Agility training involves a lot of point-clicking and it can take a lot of focus to maximise experience gain. Higher Agility level increases one's ability to regenerate run energy and grants access to various shortcuts. Players should always run and use stamina potions if necessary in order to maximise experience rates. Keeping weight at 0 or below is helpful, but not always needed. Players who are failing the obstacles frequently and players with low Hitpoints should also bring some food to restore health. As players are able to move to the next obstacle immediately after the experience drop, it is very useful to have "Show experience drops" turned on for a visual cue.
Some players choose to also train Magic or Fletching between obstacles, usually by casting High Level Alchemy or Magic Imbue, or making darts or bolts of some sort. Players should still prioritise Agility training and not let the multi-skilling affect experience rates, as otherwise the extra experience in other skills would come at the cost of lower Agility experience. Therefore, to keep experience rates up, it is advised that players start moving towards the next obstacle and only then train other skill, and immediately after that click again to move to the next obstacle.
Marks of grace[edit | edit source]
Marks of grace can be obtained while training on any of the Rooftop Agility Courses. These can be used to purchase the pieces of the graceful outfit, recolour existing pieces of the graceful outfit or purchase amylase crystals and sell them for profit. Pick up the marks as soon as you see them, as they disappear after 10 minutes if not picked up. The Ardougne Rooftop Course is an exception to this however, as the marks can only spawn in one spot and will stack. The drop rate of marks on any rooftop course will significantly decrease (by 80%) when you reach 20 Agility levels higher than the requirement of that rooftop course. Any boost to the drop rate, such as the reward for completion of the Hard Kandarin Diary, is applied after the 80% reduction.
Considering the GE price of amylase crystals, each mark of grace is worth 9,360 coins.
Starting off[edit | edit source]
Levels 1–33: Questing[edit | edit source]
Early levels can be skipped by completing quests that give Agility experience. Completing Recruitment Drive, The Tourist Trap (using experience on Agility two times), The Depths of Despair and The Grand Tree will grant a total of 19,700 experience, elevating a level 1 Agility to 33. These quests can be easily done at a low level and they have little requirements, however all of them involve some sort of combat.
Levels 33–74: Barbarian Fishing[edit | edit source]
Barbarian Fishing grants small amounts of passive Agility and Strength experience. Levelling Fishing from level 58 to 99 by Barbarian Fishing would get the player from level 33 Agility to 74. If the player plans to train Fishing through Barbarian Fishing at any point, it is best to do it before training Agility, as it would save at least 24 hours of Agility training from level 33 to 74. This also allows the player to skip early Agility courses which offer a lot slower experience than the higher-level ones.
If players do not wish to train Fishing all the way to level 99, getting at least level 52 Agility from Barbarian Fishing is recommended, which is achieved at around level 75 Fishing. This allows the player to train at the Hallowed Sepulchre, which offers a lot faster experience than the courses available before that.
Fastest experience[edit | edit source]
It is recommended to boost the Agility level by using summer pies or agility potions to train on a higher-level course earlier than it is available. Low-level players are advised to bring food to heal themselves.
Levels 1–10: Gnome Stronghold Agility Course[edit | edit source]
The Gnome Stronghold Agility Course is the only good training option from level 1 to 10 and will earn a maximum of 8,000 experience per hour, with 86.5 experience per run. It takes 13 and a half laps to reach level 10.
Levels 10–20/30: Draynor Village Rooftop Course[edit | edit source]
Training on the Draynor Village Rooftop Course yields up to 9,000 experience per hour, each lap yielding 120 experience. It takes approximately 28 laps to reach level 20.
Should the player not have access to stamina potions or other forms of run energy restoration, this course offers the fastest experience up to level 30. This would take approximately 102 laps.
Levels 15–30: Edgeville Dungeon Monkeybars[edit | edit source]
Training on the monkeybar shortcut in the Edgeville Dungeon yields up to 12,200 experience per hour. It is less intensive than rooftop courses as it is possible to keep the mouse cursor in one spot and continuously click. Note, that marks of grace are not obtained from the shortcut.
