Amulet of torture

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Amulet of torture detail.png

The amulet of torture is an enchanted zenyte amulet. It is purely offensive, giving the highest melee attack bonuses of any neck slot item, but with no defence bonuses. It is also tied with the amulet of strength for giving the highest strength bonus in the neck slot.

Wearing any piece of enchanted zenyte equipment requires level 75 in Hitpoints.

Players can make one by enchanting a zenyte amulet with the Lvl-7 Enchant spell. This requires level 93 Magic, 20 soul runes, 20 blood runes, and 1 cosmic rune and grants 110 Magic experience.

Players can attach a torture ornament kit, obtained from master clue scrolls, to create an amulet of torture (or). This is only cosmetic, and does not affect the amulet's stat bonuses. It can be dismantled, returning the amulet and ornament kit.

Creation[edit | edit source]

Requirements
SkillLevelXP
Magic Magic93 (b)110
Members
Member icon.png
Ticks3 (1.8s) [r 1]
Materials
ItemQuantityCost
Zenyte amulet.pngZenyte amulet114,353,885
Cosmic rune.pngCosmic rune1123
Soul rune.pngSoul rune202,740
Blood rune.pngBlood rune207,800
Total Cost14,364,548
Amulet of torture.pngAmulet of torture19,191,067
Profit-5,173,481
  1. Manual casting is 3 ticks, auto-casting is 7 ticks

Products[edit | edit source]

ItemMembersSkillsXPMaterials
Amulet of torture (or).pngAmulet of torture (or)
Member icon.png
  • None
  • None

Trivia[edit | edit source]

  • In the original Developer's Blog, it was proposed that zenyte jewellery, in addition to its stats, would provide a passive healing effect provided that it was charged with a cut onyx[1]. Charged zenyte jewellery equipped would have a 10% chance of healing 5% of the damage dealt to a target. This effect would last for 10,000 successful hits, which when depleted would return the zenyte jewellery to its uncharged state and would require another onyx to become charged again. This was polled in the Old School Content Poll #39, where it only received 69.1% votes in favour, 5.9% short of passing the poll.

References[edit | edit source]

  1. Mod Ronan. "Dev Blog: Monkey Madness II." 22 February 2016. (Archived from the original on 16 July 2020.) Old School Announcements Forums.