Amulet of bounty
|Amulet of bounty|
|Released||2 February 2017 (Update)|
|Options||Wear, Check, Break|
|Examine||Saves seeds when planting in allotments.|
|High alch||540 coins|
|Low alch||360 coins|
|Exchange||647 coins (info)|
The amulet begins with 10 charges. When equipped, there is a 25% chance to use one seed instead of three when planting them in allotment patches, consuming 1 charge. After all charges are used, the amulet will crumble to dust.
Similar to a ring of recoil, amulet of bounty charges are stored per player, not per amulet. Thus if the player sells or casts High Level Alchemy on an amulet with 1 charge remaining, the next amulet the player equips will still have only 1 charge. The player can right-click to "break" an amulet of bounty, destroying it and restoring the next amulet of bounty the player equips to 10 charges.
Creation[edit | edit source]
|Members||Ticks||1 (0.6s) [r 1]|
|Amulet of bounty||1||647|
- Manual casting is 3 ticks, auto-casting is 7 ticks
Profit[edit | edit source]
When using the amulet for solely profit, it should only be used when the two saved seeds are valued at more than 1/10th of the amulet's price, which is currently 64.7 coins.
|Snape grass seed||2,260||4,455.3|