Armour/Melee armour

From Old School RuneScape Wiki
Jump to navigation Jump to search

Melee armour, used in the Attack, Strength, and Defence skills, is generally made out of some kind of metal. There is a "default" (regular) series of armour, consisting of bronze, iron, steel, black/white, mithril, adamant, rune, and dragon (in ascending order of the quality of the armour). For each piece of armour, there is a counterpart made for each other type of metal. All these can be made from the Smithing skill, with the exception of black, white, and dragon, which can only be purchased or received from a monster drop.

All armour items not made from those metal types can be considered "special" and generally cannot be made from the Smithing skill, but rather sold by an NPC or obtained as a monster drop. Some players may consider these more desirable, as they often provide higher bonuses than other forms of armour.

Melee armour sets[edit | edit source]

A set generally comprises a full helm, platebody, platelegs/skirt, and a kiteshield where applicable. It's very typical among the metal armours.

Low-tier armour pieces can be bought at the following NPC stores:

Defence level Armour Additional requirements
1 Bronze full helm.pngBronze armour None
1 Iron full helm.pngIron armour None
5 Steel full helm.pngSteel armour None
10 Black full helm.pngBlack armour None
10 White full helm.pngWhite armour Wanted!
20 Mithril full helm.pngMithril armour None
20 Initiate sallet.pngInitiate armour Prayer 10 and Recruitment Drive
20 Shayzien helm (5).pngShayzien armour 60%/70%/80%/90%/100% Shayzien favour for the 1/2/3/4/5 tiers respectfully
Tiers 2-5 require the previous tier to obtain
30 Adamant full helm.pngAdamant armour None
35 Samurai kasa.pngSamurai armour None
30 Proselyte sallet.pngProselyte armour Prayer 20 and Slug Menace
40 Rune full helm.pngRune armour Dragon Slayer I (for platebody)
40 Rock-shell helm.pngRock-shell armour The Fremennik Trials
42 Void melee helm.pngVoid Knight equipment 850 Pest Control points plus the following:
Attack 42 , Strength , Defence , Hitpoints , Ranged , Magic , and Prayer 22
50 Granite helm.pngGranite armour Strength 50
60 Obsidian helmet.pngObsidian armour None
60 Dragon full helm.pngDragon armour Legends' Quest for sq shield, Dragon Slayer I for platebody
65 3rd age full helmet.png3rd age melee equipment 212,017,386
65 Bandos chestplate.pngBandos armour 53,650,430
70 Verac's helm.pngBarrows armour Fully degrades after 15 hours in Combat
75 Justiciar faceguard.pngJusticiar armour 40,909,011
80 Torva full helm.pngTorva armour 1,113,809,536

Other armour pieces[edit | edit source]

Defence level Item Additional
1 Warrior ring.pngWarrior ring 650,000 Nightmare Zone points only to imbue
1 Berserker ring.pngBerserker ring 650,000 Nightmare Zone points only to imbue
41 [1] Barrows gloves.pngCulinaromancer's gloves Recipe for Disaster
1 Fire cape.pngFire cape Completion of the TzHaar Fight Cave
1 Infernal cape.pngInfernal cape Completion of the Inferno
10 Slayer helmet.pngSlayer helmet Crafting 55 and 400 Slayer reward points
20 Yak-hide armour (top).pngYak-hide armour None
25 Neitiznot shield.pngNeitiznot shield None
30 Fremennik shield.pngFremennik shield The Fremennik Trials
30 Fremennik helm.pngFremennik helm The Fremennik Trials
40 Fighter torso.pngFighter torso Barbarian Assault: 375 honour points in all four roles and killed the Penance Queen
45 Spirit shield.pngSpirit shield Prayer 55
45 Warrior helm.pngWarrior helm The Fremennik Trials
45 Berserker helm.pngBerserker helm The Fremennik Trials
55 Helm of neitiznot.pngHelm of neitiznot The Fremennik Isles
70 Neitiznot faceguard.pngNeitiznot faceguard The Fremennik Exiles
70 Crystal shield.pngCrystal shield Agility 50 and Roving Elves; fully degrades after taking 2500 hits that deal damage
70 Blessed spirit shield.pngBlessed spirit shield Prayer 60
75 Elysian spirit shield.pngElysian spirit shield Prayer 75
75 Serpentine helm.pngSerpentine helm
75 Dragonfire shield.pngDragonfire shield Dragon Slayer I must be started in order to equip
75 Primordial boots.pngPrimordial boots Strength 75
80 Ferocious gloves.pngFerocious gloves Attack 80 and Dragon Slayer II
  1. ^ Although there are no requirements to wear the gloves, the lowest Defence level to complete Recipe for Disaster is 41.

