Barbarian Training is a set of expansions to Firemaking, Herblore, Fishing, and Smithing. This activity also provides access to the Ancient Cavern and the numerous monsters within, such as the Mithril dragon.
Otto Godblessed, a barbarian interested in the cultural history of his people, will offer to teach eligible players about Barbarian skills if a player speaks to him in his grotto, on top of Baxtorian Falls. Otto will begin training the player after he or she responds with, "You think so?". Players can get there quickly by using the games necklace teleport to the Barbarian Outpost and running south. Alternatively, players can also use the Barbarian Assault minigame teleport, or run up directly from East Ardougne and climb the cliff side of the waterfall to the plateau.
When you begin, you will receive a long book titled "Barbarian Skills", which can be used to look back on what Otto has instructed you to do throughout the tasks. Later on, if you ask about the Ancient Cavern under the lake, he will give a note book that is blank at first. You add to the note book as you find ancient pages in the dungeon usually collected by searching skeletons on the cave floor. Be careful though, as a Skeleton (level 132) will sometimes attack you when you search them.
Requirements[edit | edit source]
- 4 Herblore Herblore
Equipment[edit | edit source]
- 2 metal bars (of a level you can smith — if you bring mithril or runite, also bring 2 maple or magic logs, respectively)
- Oak logs (can get some oak logs north of Otto's house, down a hill)
- 2 logs (there are logs around Otto's house)
- Some fishing bait or feathers
- A normal attack potion (2 doses)
- Roe (obtained during Barbarian Fishing)
- Any bow except twisted, dark, crystal, and ogre bow
- A knife
- An axe
- A games necklace to teleport to the Barbarian Outpost
- Armour, weapons and food for fighting Mithril dragons to obtain chewed bones
- Tools - a tinderbox and any Woodcutting axe
- Teleport to Camelot for Catherby beach or transport to the Fishing Guild
The activities[edit | edit source]
Barbarian Firemaking[edit | edit source]
Firstly, speak to Otto, and ask about the barbarian Firemaking skills; he will tell you to take a bow and use it with oaken (oak) logs as a way of lighting them without a tinderbox. You can use any type of bow except twisted bows, cursed goblin bows, ogre, dark bows, crystal bows, and the signed oak bow. Although lighting logs with a bow is fancier, it gives the same experience as lighting them with a tinderbox and is more click-intensive. After lighting your first logs, speak to Otto again to be able to continue.
|Logs||Firemaking Level||Firemaking Exp|
Pyre ships[edit | edit source]
- Tell him that your mind is ready for Firemaking wisdom.
- Seek more answers, and ask him, "What follows this?"
When rummaging through barbarian skeletons found on the ground or killing the various barbarians within the cavern, you may find mangled bones. The only way to get chewed bones, however, is to kill mithril dragons. Both chewed and mangled bones, in conjunction with any type of log, can be used on the burnt spaces (pyre sites), found scattered around the lake near Otto's house, to make a pyre ship. Burning a pyre ship will grant the player an experience bonus of up to 300%, depending on the logs used, the next time they bury bones.
Spirits released from chewed bones are benevolent and will give you some items, including a slim chance for a dragon full helm, while spirits released from mangled bones are aggressive ferocious barbarian spirits. Please note that if you use mangled bones to make a pyre ship, you will be unable to make another pyre ship until you kill the spirit. If you attempt to make another one while a barbarian spirit is around, the sacrifice will be declined.
Completing the barbarian skills book requires burning chewed bones dropped by mithril dragons. Otherwise, the final paragraph of the section on crafting pyre ships will be missing, and page 21 of the book will be blank even if the rest of the training has been completed. You will also need to speak to Otto again after burning the bones.
Pyre ships have a firemaking and crafting level requirement. Neither firemaking or crafting can be boosted to build pyre ships. For example, a pyre ship using magic logs requires 85 firemaking and 85 crafting, and cannot be boosted from lower levels.
|Firemaking/Crafting Level||Logs||Crafting Exp||Firemaking Exp||Number of bones|
with enhanced XP
Barbarian Fishing[edit | edit source]
Otto will give the player information about Barbarian Fishing. To start this section of the training, the player must have a Fishing Fishing level of at least 48, an Agility Agility level of 15, and a Strength Strength level of at least 15.
There are two types of activities that fall under Barbarian Fishing: heavy rod fishing and bare hand fishing.
