Arzinian Being of Bordanzan

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Arzinian Being of Bordanzan
Arzinian Avatar of Magic.png
Released21 March 2005 (Update)
Combat level781
MembersYes
RaceDemon
LocationDondakan's mine
QuestBetween a Rock...
OptionsTalk-to
ExamineIt's the Arzinian Being, whatever that is, that comes from Bordanzan, wherever that is.
Map
Advanced data
NPC ID1236
Arzinian Being of Bordanzan chathead.png

The Arzinian Being of Bordanzan is a powerful demonic creature from a realm known as Bordanzan that players encounter during the Between a Rock... quest. It can only be harmed if the player has at least six gold ore in their inventory (in which case it will be level 125), however his combat level will decrease to 75 if the player has at least 15 pieces of gold ore. (Note: Do not bring gold ores into the instance, as they will be removed from your inventory) If players bring less than six ores, it will appear blue (with no combat level) and instantly regenerate all its hitpoints every time the player attacks it.

The Arzinian Avatar will choose the combat style the player is weakest against; if the player uses melee, the avatar will use magic attacks once it manifests. However, this is not guaranteed as there is an element of randomness programed into the encounter.[1]

When speaking to him in the centre of the mine, he will indicate which style he will use. For example, if the player is wearing magic equipment, it will state Your magic abilities are impressive, but my powers of archery will foil them! which indicates he will manifest as a ranger. This is simple to overcome by using the appropriate Protection Prayer or by bringing another set of armour best suited to the avatar's attacks.

Its name also changes along with his combat style:

Once its avatar is defeated, the being's spirit is banished back to Bordanzan, where it will take over a thousand years to attain enough power to manifest itself on Gielinor again.

History[edit | edit source]

According to the Dwarven lore book, The Arzinian Being once terrorised the mines near Keldagrim. The Elders of Keldagrim decided to harness the power of gold ore to fight the Arzinian being and drive it out of the mines. After three days and three nights, the Arzinian Being was finally cornered inside a small tunnel, and with the power of the gold ore, the dwarves attempted to banish the demon back to Bordanzan.

The combined power of so much gold overpowered the Arzinian Being, causing it to collapse into itself. It then "tapped into its Bordanzian essence", and caused all the nearby stone and debris to form a single rock around it, trapping itself in an impenetrable rock of gold.

Trivia[edit | edit source]

  • While the Arzinian Being does not appear before the player, it is actually located in the centre of the Wall of Flames on the 3rd floor[UK]4th floor[US] of Dondakan's mine, inaccessible by any means. If players were somehow able to see it, they would see that it has a combat level of 781, making it the strongest monster upon the initial release of Old School RuneScape.
  • Messages that you receive on-screen while mining gold ore in the mine suggest that the Avatar is enraged by you trying to take the gold from its lair, or that this is simply a front and it knows very well that gold is its weakness.
  • The above may be a reference to Rock Wraiths who are either protectors of ore deposits, wayward golems or constructs that have lost their original purpose and seek another (like the Golem in the desert) or violent monsters that attack anything that approaches them. This seems to be a popular staple in dwarven lore in multiple fantasy/medieval games.

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 20 October 2020. (Archived from the original on 20 October 2020.) Mod Ash: "There's a comment in the code that says "randomize it just a little bit" - looks like it's intentional that you don't always get the [Avatar form] you might expect."