Ahrim's staff
Ahrim's staff | |||||||||||||||||||
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Released | 9 May 2005 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | Yes | ||||||||||||||||||
Equipable | Yes | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Noteable | Yes | ||||||||||||||||||
Destroy | Drop (If you drop this item it will break. Are you sure you want to drop it?) | ||||||||||||||||||
Examine | Ahrim the Blighted's quarterstaff. | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 85,000 coins | ||||||||||||||||||
High alch | 51,000 coins | ||||||||||||||||||
Low alch | 34,000 coins | ||||||||||||||||||
Weight | 2.267 kg | ||||||||||||||||||
Grand Exchange | |||||||||||||||||||
Exchange | 113,008 coins (info) | ||||||||||||||||||
Buy limit | 15 | ||||||||||||||||||
Daily volume | 1,470 | ||||||||||||||||||
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Advanced data | |||||||||||||||||||
Item ID | 4710 | ||||||||||||||||||
Ahrim's staff is a one-handed magic weapon that is part of Ahrim the Blighted's set. To wield Ahrim's staff, the player must have 70 Magic and 70 Attack.
Being part of Ahrim's barrows set, if Ahrim's staff is wielded along with all of the other pieces of equipment in Ahrim's barrows set the player's successful magic attacks have a chance of temporarily lowering the opponent's Strength level. This is cumulative with other effects that lower strength, namely the spell Enfeeble.
Additionally, wearing Ahrim's set with an Amulet of the damned will allow players to autocast Ancient Magicks, and also grant players a 25% chance of dealing a hit with 30% increased damage. Ahrim's staff also provides a 5% magic damage bonus.
![]() | ![]() A player wielding Ahrim's staff. | |||||||||
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+12 | -1 | +65 | +15 | +0 | ||||||
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+3 | +5 | +2 | +15 | +0 | ||||||
![]() | Slot | |||||||||
![]() | ![]() | ![]() | ![]() | ![]() | ||||||
+68 | +0 | +5% | +0 | List | ||||||
Attack speed | Range | |||||||||
![]() | 1 square | |||||||||
Combat styles[edit | edit source]
Combat Options | Combat Style | Attack types | Style | Experience |
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![]() | Bash | Crush | Accurate | Attack and Hitpoints |
Pound | Crush | Aggressive | Strength and Hitpoints | |
Focus | Crush | Defensive | Defence and Hitpoints | |
Spell | Magic | Defensive Autocast | Magic, Defence, and Hitpoints | |
Spell | Magic | Autocast | Magic and Hitpoints |
Degradation[edit | edit source]
Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Barrows equipment does not suffer in performance as it degrades from fully repaired to fully degraded. Fully repaired Barrows items start out with no numbers in their names, e.g. Ahrim's staff. It will become Ahrim's staff 100 the first time it's used in combat. Eventually it will degrade to Ahrim's staff 75, then 50, then 25 and finally 0 at which point the armour will be unusable until repaired. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.
When dropped or lost on death, any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this.
There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs below are as if the equipment has fully degraded.
The following NPCs can repair the armour:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Costs to repair barrows equipment |
NPC | POH Armour Stand | |
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Level 1 Smithing | Level 99 Smithing | ||
Helm | 60,000 | 59,700 | 30,300 |
Body | 90,000 | 89,550 | 45,450 |
Legs | 80,000 | 79,600 | 40,400 |
Weapon | 100,000 | 99,500 | 50,500 |
Total | 330,000 | 328,350 | 166,650 |
Enter your smithing level here to calculate how much it would cost to repair the Ahrim's staff on an Armour stand:
template = Barrows repair/calc form = repairForm result = repairResult param = price||100000|hidden param = level|Smithing Level (1-105)|1|int|1-105
Item sources[edit | edit source]
Source | Level | Quantity | Rarity |
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Chest (Barrows) | N/A ![]() | 1 | 7 × 1/2,448 |
Changes[edit | edit source]
Date | Changes |
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16 November 2017 (update | poll) |
Ahrim's staff is now 1-handed and also provides a 5% Magic damage increase. |
Staves |
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Battlestaves | |||||
Mystic staves | |||||
Powered staves |
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Bladed staves |
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Wands | |||||
Croziers | |||||
Other |
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Dharok the Wretched | |
Torag the Corrupted | |
Ahrim the Blighted | |
Verac the Defiled | |
Guthan the Infested | |
Karil the Tainted | |
Related |