Arclight

From Old School RuneScape Wiki
Jump to navigation Jump to search
Arclight
Arclight.png
Released9 June 2016 (Update)
MembersYes
Quest itemNo
Properties
TradeableNo
EquipableYes
StackableNo
OptionsWield, Check
Worn optionsCheck
DestroyDrop
ExamineThe magical sword 'Silverlight', enhanced with the blood of Agrith-Naar and ancient shards.
Values
Value500 coins
AlchemyNot alchemisable
Weight1.814 kg
Advanced data
Item ID19675
Arclight detail.png

Arclight is a demonbane weapon requiring level 75 Attack to wield. An upgraded variant of Darklight, Arclight features an enhanced passive effect in addition to modest improvements in attack bonus and speed.

Arclight provides a 70% increase in accuracy and damage to your total equipment stats, not just the blade itself, when used against demonic creatures: this effectively provides better damage output than a blade of saeldor, or even a scythe of vitur in some cases against these targets.

Arclight retains Darklight's special attack, Weaken, which uses 50% of the player's special attack energy and lowers the opponent's Strength, Attack, and Defence levels by 10% on demons and 5% on other opponents. If the player successfully hits the target but does no damage, the Weaken effect is still applied (unlike the dragon warhammer).[1]

Use of the special attack does not detract from Arclight's charges. The special attack's accuracy roll is dependent on combat style type bonuses (stab or slash), which then rolls against a predefined stab defence roll.[2]

Weaken will stack additively upon successful hits unlike the dragon warhammer, which stacks multiplicatively. Two successful special attacks thus reduce an opponent's Strength, Attack and Defence by 10%, or 20% if it is a demon.

Being an upgrade of Darklight, Arclight is able to damage the second tier of vampyres.

Attack icon.png Attack bonusesArclight equipped.pngArclight equipped female.png
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+10+38+0+0+0
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+3+2+2+0
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.pngWeapon slot.png
+8+0+0%+0List
Attack speedRange
Monster attack speed 4.png1
square

Combat styles[edit | edit source]

Category: Slash SwordCombat StyleStyle typeWeapon StyleExperienceInvisible Boost
CombatStyles Slash Sword.pngChopSlashAccurateAttack and Hitpoints+3 Attack
SlashSlashAggressiveStrength and Hitpoints+3 Strength
LungeStabControlledAttack, Strength, Defence, and Hitpoints+1 Attack, Strength, and Defence
BlockSlashDefensiveDefence and Hitpoints+3 Defence

Acquisition[edit | edit source]

Requirements
Members
Member icon.png
Ticks? (edit)
ToolsNoneFacilitiesAltar (Catacombs of Kourend)
Materials
ItemQuantityCost
Darklight.pngDarklight1N/A
Ancient shard.pngAncient shard3N/A
Total Cost0
Arclight.pngArclight1N/A

Arclight can be made by using Darklight on the altar in the centre of the Catacombs of Kourend while 3 Ancient shards are in the inventory. Attempting to make the Arclight without the altar results in a message: You require additional power from the catacombs altar to create Arclight. It initially has 1000 charges and gains an additional 1000 charges for every 3 shards added, and can hold a maximum of 10,000 charges. Charges are added by using 3 Ancient shards on Arclight. One charge is consumed for each successful attack when using Arclight, with the exception of special attacks. If all charges are consumed, it will revert back to Darklight.

The rarity of ancient shards is likely to prevent prolonged use of Arclight without it running out of charge. It is advisable to refrain from recharging Arclight when it is above 9000 charges since it will still cap at 10,000, thus wasting the shards' potential.

If Arclight is lost, it can only be replaced by paying Sir Prysin 1,000 for Darklight and enhancing it with ancient shards again.

Treasure Trails[edit | edit source]

Tier Emotes STASH Location Items Cost
Master Slap Head Centre of the Catacombs of Kourend Arclight amulet of the damned 33,636

Changes[edit | edit source]

Date Changes
26 May 2022
(update)

The animation of Arclight's special attack no longer disrupts player movement as badly.

23 February 2017
(update)

The Arclight is no longer able to be alched. Prior to the update, low level alchemy would convert the blade to 200 coins and high level alchemy would convert it to 300 coins.

16 June 2016
(update)
  • Arclight's stats were reevaluated and changed after multiple player complaints on how it was not as strong as the newspost claimed when used against demons at higher combat levels.
  • Arclight was graphically updated.
  • Arclight was given the special attack of Darklight.

Gallery (historical)[edit | edit source]

Arclight (v1) detail.png
Arclight detail.png
Arclight v1.png
Arclight.png
9 June 2016 –
16 June 2016
16 June 2016 –
present

Trivia[edit | edit source]

  • A second Arclight can be created and will have 1000 charges independent of any other Arclights in possession.
  • Unlike Silverlight and Darklight, the Arclight can not be used as a mounted sword inside a Player-Owned House.

References[edit | edit source]

  1. ^ Jagex. Mod Ash's Twitter account. 2 November 2018. (Archived from the original on 25 May 2020.) Mod Ash: "No, the Arclight would do it even if your rolled damage were a 0."
  2. ^ Bitterkoekje. "Combat Formulas." 10 March 2015. Old School RuneScape Forums.