|Released||5 November 2015 (Update)|
|Skill requirement||53 Hunter|
|Fluffy and cute, keep away from fire!|
|FAQ • doc|
When a player receives the pet, it will automatically try to appear as their follower. At the same time, a red message in the chatbox will state You have a funny feeling like you're being followed.
However, if a player receives a pet while having a follower out (for example, a cat), it will be placed into their inventory. When this occurs, the message in the chatbox will instead state You feel something weird sneaking into your backpack. If a player's inventory is full and they have a follower already, they will not receive the pet.
On death, if a player loses their pet (as a follower or in your inventory) it will wander around for 30 seconds before disappearing completely.
Drop rates[edit | edit source]
Shown below are the base chances of receiving a baby chinchompa.
A player's actual chances of receiving it is 1 in B - (Lvl * 25), where B is the base chance and Lvl is the player's Hunter level.
Colours[edit | edit source]
Players can right-click "Metamorphosis" to randomly change the baby chinchompa's colour between grey, black, and red. When changing colors, there is a 1/10,000 chance that it will change into a gold colour. When attempting to metamorphose a golden baby chinchompa, a warning is displayed with a yes or no option. The chinchompa will retain its gold colour if the player logs out or adds it to or retrieves it from a menagerie. However, should a player die with a golden chinchompa, the pet will no longer be golden when claimed from insurance.
Dialogue[edit | edit source]
Trivia[edit | edit source]
- The dialogue of the golden baby chinchompa is a reference to Pikachu, from the popular franchise Pokémon.
References[edit | edit source]