Adept Reanimation
Adept Reanimation | ||||
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File:Adept Reanimation.png | ||||
Released | Unknown (edit) | |||
Members | Yes | |||
Level | ![]() | |||
Spellbook | Arceuus | |||
Type | Skilling | |||
Experience | 80 | |||
Runes | 4![]() ![]() ![]() | |||
Quest | None | |||
Animation | ||||
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Sound Effect | ||||
Adept Reanimation is a spell within the Arceuus spellbook that requires level 41 Magic and 60% Arceuus favour to use. It can be cast on certain ensouled heads to bring forth a reanimated creature. Killing the reanimated creature will grant Prayer experience and Arceuus favour.
The spell can be cast anywhere across Gielinor only if the ensouled head is obtained as a drop from the respective monster, and using it within a certain time frame in the area it was killed in.
If players perform one of the following actions after obtaining an ensouled head, they must head to the Dark Altar in order to reanimate the ensouled head.
- Obtaining ensouled heads from other sources (e.g other players, Grand Exchange, etc.)
- Teleporting away after obtaining the ensouled head as a drop
- Waiting too long before casting the spell within the area where the ensouled head was obtained
Cost[edit | edit source]
Input | Cost |
---|---|
4![]() ![]() ![]() | 713 |
Main-hands | |
4![]() ![]() ![]() ![]() | 677 |
Compatible heads[edit | edit source]
Ensouled head | Reanimated monster | ![]() |
Favour gained | |
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Dog | Reanimated dog | 520 | 1.0% |
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Chaos druid | Reanimated chaos druid | 584 | 1.0% |
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Giant | Reanimated giant | 650 | 1.0% |
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Ogre | Reanimated ogre | 716 | 1.0% |
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Elf | Reanimated elf | 754 | 1.5% |
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Troll | Reanimated troll | 780 | 1.5% |
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Horror | Reanimated horror | 832 | 1.5% |
Teleports | |
Reanimation |