SMW Subobject for Level 125Magic defence bonus: 15Strength bonus: 0Range defence bonus: 80Attack level: 110Combat level: 125Immune to venom: Not immuneStrength level: 100Is variant of: Arzinian Avatar of StrengthAttack bonus: 0Magic Damage bonus: 0Name: Arzinian Avatar of StrengthHitpoints: 100Slash defence bonus: 20Attack style: CrushImmune to poison: Not immuneSize: 1Ranged Strength bonus: 0Range attack bonus: 0Image: File:Arzinian Avatar of Strength (level 125).pngStab defence bonus: 20Magic level: 0Experience bonus: 2.5Attack speed: 4Defence level: 95Max hit: 11Uses infobox: MonsterNPC ID: 1228Crush defence bonus: 20Magic attack bonus: 0Version anchor: Level 125Is members only: trueRanged level: 0
SMW Subobject for Level 75Magic defence bonus: 10Strength bonus: 0Range defence bonus: 40Attack level: 70Combat level: 75Immune to venom: Not immuneStrength level: 65Is variant of: Arzinian Avatar of StrengthAttack bonus: 0Magic Damage bonus: 0Name: Arzinian Avatar of StrengthHitpoints: 70Slash defence bonus: 15Attack style: CrushImmune to poison: Not immuneSize: 1Ranged Strength bonus: 0Range attack bonus: 0Image: File:Arzinian Avatar of Strength (level 75).pngStab defence bonus: 15Magic level: 0Experience bonus: 0Attack speed: 4Defence level: 50Max hit: 7Uses infobox: MonsterNPC ID: 1229Crush defence bonus: 15Magic attack bonus: 0Version anchor: Level 75Is members only: trueRanged level: 0
SMW Subobject for InvincibleAttack style: CrushName: Arzinian Avatar of StrengthImage: File:Arzinian Avatar of Strength.pngIs members only: trueIs variant of: Arzinian Avatar of StrengthExperience bonus: 5Uses infobox: MonsterNPC ID: 1227Max hit: 14Attack speed: 4Version anchor: InvincibleImmune to poison: Not immuneSize: 1
The Arzinian Avatar of Strength is an avatar of the Arzinian Being of Bordanzan that may be fought in the Between a Rock... quest. It only appears if a player's highest combat stat is ranged, if it is melee or magic, the avatar of magic or ranging will appear instead, respectively. However, this is not guaranteed as there is an element of randomness programed into the encounter.[1]
Its strength is based on how much gold ore a player has in their inventory. If fought with 5 or less gold ore, it will have no combat level and possess the ability to infinitely regenerate. If fought with at least 6 ores, it will be level 125, and if fought with 15 or more, it will be level 75.
- ↑ Jagex. Mod Ash's Twitter account. 20 October 2020. (Archived from the original on 20 October 2020.) Mod Ash: "There's a comment in the code that says "randomize it just a little bit" - looks like it's intentional that you don't always get the [Avatar form] you might expect."
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