Adept Reanimation

From Old School RuneScape Wiki
Jump to: navigation, search
Adept Reanimation icon (mobile).png

Adept Reanimation is a spell within the Arceuus spellbook that requires level 41 Magic and 60% Arceuus favour to use. It can be cast on certain ensouled heads to bring forth a reanimated creature. Killing the reanimated creature will grant Prayer experience and Arceuus favour.

Reanimation can be cast on any ensouled head within an 31x31 area where that head was dropped by a monster. This will work indefinitely, even if the ensouled head is picked up, as long as it is not traded or price checked using the in-game tool. If the player has used the in-game price checker on the head, or has obtained the head in a trade, the reanimation spell will only work within range of the Dark Altar.

Cost[edit | edit source]

Spell cost
InputCost
4Body rune.png3Nature rune.png1Soul rune.png713
Main-hands
4Body rune.png2.8Nature rune.png1Soul rune.pngBryophyta's staff.png677

Compatible heads[edit | edit source]

Ensouled head Reanimated monster Prayer Prayer XP Favour
gained
Ensouled dog head.png Dog Reanimated dog 520 1.0%
Ensouled chaos druid head.png Chaos druid Reanimated chaos druid 584 1.0%
Ensouled giant head.png Giant Reanimated giant 650 1.0%
Ensouled ogre head.png Ogre Reanimated ogre 716 1.0%
Ensouled elf head.png Elf Reanimated elf 754 1.5%
Ensouled troll head.png Troll Reanimated troll 780 1.5%
Ensouled horror head.png Horror Reanimated horror 832 1.5%