Set items[edit | edit source]

Medium helmets[edit | edit source]

A dragon medium helmet

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

Medium helmets offer little protection compared to full helms (shown below) from most combat forms, but also do little to inhibit using any combat style. This makes them a good choice for players who favour Melee, but want the opportunity to use Magic and Ranged. But if you prefer Melee-fighting, the full helm is a better choice.

Full helmets[edit | edit source]

A dragon full helmet

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

Full helmets encase the whole of the players head and provide better Ranged and Melee Defence than other helmets. It does, however, impose larger negative modifiers to Magic and Ranged attacks, but many rangers prefer them for their Defence bonuses and accept the negative attack modifiers, which are significantly smaller than their magical attack penalty.

Chainbodies[edit | edit source]

A dragon chainbody

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

Chainbodies are made up of small rings linked together. They are particularly useful for deflecting slashing weapons and absorbing the impact of crush attacks. Chainmail is weak against stabbing weapons as small pointed blades can pierce the rings, as can arrows, therefore it is less effective at defending against Ranged attacks. Chainmail is quite flexible and so does not penalise a ranger's Attack bonus, though its metal construction does impede a mage's accuracy somewhat. However, they offer a lesser Magic Defence penalty than platebodies.

Platebodies[edit | edit source]

A dragon platebody

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

Platebodies are much heavier and stronger than chainbodies, providing the higher slash, stab, and Ranged Defence bonuses. Platebodies are weakest against crushing and Magic attacks, as they conduct Magic and cannot absorb the impact of a crush attack as well as dragonhide or chain armour. Rangers and mages are at a great disadvantage trying to aim their Ranged and distance magical attacks in this restrictive and heavy metal armour. The Dragon Slayer I quest is required to wear the rune platebody as well as the dragon platebody.

Platelegs and plateskirts[edit | edit source]

A pair of dragon platelegs
A dragon plateskirt

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

Platelegs and plateskirts are a vital part of a warrior's armour, and provide the second best defensive bonuses after the platebody. As with all dragon equipment, the dragon platelegs/plateskirt cannot be made via the Smithing skill.

Square shields[edit | edit source]

A dragon square shield

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

The square shield has adequate Melee and Ranged Defence bonuses, and does not penalise Ranged or Magic attacks as much as the kiteshield. In melee combat, a square shield is weakest against crush attacks, but stronger towards stab. Square shields are not often used, as most players prefer the kiteshield for its higher Defence bonuses. Similarly to medium helmets, square shields provide smaller Ranged and Magic attack penalties and may be preferred by those who aren't using Melee.

Kiteshields[edit | edit source]

A dragon kiteshield

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon

Kiteshields offer better Defence than a square shield, although like most heavier armour it is awkward to use in combination with Magic and Ranged. Kiteshields are marginally weaker against stabbing attacks.

Metal gloves[edit | edit source]

A pair of barrows gloves

Bronze, iron, steel, black, white, mithril, adamant, rune, dragon, Barrows

The Culinaromancer's metal gloves can be bought from the Culinaromancer's chest after completing varying numbers of Recipe for Disaster subquests, the exception being White gloves, which are purchased from Sir Vyvin. White gloves are also the only tradeable metal gloves.

Metal gloves provide good protection against all attack styles. Barrows gloves give the best Attack bonuses for all attack styles of any pair of gloves, and also the highest Strength bonus. These gloves also do not degrade.

Defenders[edit | edit source]

Bronze, iron, steel, black, mithril, adamant, rune, dragon, Avernic

Dragon defender detail.png

Metal defenders are small dagger-like items worn in the shield slot. Defenders make a trade off whereby they sacrifice much of a shields defensive capabilities to further boost offensive stats and are as such desirable for warriors who favour stronger and more accurate attacks over survivability. They cannot be made nor bought, only received as a drop from cyclopes on the top floor of the Warriors' Guild. Once the first - bronze - defender is received, it must be shown to Kamfreena outside the room before an iron one may be received, which must then be shown before a steel one may be received, etc. Entrance to the cyclops' room is temporary and the Guild's tokens are required for access. The owned amount slowly decreases as one is in the room.

