# Barrows

 This is a dangerous minigame.Only bring items you can adequately defend or items you are willing to lose.
 Location on World Map Castle Drakan ↑ Mort'ton ← Barrows → Meiyerditch ↓ Burgh de Rott

The Barrows minigame is an area-based combat minigame released on 9 May 2005. It is popular due to the potential of receiving valuable rewards, including the unique Barrows equipment. The objective is to defeat the six Barrows brothers: Ahrim the Blighted, Dharok the Wretched, Guthan the Infested, Karil the Tainted, Torag the Corrupted, and Verac the Defiled. Players do not have to defeat all the brothers, but the more brothers they kill, the more rewards they can receive.

Each brother has his own burial mound and possesses a combat level of 115, except Ahrim the Blighted and Karil the Tainted, who both have a combat level of 98. To enter a mound, the player must stand on top of it and dig using a spade. There is a spade spawn in the nearby shack.

The Barrows brothers are very strong, each with high Defence levels and strong armour. Each brother has a special power, which is the same as the set effect of their corresponding armour set. Because of this, consideration should be given to the methods with and order in which the brothers are killed.

## Getting there

1.) Red is the longest and most tedious route.
2.) Sky blue is the moderate route if no additional quests are completed aside from In Aid of the Myreque. Those who have access to fairy rings can also use this route.
3.) Green is the penultimate shortest route and makes use of the Myreque shortcut.
4.) Dark blue is the shortest route making use of Morytania legs 3, 4, or Mort'ton teleports.

There are several different methods for travelling to Barrows and for banking. Some of which are:

Completion of In Aid of the Myreque up to the point in which the bank in Burgh de Rott is restored is useful for a convenient banking method for multiple trips.

## Exploring the Barrows

This is the six Barrows brothers' graveyard as well as each brother's combat discipline.

### General

The above-ground portion of Barrows consists of six grave mounds inside a fence. Digging with a spade on top of these mounds will land the player inside a crypt belonging to one of the brothers. Searching within one of the crypts (random each time) leads to a passage to the Barrows tunnels, which contains the Barrows rewards chest.

While underground anywhere in the Barrows area, the brothers' faces will occasionally appear on-screen, draining a considerable amount of Prayer points. A Prayer-using player should prepare to fight the brother in the mound before entering, such as by drinking any needed prayer potions, as the restoration will go to waste if it is drained.

### Crypts

Each crypt consists of a small room with a sarcophagus and a staircase leading out. Searching the sarcophagus will either lead to the brother whose crypt it is being summoned and attacking the player, or reveal a passage to the Barrows tunnels.

If you are trying to kill all six brothers, it is recommended that when you find the crypt containing the passage to the tunnels, turn back and explore the other five crypts and ensure you have killed the other five brothers before proceeding.

### Tunnels

Map of the Barrows tunnels. Green lines indicate doors and red lines indicate doors that are locked by a pattern puzzle. The ladder leading out of the tunnels will be in one of the rooms labelled "Ladder Room."

The tunnels contain nine rooms in a 3x3 grid, connected by corridors and doors. Some of the doors (random each time) will not be able to be opened, so the player must explore and find their way to the rewards chest in the central room. Doors that cannot be opened can be easily differentiated from ones that can be opened by the fact that the ones that cannot be opened have no left-click option.

The room in which the player enters the tunnels has a ladder leading out. It will often not have any monsters in it the first time the player enters it; the other rooms all have monsters in them. Additionally, when passing through a door, a monster, which may be a brother whom you have not killed yet, will appear and attack. If the brother whose crypt led to the tunnels did not appear when passing through doors, you can count on him appearing when you try to loot the chest. Killing monsters within the tunnels increases your chance of getting better rewards from the chest, as shown by the "Reward potential" counter on the bottom right of the screen.

### Entering the chest room

When you find the unlocked passage that leads to the central room, the door will be locked with a simple pattern puzzle, which can be one of four types and must be solved in order to pass through. The solutions to all types of door puzzles are shown here. Keep in mind that the answers shown here are always given but may not be in the same order each time.

If you get the puzzle wrong, the doors and rooms within the tunnels will shift around, meaning that the ladder will be in a different room and the doors that can be opened will be in a different arrangement. This means the player has to continue exploring the tunnels until they once again find the door that leads to the central room.

Solutions to the four types of pattern puzzles.

### Looting the chest

When you open the chest, the brother whose crypt you entered will appear and attack, if he did not already appear while travelling through the tunnels. You can kill him if you are aiming to get maximum rewards, but it is not required to kill him in order to loot the chest. However, keep in mind that the chance of getting Barrows equipment from the chest increases as more brothers are killed, and players will not be able to receive equipment belonging to brothers they did not kill.

Once the chest is open, click it again to loot it. A window will appear showing you the loot you earned, which will go into your inventory (or be dropped on the ground, if your inventory is full) once you close the window or move away. At this point, the minigame is complete, and you can escape the tunnels or teleport out to start again.

