludgeon has the same attack speed as the abyssal whip, and although it does not match the offensive bonuses of a whip combined with a dragon defender or avernic defender, the bludgeon has the second highest overall damage of any crush weapon after Inquisitor's mace, making it a good option against monsters weak to crush, such as gargoyles or kalphites.
The abyssal bludgeon is considered to be the fourth best weapon to train Strength with, behind the more expensive Ghrazi rapier, blade of saeldor, and Inquisitor's mace. It has superior damage per second of every other non-degradable weapon to feature an "aggressive" attack style, making it a common weapon choice for mid-wealth players. Saradomin's blessed sword does possess a slightly higher Strength bonus than the bludgeon, but it is not cost-effective as it consumes Saradomin swords.
Combat styles[edit | edit source]
|Combat Options||Combat Style||Attack types||Style||Experience|
|Pound||Crush||Aggressive||Strength and Hitpoints|
|Pummel||Crush||Aggressive||Strength and Hitpoints|
|Smash||Crush||Aggressive||Strength and Hitpoints|
Changes[edit | edit source]
|9 July 2020
|11 January 2018
The abyssal bludgeon's weight has been increased from 0 kg to 6 kg to roughly match the weights of the components required to create it (each being 2.5 kg).
|22 October 2015
(update | poll)
The abyssal bludgeon's special attack now does 0.5% damage per missing prayer point instead of 0.3%.
Trivia[edit | edit source]
- The process to create the weapon is similar to RuneScape 3's Spider leg; both items require the player to obtain three untradeable pieces in order to create the said item.
- Even though the special attack creates bubbling pools which closely resemble an attack by the Abyssal Sire which can poison the player, the special attack will not poison the victim.