Beware that the monkey bars are located in the Wilderness, thus may not be a safe activity from PK'ers.
Levels 20–25/30: Al Kharid Rooftop Course[edit | edit source]
Training on the Al Kharid Rooftop Course yields up to 9,360 experience per hour when using stamina potions, each lap yielding 180 experience. It will take roughly 50 laps to reach level 30.
If the player does not plan to train at the Werewolf Skullball, this course offers the fastest experience up to level 30.
Levels 25–48: Werewolf Skullball[edit | edit source]
Werewolf Skullball offers the fastest experience from level 25 to 48. Players must have completed the quest Creature of Fenkenstrain and have to wear a ring of charos to access this activity. With good concentration, players can gain up to 18,000 experience per hour, with each game taking 2 minutes and 30 seconds on average and yielding 750 experience. Players do not need food for this activity, however it is fairly click-intensive and marks of grace are not obtained from doing it.
Levels 30–40: Varrock Rooftop Course[edit | edit source]
The Varrock Rooftop Course is an easier and less click-intensive alternative to the Werewolf Skullball. Training on this course yields up to 13,200 experience per hour, each lap yielding 238 experience. It will take about 101 laps to get from level 30 to 40, including fails.
Levels 40–48/52/60: Canifis Rooftop Course[edit | edit source]
The Canifis Rooftop Course is an easier and less click-intensive alternative to the Werewolf Skullball. It is also the best place to collect marks of grace up to level 60, making this course a viable option for players who seek to get the graceful outfit as soon as possible. Players can expect to collect 18–22 marks of grace per hour on average, worth approximately 168,480 to 205,920 coins if used to buy amylase crystals.
Successfully completing a Canifis rooftop lap will grant the player 240 experience. Players can gain up to 17,800 experience per hour, although with fails players are likely to see experience rates of around 14,000–16,000 experience per hour.
|Level||Experience Needed||Laps Req.|
Levels 48–52/60: Ape Atoll Agility Course[edit | edit source]
Players who have completed chapter 2 of Monkey Madness I have the option of training at the Ape Atoll Agility Course with at least 48 Agility, boosts can not be used. This method offers around 30,000–35,000 experience per hour. With stamina potions, this can be increased to roughly 45,000–50,000 experience per hour, although with fails players are likely to see experience rates of around 14,000–16,000 experience per hour, boosts can be used to increase success rates. This course does not award marks of grace.
Levels 50–60: Falador Rooftop Course[edit | edit source]
One lap of the Falador Rooftop Course takes roughly one minute, and has a maximum hourly experience rate approximately 26,400 experience per hour, whereas the average rate of experience would lie between 22,000–24,500 experience per hour, depending on agility levels, as higher agility means failing obstacles less. Players can expect to collect around 13 marks of grace per hour on average, worth approximately 121,680 coins if used to buy amylase crystals.
Levels 52–99: Hallowed Sepulchre[edit | edit source]
The Hallowed Sepulchre offers the fastest experience from level 52 onwards. This method is a lot harder compared to other training methods, and it requires good concentration and timing. The activity becomes highly profitable at level 92 (currently 2,321,762.62 coins per hour), as this allows players to loot the Grand Hallowed Coffin on the final floor, where the ring of endurance can be obtained.
Experience rates are shown in the table below. From level 92 onwards, it is possible to gain up to 90,000–95,000 experience per hour if only looting the Grand Hallowed Coffin on the final floor.
Experience rates[edit | edit source]
|Floor||Level Req.||Floor Exp||Cumulative Exp||Realistic XP/hour||No looting XP/hour|
Players who have completed the hard tasks in the Kandarin Diary may want to consider training on the Seers' Village Rooftop Course from level 60 to 72, as the course offers similar rates at those levels.