Once the chest is looted, the tunnels will shake and start to collapse, causing occasional damage to you, and the arrangement of the doors and rooms will shift, meaning the room you entered in may not be the same as the room that now contains the ladder you must take to leave. Moreover, as you attempt to escape the tunnels after looting the chest, each door you open is guaranteed to summon one of the brothers whom you did not kill on that run.

Once you leave the tunnels after looting the chest, the Barrows will be reset: brothers will once again be in their crypts, and the location of the tunnels within the crypts and its layout of doors is re-randomized. You can then go to bank or heal, or go right back into the crypts for another attempt. Note that your progress is saved if you log out or leave the area before looting the chest.

If you have adequate supplies to kill the brothers again, it is recommended to use a Barrows teleport tablet to get out of the tunnels, as trying to get back to the ladder room will use up a considerable amount of supplies and time. If you want to bank, you can use a teleport such as a ring of dueling to Castle Wars and then return to the Barrows.

### Tips

A player safespotting a brother behind a ladder.

Despite the Barrows brothers having high Combat level and melee defence, the melee brothers' Magic defence is extremely low, to the point where they can be hit most of the time even if you are wearing full plate armor. Therefore, you can bring runes or staves to cast combat spells against the melee brothers without having to bring Magic-boosting armor. Popular spells to bring include Wind Blast/Wind Wave, Magic Dart, and Iban Blast, due to the fact that the runes required to cast these spells are also rewards from the Barrows chest.

A good method to heal, if you own or can afford it and you're not using Prayer to kill the brothers, is to use Guthan's equipment and/or a Saradomin godsword to heal from the low level monsters inside the tunnels, and then go back out and finish killing the brothers.

Another good method to heal is by using the Bones to Peaches spell (or tablets). Bones are easily obtained by killing the skeletons and rats that roam the tunnels, and the peaches heal 8 Hitpoints each when eaten.

In the tunnels, melee-using brothers can be safespotted in many places, such as behind the ladder used to descend into the tunnels (this works even if there is no ladder visible) and rocks. Some players may force the melee tunnel brother to spawn by re-entering a door so that they can safespot them and conserve supplies.

## Rewards

### Mechanics

Barrows drop mechanics[1]
• There is initially one roll at the drop table.
• Each brother killed grants an additional roll at the drop table, to a maximum of six rolls.
• Each brother killed has his associated items added to the possible rewards.

For each roll:

• First, the Barrows equipment is rolled against. The chance of getting a Barrows item is ${\displaystyle {\frac {1}{450-58\times N}}}$, where ${\displaystyle N}$ is the number of brothers killed. Or, in tabular format:
Barrows equipment chance per roll
Brothers
killed
Chance
Frac %
1 1/392 0.255%
2 1/334 0.299%
3 1/276 0.362%
4 1/218 0.458%
5 1/160 0.625%
6 1/102 0.980%
• If the Barrows item chance is successfully hit, one of the available Barrows items is chosen at random - each part has equal chance, but once chosen it will not be chosen again on future rolls.
• If the Barrows item chance is not met, an additional measure is calculated (here called rewards potential or RP). This is ${\displaystyle {\text{min}}({\text{sum}}(combat\ level\ of\ all\ monsters\ killed)),1000)+2N}$.
• Or simply, reward potential is the sum of all the combat levels of the monsters killed, capped at 1000 - including the brothers (all six have a combat sum of 656). This is then added to the two times the number of brothers killed, giving a total maximum reward potential of 1012.
• A roll is performed for a value between one and your reward potential (each inclusive). The result then determines what item is awarded, and how many of it.
• Each item has a range, and the larger the number in that range, the more of it that is awarded.
Item RP required
to unlock
RP required for
maximum quantity
Chance at max RP per roll
Frac %
Coins 1 380 380/1012 37.5%
Mind rune 381 505 125/1012 12.4%
Chaos rune 506 630 125/1012 12.4%
Death rune 631 755 125/1012 12.4%
Blood rune 756 880 125/1012 12.4%
Bolt rack 881 1005 125/1012 12.4%
Key half 1006 N/A (always 1) 6/1012 0.6%
Dragon med helm 1012 N/A (always 1) 1/1012 0.1%

If players wish to receive more runes (which are generally worth more coins) instead of bolt racks and key halves, they should aim for a Reward Potential of 880. Having exactly 880 points maximises the quantity of blood runes without having bolt racks take up reward slots. Players can achieve exactly 880 points by killing the six brothers, three bloodworms, and one crypt spider (656 + 3(52) + 56 + 2(6)) = 880. It is impractical, however, to get exactly 880 RP every run because crypt spiders will never spawn upon opening doors beneath Barrows, and can only be found in their own room on the east side of the tunnels. It is not worth going out of your way to find and kill one crypt spider, and going for exactly 880 RP should only be done if the configuration of the tunnel allows for an easy way to kill one crypt spider.

A common misconception is that the ideal combination would be killing the six brothers and three skeletons, which would result in 880 RP. The actual value for this would be 899 RP (656 +3(77)+2(6)) = 899, which puts one a fair way past the threshold for getting bolt racks.

