SMW Subobject for Level 125Magic defence bonus: 80Strength bonus: 0Range defence bonus: 20Attack level: 10Combat level: 125Immune to venom: Not immuneStrength level: 100Is variant of: Arzinian Avatar of RangingAttack bonus: 0Magic Damage bonus: 0Name: Arzinian Avatar of RangingHitpoints: 100Slash defence bonus: 15Attack style: RangedImmune to poison: Not immuneSize: 1Ranged Strength bonus: 10Range attack bonus: 0Image: File:Arzinian Avatar of Ranging (level 125).pngStab defence bonus: 15Magic level: 0Experience bonus: 2.5Attack speed: 4Defence level: 120Max hit: 14Uses infobox: MonsterNPC ID: 1231Crush defence bonus: 15Magic attack bonus: 0Version anchor: Level 125Is members only: trueRanged level: 110
SMW Subobject for Level 75Magic defence bonus: 40Strength bonus: 0Range defence bonus: 15Attack level: 10Combat level: 75Immune to venom: Not immuneStrength level: 40Is variant of: Arzinian Avatar of RangingAttack bonus: 0Magic Damage bonus: 0Name: Arzinian Avatar of RangingHitpoints: 70Slash defence bonus: 10Attack style: RangedImmune to poison: Not immuneSize: 1Ranged Strength bonus: 5Range attack bonus: 0Image: File:Arzinian Avatar of Ranging (level 75).pngStab defence bonus: 10Magic level: 0Experience bonus: 0Attack speed: 4Defence level: 75Max hit: 9Uses infobox: MonsterNPC ID: 1232Crush defence bonus: 10Magic attack bonus: 0Version anchor: Level 75Is members only: trueRanged level: 75
SMW Subobject for InvincibleAttack style: RangedName: Arzinian Avatar of RangingImage: File:Arzinian Avatar of Ranging.pngIs members only: trueIs variant of: Arzinian Avatar of RangingExperience bonus: 5Uses infobox: MonsterNPC ID: 1230Max hit: 17Attack speed: 4Version anchor: InvincibleImmune to poison: Not immuneSize: 1
The Arzinian Avatar of Ranging is an avatar of the Arzinian Being of Bordanzan that may be fought in the Between a Rock... quest. It only appears if a player's highest combat stat is magic, if it is melee or ranged, the avatar of magic or strength will appear instead, respectively. However, this is not guaranteed as there is an element of randomness programed into the encounter.[1]
Its strength is based on how much gold ore a player has in their inventory. If fought with 5 or less gold ore, it will have no combat level and possess the ability to infinitely regenerate. If fought with at least 6 ores, it will be level 125, and if fought with 15 or more, it will be level 75.
- ↑ Jagex. Mod Ash's Twitter account. 20 October 2020. (Archived from the original on 20 October 2020.) Mod Ash: "There's a comment in the code that says "randomize it just a little bit" - looks like it's intentional that you don't always get the [Avatar form] you might expect."
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