Bronze armour[edit | edit source]

Bronze full helm chathead.png
Bronze platebody detail.png

Bronze armour is the weakest of all Melee armours, requiring no levels whatsoever and costing little. Bronze is a copper and tin alloy and as such may be smelted using copper and tin ore. It can be made on an anvil with requirements starting from level 1 Smithing.

Iron armour[edit | edit source]

Iron full helm chathead.png
Iron platebody detail.png

Iron armour is slightly better than bronze, and requires level 1 Defence. It is made from iron bars.

Steel armour[edit | edit source]

Steel full helm chathead.png
Steel platebody detail.png

Steel armour is slightly better than iron. Steel armour and weapons require level 5 Defence and Attack respectively to equip and may also be smithed from steel bars, which are the result of smelting iron ore with coal.

Black armour[edit | edit source]

Black full helm chathead.png
Black platebody detail.png

Black armour, as worn by the Kinshra, has an evil and dangerous look, but is not any better than white armour. It is, in fact, worse, not offering any Prayer bonuses. Black armour, like white, cannot be smithed, only received as a drop or bought from several shops. A number of different versions exist, all received from Treasure Trails. There is gold-trimmed black armour, white-trimmed black armour and five different sets of heraldic armour. It requires 10 Defence to wear, as does white armour.

White armour[edit | edit source]

White full helm chathead.png
White platebody detail.png

White armour does not offer great defensive bonuses, although better than steel, but does offer decent Prayer bonuses. Aside from the Prayer bonus, white armour is the same as black armour requiring 10 Defence; however, it also requires the completion of Wanted to equip. White armour may be bought from Sir Vyvin on the 2nd floor[UK]3rd floor[US] of Falador Castle with sufficient White Knight rank, which is received from killing Black Knights. White armour is worn by White Knights of Falador, and a number of varieties exist, them being initiate, proselyte, acolyte, and partisan armour as worn by the Temple Knights.

Initiate armour[edit | edit source]

Initiate sallet chathead.png
Initiate hauberk detail.png

Initiate armour is worn by Temple Knight recruits, which the player becomes after completion of Recruitment Drive. It offers relatively low Defence bonuses but this is compensated by decent Prayer bonuses. The set consists of a sallet, hauberk, and the choice of a cuisse or tassets. The set may be bought from Sir Tiffy Cashien in Falador Park, requiring no Black Knight kills but requiring 20 Defence and 10 Prayer to wear. It appears to be yellow-trimmed white armour with the stats of mithril armour plus Prayer bonus.

Proselyte armour[edit | edit source]

Proselyte sallet chathead.png
Proselyte hauberk detail.png

Proselyte armour is worn by Temple Knight proselytes who have advanced in rank and requires 30 Defence and 20 Prayer. Players may buy the armour off Sir Tiffy Cashien after completing The Slug Menace. Basically being an upgrade of initiate armour, it offers both higher Defence and Prayer bonuses. It looks like gold/orange-trimmed white armour possessing adamant armour stats with Prayer.

Mithril armour[edit | edit source]

Mithril full helm chathead.png
Mithril platebody detail.png

Mithril armour is the third highest smithable armour and blue in colour. It requires 20 Defence to equip all pieces of the armour. Mithril bars are smelted from mithril ore and coal in a 1:4 ratio. Mithril armour offers decent bonuses for players who can just equip it. It is generally not used by higher levelled players. A set of mithril armour may be placed in one's skill hall in a POH, providing that the player has 68 Smithing.

Adamant armour[edit | edit source]

Adamant full helm chathead.png
Adamant platebody detail.png

Adamant armour is the second highest smithable armour and green in colour. It offers decent bonuses and is quite cheap and as such often used by player killers who do not want to risk losing their own armour. Adamant is extracted from adamantite ore. It requires level 30 Defence to wield. Like black armour, Treasure Trails offer variations to this armour, including gold-trimmed, white-trimmed and five sets of heraldic armour.