Heavy Rod Fishing[edit | edit source]
Speak to Otto and then ask about fishing rod methods. He will tell you that barbarians use stronger fishing rods to catch leaping fish in the lake nearby. Search under his bed and collect a heavy barbarian rod; make sure to also have fishing bait or feathers on you. Use the fishing spots around the lake and hook a leaping fish. The Cooking experience refers to the amount of experience received from successfully gutting the fish with a knife and obtaining roe or caviar as well as a good chance of obtaining fishing offcuts, which can be used as bait for this fishing method. Roe and caviar can also be used as bait if there are no feathers, offcuts, or fishing bait in the player's inventory. However, it is most efficient to shift drop the fish.
|Fish||Fishing Level||Strength/Agility Levels||Fishing Exp||Strength/Agility Exp||Cooking Exp (cutting)|
The required hours of 'power' heavy rod barbarian fishing (not gutting and immediately dropping upon full inventory) to get from one level to another are outlined in the colour mapped matrix to the right. It has been calculated that the time saved using the full Angler's outfit while barbarian fishing from level 48 to 99 only removes an average of 5.6 hours from the average 228.4 hours to level 99. If going from level 48 to max experience (200,000,000) wearing full Angler's outfit will remove 3.13 days of fishing time from the average total of 136 straight days of fishing time. The expected standard 5 tick technique experience rates for all levels eligible for barbarian fishing have been calculated and are shown in a graph to the right as well as the fractional splits of type of fish caught.
Bare-Handed Fishing[edit | edit source]
Speak to Otto Godblessed about the barbarian Fishing methods; he will talk to you about catching fish with your arms instead of a harpoon. Level 55 Fishing is required to do this part of the training. To fish bare-handed, you do not have to retrieve mangled or chewed bones from the Ancient Cavern, or burn a pyre during the Firemaking section of the training; you only must have lit a fire with the bow method.
Go to an area where you can harpoon swordfish, tuna or sharks; the Fishing Guild and Catherby are good choices. You may also wish to use an Amulet of glory to teleport to Karamja. Click on the harpoon spot as you would normally, but without a harpoon equipped or in your inventory, and you will catch a fish using your fingers as bait!
Fishing barehanded is just as fast as fishing normally with a harpoon, but it provides small amounts of bonus Strength experience (see the table below); however, it takes a significantly higher level to fish this way.
|Fish||Fishing Level||Strength Level||Fishing Exp||Strength Exp|
Barbarian Smithing[edit | edit source]
To begin Barbarian Smithing, the player must have finished Barbarian Fishing. They must also have completed the Tai Bwo Wannai Trio quest and have level 5 Smithing Smithing. To create and wield a hasta, you do not have to retrieve mangled or chewed bones from the Ancient Cavern, or thereoff burn a pyre during the Firemaking section of the training; you only must have lit a fire with the bow method. If Otto says, "You do not exude the presence of one who has poured his soul into manufacturing spears," it means that you need to smith a spear on the anvil near his hut first.
- Barbarian hasta making must be completed prior to wielding a Zamorakian Hasta, as well as the Dragon Hunter Lance.
Spears[edit | edit source]
The first part of Barbarian Smithing a player will learn is about how to make spears. You will need a hammer, a metal bar and some corresponding logs, and use them on the barbarian anvil near Otto's house. Once you've made the spear, talk to Otto again, and he will tell you about hastae.
Hasta[edit | edit source]
A table of the spears and hastae that you can make, as well as the logs and bars needed is found below:
|Spears & Hastae||Wood required||Smithing Level||Smithing Exp|
- Otto can convert your Zamorakian hasta back into a spear, free of charge.
- You need to pay Otto 300,000 coins in order to convert a Zamorakian spear into a Zamorakian hasta.
Barbarian Herblore[edit | edit source]
Before learning this section, the player needs at least level 4 Herblore Herblore. Seek more answers, and select the first option. Talk to Otto to learn about barbarian potion-making after you completed Barbarian Smithing. You will be asked to make an Attack mix from a Attack potion (2 doses).
After finishing this training stage, many other potions can be enhanced by adding roe or caviar to a two-dose variant of the potions. The Barbarian Herblore skill, through the creation of 'mixes', allows ordinary potions to not only heal 3-6 Hitpoints but also to provide the regular benefits of that potion, though each potion mix can have at most two doses.
Enhancing potions[edit | edit source]
First, the player must have a two-dose vial of a particular potion. To make 2 two-dose potions from a four-dose potion, the player can just use the four-dose potion on an empty vial or have certain NPCs do it for you. The player must then add either some roe or caviar to the two-dose potion, which will create a mix. Note that roe cannot be used in mixes higher levelled than the Stat restore mix; any higher level mix requires caviar. When the mix is consumed, it will not only grant the regular benefits but it will also heal 3 Hitpoints (restore mix and lower) or 6 Hitpoints (energy mix and higher). Mixes therefore count as food, and drinking them will interrupt combat in the same way as eating food does.
Left-clicking will not work for Barbarian Herblore, and each mix must be created manually. The best way to avoid accidentally consuming the fish eggs is to position them in the bottom row of the inventory so that one can select the "use" option right after right-clicking without moving the cursor.
|Potion||Herblore Level||Herblore Exp||Heals||Eggs used|
|Super energy mix||56||39||6|
|Super str. mix||59||42||6|
|Magic essence mix||61||43||6|
|Super restore mix||67||48||6|
|Super def. mix||71||50||6|
|Extended antifire mix||91||61||6|
|Super antifire mix||98||70||6|
|Extended super antifire mix||99||78||6|