Other methods[edit | edit source]
Levels 48–52: Shayzien Advanced Agility Course[edit | edit source]
The Shayzien Advanced Agility Course requires 48 Agility and yields 474.3 Agility experience for completion. A Crossbow and a Mith Grapple is required to complete this course. The advanced course takes around 49 seconds to complete, with the average Agility experience per hour is at most 28,000.
Compared to the Ape Atoll course unlocked at the same level, the potential gains are far lower, but the failure rates and damage are equally low, making it much more preferable for early grinding or boosting if the player has access to a Grapple.
Levels 50–52: Rogues' Den[edit | edit source]
The Rogues' Den minigame offers small amounts of Agility experience while working for the rogue equipment. At about 500 experience per lap, and an average of around 20 laps to complete the set, players can expect about 10,000 Agility experience on the way to own the set.
Levels 52–60: Wilderness Agility Course[edit | edit source]
Wilderness Agility Course offers similar experience rates to the Ape Atoll Agility Course below level 60 Agility. Level 52 Agility is required to enter the course, but you can also use a summer pie to boost from level 47. However, level 49 Agility is required to pass the pipe obstacle, requiring occasional re-boosting if below. This course awards a total of 571.4 experience per lap. From level 52 to 60 one can expect to gain around 35,000 experience per hour using energy or super energy potions. At best, players can get 45,000 experience per hour using energy potions without failing. Don't forget to do the rope swing again if you happen to fail on it, or you won't get the experience bonus at the end of the lap. Also if you happen to fail on the log balance, you can walk past the stepping stones to re try the log balance and still get the bonus.
The best way to get there is by using the Ice Plateau Teleport from the Ancient or Lunar spellbooks. An alternate method is to use the teleport lever in Ardougne or Edgeville (a knife or a slashing weapon is needed).
Players training here should risk as little as possible because of the possibility of encountering player killers. Energy or Super energy potions are recommended, and some food is also recommended not only to defend against player killers, but also for those with low agility who will fail the course often. A knife would also be a good choice as it would allow players to cut the webs leading to the Mage Arena bank. As most players will most likely not have the full Graceful set bonus by this level, bringing the minimum to have negative carry weight is optimal (also, even if one did have the full Graceful set, one should never take it beyond level 20 Wilderness). It may be wise to only wear Boots of lightness and a Spottier cape bought from the Grand Exchange as they are very easy to replace, instead of risking Graceful pieces that take significant time to obtain.
Levels 60–80: Seers' Village Rooftop Course[edit | edit source]
From level 60 to 80, the Seers' Village Rooftop Course is one of the best training options for those who have completed the hard tasks in the Kandarin Diary. Completion of the hard diary allows the player to toggle the Camelot Teleport location next to Seers' bank, which reduces travelling time between laps and thereby increases experience rates significantly. The additional droprate of marks of grace from the hard diary rewards more than covers the cost of the law runes to teleport. Additionally, teleporting to Seers' bank eliminates the need for stamina potions on this course.
Players can gain up to around 50,000 experience per hour at level 60, increasing to around 54,000–55,000 experience per hour at level 70. Players stop failing this course at level 79, at which point is possible to gain up to 56,700 experience per hour. Using this method, without any fails, it would take 3,485 laps to go from level 60 to 80, and would provide the player with 193,380 Magic experience from the teleports.
Players who are not able to complete the hard diary but wish to get marks of grace should train on the Seers' Village Course until level 70, and then move on to the Pollnivneach Rooftop Course. Without the Seers' bank teleport, players can expect to gain only around 44,000–45,000 experience per hour. Players who are primarily interested in gaining Agility experience should train at the Hallowed Sepulchre for faster experience.
Levels 60–99: Werewolf Agility Course[edit | edit source]
The Werewolf Agility Course offers the second fastest experience from level 60 to 99. This method is only recommended for accounts that cannot access Darkmeyer, as this method is relatively high-effort and offers worse rates than the Hallowed Sepulchre. While this course can offer slightly faster experience than the Seers' Village Rooftop Course up to level 72, the Seers' course is much easier and most players are likely to gain faster experience there.