Rune armour[edit | edit source]

Rune full helm chathead.png
Rune platebody detail.png

Rune armour is the best armour for free-to-play that does not degrade and requires level 40 Defence to wear, although a smith wishing to start making runite equipment needs at least level 85 Smithing. Due to runite ore being very precious, and only found in a few locations, a full set of rune armour is relatively expensive. It is often worn in PvP situations as it provides good bonuses and is easily replaced if lost. Equipping the rune platebody requires completion of the Dragon Slayer I quest. Rune is cyan in colour. As with adamant and black armour, rune armour has Treasure Trail variants: gold-trimmed, white-trimmed, gilded, five sets of heraldic armour, and six different sets of god armour, with the colours of Saradomin, Guthix, Zamorak, Armadyl, Zaros, and Bandos.

Granite armour[edit | edit source]

Granite body detail.png
Granite helm chathead.png

Helmet, body, legs, shield

Granite armour is tough, resilient armour requiring not only a Defence level of 50 to wear, but also a Strength level of 50 due to its weight. The granite body and helm have slightly better bonuses than their rune counterparts and all the pieces have very high ranged Defence. Granite armour is mainly obtained from monster drops, or trading with another player. The granite body is obtained by playing Barbarian Assault and purchasing one from Commander Connad.

Obsidian armour[edit | edit source]

Obsidian platebody detail.png
Obsidian helmet chathead.png

Helmet, body, legs, shield, cape

Obsidian armour has moderate defensive capabilities but makes up for it with its high offensive stats with the entire set giving +12 in strength bonus. When the body, legs, and helmet are worn in conjunction with each other, all obsidian weaponry receives a +10% bonus in melee strength and melee accuracy and this bonus does stack with the 20% damage increase whilst wearing a berserker necklace. These armour pieces can all be purchased from TzHaar-Hur-Tel's Equipment Store in Mor Ul Rek with Tokkul, or by fighting various Tzhaar-kets around the city, although only the level-221 Kets drop the platebody, legs, and helmet.

Dragon armour[edit | edit source]

Dragon full helm chathead.png
Dragon platebody detail.png

Dragon armour is one of the most sought-after armour sets and pieces of dragon equipment can cost millions of coins. Dragon equipment is only available for members and cannot be smithed. The weaponry may be received as a rare drop from a very limited amount of monsters or bought from several shops (often requiring quests to be completed), while the armour is limited to the former. For example, the dragon full helm can be dropped by level-304 mithril dragons. The origins of dragon armour are unknown, but it is widely believed the Dragonkin created it and brought orikalkum to Gielinor. Dragon armour requires level 60 Defence to be worn and is very popular.

Fremennik armour[edit | edit source]

Yak-hide, rockshell, helm, shield, warrior helm, berserker helm, helm of Neitiznot
Rockshell: Helmet, plate, legs, gloves, boots
Yak-hide: Top, legs, roundshield

Fremennik helmets[edit | edit source]

Out of the seven Fremennik helmets, four are suitable for warriors. All Fremennik helms require completion of The Fremennik Trials to wear them, but the helm of Neitiznot requires The Fremennik Isles,and the Neitiznot faceguard requires The Fremennik Exiles.

Fremennik helm[edit | edit source]

Fremennik helm.png

The Fremennik helm is the most basic helm that the Fremennik have in store and is received as a drop from Fremennik warriors and Waterbirth Dagannoths. Due to its low bonuses, it is generally not used by players.

Warrior helm[edit | edit source]

Warrior helm.png

The warrior helm is a more popular choice of helmet, as it gives decent Defence bonuses and a slash attack bonus. This helmet may be bought off Skulgrimen or received as a drop from Dagannoths.

Berserker helm[edit | edit source]

Berserker helm chathead.png
Berserker helm.png

Like the warrior helm, the berserker helm offers decent bonuses and a small strength bonus. This helmet can be bought as well as dropped by dagannoths. Its stats are equal to the warrior helm.

Helm of Neitiznot[edit | edit source]

Helm of neitiznot.png

The helm of Neitiznot is by far the most popular Fremennik helm. Not only does it yield higher bonuses than the other helms, it also has an additional Prayer bonus and strength bonus. It is received from Mawnis Burowgar, the burgher of Neitiznot, after completion of The Fremennik Isles and may be re-obtained from him if lost.

Neitiznot faceguard[edit | edit source]

Neitiznot faceguard.png

The Neitiznot faceguard is the second best melee helmet as it gives a strength bonus of +6, but its also commonly used for ranging or maging due to its general tankiness without any negative accuracy bonuses. It is created by using a basilisk jaw, a rare drop from Basilisk Knights, on the helm of Neitiznot. This requires completion of The Fremennik Exiles.

Yak-hide armour[edit | edit source]

A player wearing Yak-hides.

Yak-hide armour and the Fremennik round shield are relatively weak, and contrary to in-game statements, the armour provides no damage reduction against ice trolls, the shield however lowers the maximum hit of the ice troll females. They are made during The Fremennik Isles from yak-hide and split arctic pine logs. It has poor bonuses, meaning it is not used very often.

Rock-shell armour[edit | edit source]

Rock-shell helm chathead.png
Rock-shell plate detail.png

Rock-shell armour is very similar to rune armour. It is made from hides and rocks dropped by dagannoths and giant rock crabs, respectively. It's not very widely used due to the difficulty to obtain and the existence of better armour.

Void Knight equipment[edit | edit source]

A player wearing Void Knight robes.

Void melee helm, void knight top, void knight robe, void knight gloves

Void knight robes requires 42 Attack, Strength, Defence, Ranged, Hitpoints, and Magic, and it also requires 22 Prayer. However, you need 850 Pest Control points. The Melee helm grants the player a +10% bonus towards accuracy and damage, if the player is wearing the rest of the Void Knight equipment.

As some players find it more effective to wear other full sets of armour, such as Bandos or Barrows armour, than a full set of Void Knight armour due to the Defence bonuses, this item is not frequently bought. However, those who do buy it can see a higher max hit and a higher average hit. Additionally, it classes as a hybrid set (besides the helmet), and as such gives equal Magic, Ranged, and Melee Defence, thus making it an alternative choice in minigames where hybridding is common.

Note that the armour is only Melee-based if you are wearing the Melee helm; if you are, your Melee damage is increased by 10%.

3rd age melee armour[edit | edit source]

3rd age full helmet.png
3rd age platebody detail.png
Helmet, platebody, platelegs, kiteshield

Armour from the 3rd age is incredibly rare. However, both justiciar armour and Barrows armour have higher defensive bonuses and Bandos armour is generally favoured for its strength bonuses despite the lower defensive bonuses. 3rd age armour can only be obtained through Treasure Trails, or by buying from another player.

Bandos armour[edit | edit source]

Bandos chestplate.png
Bandos tassets.png

Chestplate, tassets, boots

Bandos armour is one of the best armours in the game, providing excellent defensive bonuses. It is dropped by General Graardor (who wears the armour himself) and his sergeants in Bandos's Stronghold in the God Wars Dungeon. Entering Bandos's Stronghold requires having level 70 Strength and killing forty Bandosians in the dungeon.

Barrows armour[edit | edit source]

Guthan's, Dharok's, Torag's, Verac's
Helmet, platebody/brassard, platelegs/plateskirt/chainskirt, (weapon: greataxe/warspear/hammers/flail)

Barrows armour is very strong and popular. It is obtained from the Barrows minigame, or from trading with another player. If the player is lucky enough to receive all the items from one of the brothers' armour sets (including the weapon), they'll be rewarded with a set effect. Barrows armour needs to be repaired every 15 hours of combat for a price. This can be done on an armour stand (with discounts based on one's Smithing level) or by speaking to Bob in Lumbridge.

Guthan's armour[edit | edit source]

Guthan's platebody.png

Guthan the Infested's equipment has a very desirable bonus effect, as it has a chance of healing the wearer when they deal damage. The weapon of the set is a long warspear.

Dharok's armour[edit | edit source]

Dharok's platebody.png

Dharok the Wretched's equipment set effect has a useful, but dangerous set effect. The lower the wearer's health, the higher their maximum hit is.

Torag's armour[edit | edit source]

Torag's platebody.png

Torag the Corrupted's equipment set effect is the chance to drain run energy from the target with each hit.

Verac's armour[edit | edit source]

Verac's brassard.png

Verac the Defiled's equipment is useful when fighting another player or the Kalphite Queen, as it hits through Prayer and armour once in a while.

Justiciar armour[edit | edit source]

Justiciar chestguard detail.png
Faceguard, chestguard, legguards

Justiciar armour possesses the best defensive bonuses in the game for melee and ranged. The armour requires level 75 in Defence to wear, and possesses a set effect that reduces damage taken when the player wears the full set. Justiciar armour can only be obtained through completing the Theatre of Blood, or by buying from another player.