The death-slide cannot be failed once the player has level 80 agility, level 80 strength, and their weight is below 2kg.
Players must have completed the quest Creature of Fenkenstrain and have to wear a ring of charos to access this course. This course requires level 60 Agility to use, however it is advisable to use summer pies to boost to level 60 even at level 55. At levels 72 (and 93), the chance of failure on the Death Slide is significantly reduced, so players may wish to wait until obtaining that level to conserve supplies.
With good concentration and timing, players can gain up to around 50,000–55,000 experience per hour at lower levels and 67,000–68,000 experience per hour at higher. The Agility Trainer (the NPC the player returns the stick to) can be trapped into place by having another account talking to him, which increases experience rates slightly, up to 70,000 experience per hour at higher levels.
While offering higher experience rates than the Seers' Village Rooftop Course, this course is significantly more click-intensive. Marks of grace do not spawn on this course, but players still interested in profiting from collecting marks of grace may still find it worth it to train at this course until level 90 and collect the bulk of their marks at the Ardougne Rooftop Course.
Levels 70–80: Pollnivneach Rooftop Course[edit | edit source]
Training on the Pollnivneach Rooftop Course is only recommended for players who wish to get marks of grace and are not able to complete the hard tasks in the Kandarin Diary. Without the diary completion this course offers slightly faster experience and roughly the same amount of marks per hour as the Seers' Village Rooftop Course. Players can gain up to 52,600 experience per hour, although players are more likely to see rates of around 45,000–50,000 experience per hour including fails.
Levels 75–90/99: Prifddinas Agility Course[edit | edit source]
The Prifddinas Agility Course offers a less click-intensive training option from level 75 onwards. Players must have completed Song of the Elves to access this course. Instead of marks of grace, players can find crystal shards by using portals that randomly appear around the course, which act as shortcuts. These portal shortcuts are unique to each player, and grant the player a crystal shard roughly 1/3 of the time.
Players can gain up to around 59,000 experience per hour at level 75, increasing to around 66,000 experience per hour from level 90 onwards. Players can also expect to find 15 crystal shards per hour on average, worth approximately 161,137.5 coins if used to create divine super combat potions.
Levels 80–90: Rellekka Rooftop Course[edit | edit source]
Training on the Rellekka Rooftop Course is only recommended for players who wish to get marks of grace. The Rellekka course becomes superior to the Seers' Village course for collecting marks of grace at level 80, because the drop rate for marks of grace at the Seers' Village course is reduced to 20% of its normal rate at that level. At level 80 players may fail the course often reducing experience rates, so it is recommended to boost with summer pies.
Players can gain up to 54,800 experience per hour, although with fails players are more likely to see rates of 50,000–52,000 experience per hour.
Levels 90–99: Ardougne Rooftop Course[edit | edit source]
The Ardougne Rooftop Course offers a profitable and a less click-intensive training option from level 90 onwards. This course also has the highest spawn rate of marks of grace, which is increased by 25% after completion of the elite tier of the Ardougne Diary. With the elite diary completed and at maximum experience rates, players can expect around 22.5 marks of grace per hour, worth approximately 210,600 coins if used to buy amylase crystals. If wishing to skip to this course early for increased experience rates, it is recommended to bring a full inventory of Summer pies while wearing Prayer boosting armour to keep Preserve up as long as possible.
Players can gain up to 59,000 experience per hour at level 90, and 62,300 experience per hour from level 96 onwards. Levelling up from 90 to 99 requires 9,695 full lap completions equal to about 123 hours at the maximum hourly rate.
References[edit | edit source]
- Jagex. Mod Ash's Twitter account. 3 August 2015. (Archived from the original on 25 May 2020.) Mod Ash: "If your unboosted level is 20 higher than required for the course, the rate is reduced to 20% of its normal rate."
- Jagex. Mod Ash's Twitter account. 5 August 2015. (Archived from the original on 11 March 2021.) Mod Ash: "It's onto the rate after it got reduced to 20%."
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