Toktz-ket-xil[edit | edit source]

Toktz-ket-xil detail.png

Buy one from TzHaar-Hur-Tel's Equipment Store in Mor Ul Rek, trade with another player, or obtain one as a rare monster drop from a TzHaar-Ket. This Toktz-ket-xil is extremely popular amongst mid-level warriors who are unable to afford a better-suited shield for their level, and because it also possesses a strength bonus, it is often used by those who cannot currently gain access to the Warriors' Guild but have the Defence level requirement of 60 to use it.

Crystal shield[edit | edit source]

Crystal shield detail.png

The crystal shield is a high-level piece of armour which, similar to barrows equipment, will degrade after use and must be recharged. Boasting a very high ranged defence bonus, it requires completion of Roving Elves, 70 Defence, and 50 Agility to wield.

Dragonfire shield[edit | edit source]

Dragonfire shield detail.png

The dragonfire shield is a high-level piece of armour. It provides protection not only from dragonfire but also the icy breath of the Skeletal Wyvern. It functions differently by absorbing the aforementioned, acquiring charges and thereby increasing in defensive bonuses while protecting the player. It can then be discharged to release a vicious burning attack.

Spirit shields[edit | edit source]

Elysian spirit shield detail.png

Plain, blessed, arcane, elysian, spectral Spirit shields are a range of shields available to members after the Corporeal Beast update. The shields are all derived from the "basic" one. Some holy elixir, dropped by the Corporeal Beast, must be poured onto it to bless it, increasing its stats and value. The spirit sigils are items which can be added to a blessed spirit shield to modify its abilities even further. These sigils are arcane, elysian, and spectral. The elysian spirit shield has a special effect that reduces the amount of damage taken.

The basic spirit shield requires level 45 Defence and level 55 Prayer to hold, the blessed one requires 70 Defence and level 60 Prayer, arcane and spectral spirit shield 75 Defence, 70 Prayer and 65 Magic, and elysian requires 75 Defence and 75 Prayer.

Best F2P melee armour setup[edit | edit source]

Saradomin full helm.png
Black cape.png
Amulet of power.png
Rune scimitar.png
Saradomin platebody.png
Saradomin kiteshield.png
Saradomin platelegs.png
Gilded d'hide vambraces.png
Decorative boots (gold).png

Notes[edit | edit source]

Best Members melee strength setup[edit | edit source]

Torva full helm.png
Infernal cape.png
Amulet of torture.png
Rada's blessing 4.png
Ghrazi rapier.png
Torva platebody.png
Avernic defender.png
Torva platelegs.png
Ferocious gloves.png
Primordial boots.png
Berserker ring (i).png

Notes[edit | edit source]

  • The amulet of torture has better offensive stats than the amulet of fury yielding; +15 across all attack bonuses, however, has no defensive bonuses. Where the amulet of fury has +15 in all defensive stats and +10 in all offensive stats, it has a +2 difference in Strength bonus.
  • The slayer helmet or black mask will give a higher Strength bonus if on task.

Historical melee strength setups[edit | edit source]

Berserker helm.png
Cape of legends.png
Amulet of strength.png
Dragon longsword.png
Dragon chainbody.png
Dragon sq shield.png
Saradomin platelegs.png
Cooking gauntlets.png
Climbing boots.png

2004[edit | edit source]

The following equipment gave the best Strength bonus in 2004:

Melee Strength bonus: +88

Slash Attack bonus: +71

Berserker helm.png
Fire cape.png
Amulet of fury.png
Abyssal whip.png
Dharok's platebody.png
Dharok's platelegs.png
Cooking gauntlets.png
Rune boots.png
Berserker ring.png

2005[edit | edit source]

The following lists the changes in best gear since 2004:

Melee Strength bonus: +110

Slash Attack bonus: +95

Berserker helm.png
Fire cape.png
Amulet of fury.png
Abyssal whip.png
Dharok's platebody.png
Rune defender.png
Dharok's platelegs.png
Barrows gloves.png
Rune boots.png
Berserker ring.png

2006[edit | edit source]

The following lists the changes in best gear since 2005:

Melee Strength bonus: +120

Slash Attack bonus: +124

Helm of neitiznot.png
Fire cape.png
Amulet of fury.png
Abyssal whip.png
Fighter torso.png
Rune defender.png
Dharok's platelegs.png
Barrows gloves.png
Rune boots.png
Berserker ring.png

2007[edit | edit source]

The following lists the changes in best gear since 2006:

Melee Strength bonus: +124

Slash Attack bonus: +124