Possible options to maximise overall profit, without needing to go out of your way to gather killcount could be the following:

2 Skeletons, 1 Bloodworm (874 RP)

4 Bloodworms - (876 RP)

5 Crypt rats - (883 RP)

1 Skeleton, 1 Bloodworm, 2 Crypt rats - (883 RP)

Note: it is usually easier to increase killcount with these three types of creatures as they are the types that will spawn upon opening doors beneath Barrows and will automatically become aggressive towards the player. It is usually impractical to include the other types of monsters since one cannot control what their tunnel configuration will be every time.

### Runes/Ammunition

Players who completed the hard Morytania Diary will receive 50% more runes.

Item Quantity Rarity GE market price
Mind rune 1–2,889 Common [A 1] 4–11,556
Chaos rune 1–885 Common [A 2] 98–86,730
Death rune 1–578 Common [A 3] 223–128,894
Bolt rack 1–191 Common [A 4] 62–11,842
Blood rune 1–236 Uncommon [A 5] 289–68,204
1. Requires 381 reward potential to roll.
2. Requires 506 reward potential to roll.
3. Requires 631 reward potential to roll.
4. Requires 881 reward potential to roll.
5. Requires 756 reward potential to roll.

### Barrows equipment

#### Ahrim's

Item Quantity Rarity GE market price
Ahrim's hood 1 Rare (1/408)[B 1] 63,942
Ahrim's robetop 1 Rare (1/408)[B 1] 2,178,511
Ahrim's robeskirt 1 Rare (1/408)[B 1] 1,997,534
Ahrim's staff 1 Rare (1/408)[B 1] 111,431
1. When all brothers are slain.

#### Dharok's

Item Quantity Rarity GE market price
Dharok's helm 1 Rare (1/408)[C 1] 321,862
Dharok's platebody 1 Rare (1/408)[C 1] 1,406,165
Dharok's platelegs 1 Rare (1/408)[C 1] 1,281,440
Dharok's greataxe 1 Rare (1/408)[C 1] 561,470
1. When all brothers are slain.

#### Guthan's

Item Quantity Rarity GE market price
Guthan's helm 1 Rare (1/408)[D 1] 1,129,769
Guthan's platebody 1 Rare (1/408)[D 1] 693,760
Guthan's chainskirt 1 Rare (1/408)[D 1] 698,001
Guthan's warspear 1 Rare (1/408)[D 1] 1,098,669
1. When all brothers are slain.

#### Karil's

Item Quantity Rarity GE market price
Karil's coif 1 Rare (1/408)[E 1] 68,630
Karil's leathertop 1 Rare (1/408)[E 1] 1,904,404
Karil's leatherskirt 1 Rare (1/408)[E 1] 191,991
Karil's crossbow 1 Rare (1/408)[E 1] 145,891
1. When all brothers are slain.

#### Torag's

Item Quantity Rarity GE market price
Torag's helm 1 Rare (1/408)[F 1] 132,412
Torag's platebody 1 Rare (1/408)[F 1] 212,597
Torag's platelegs 1 Rare (1/408)[F 1] 331,674
Torag's hammers 1 Rare (1/408)[F 1] 100,078
1. When all brothers are slain.

#### Verac's

Item Quantity Rarity GE market price
Verac's helm 1 Rare (1/408)[G 1] 273,252
Verac's brassard 1 Rare (1/408)[G 1] 192,494
Verac's plateskirt 1 Rare (1/408)[G 1] 811,656
Verac's flail 1 Rare (1/408)[G 1] 147,457
1. When all brothers are slain.

### Other

Item Quantity Rarity GE market price
Coins 1–5,306 Common Not sold
Loop half of key 1 Uncommon [H 1] 11,930
Tooth half of key 1 Uncommon [H 1] 9,455
Clue scroll (elite) 1 Uncommon (1/33.75)[H 2] Not sold
Dragon med helm 1 Rare [H 3] 59,254
1. Requires 1006 reward potential to roll. Only one half will be received.
2. When all brothers are slain. 1/200 chance for each brother killed; scales up to 1/33.75 with all six brothers slain.
3. Requires 1012 reward potential to roll.

### Notes

• According to the formula released by Mod Kieren on his Twitter, the chances of getting at least one piece of Barrows equipment is 1/17.42 if you kill all six brothers. This chance is unaffected by the rewards potential that is built by killing other monsters in the crypt. The chance of receiving a specific piece of equipment is exactly 1/408.
• In order to receive a piece of Barrows equipment, the corresponding brother must be killed before the chest is looted. Thus, if you wanted a piece of Guthan's equipment, you would have to kill Guthan before you are eligible to obtain his equipment. Therefore, it is impossible to acquire Barrows equipment if no brothers are slain, although coins or runes may still be awarded.
• For every brother killed, you get an extra roll for rewards; so if all six brothers are killed, it is possible to obtain up to six pieces of Barrows equipment. The chances of obtaining six pieces at once is 0.000003578%.
• It is possible to get multiple items from the same brother.
• Killing all of the brothers is not required to receive loot; however, not killing all brothers decreases your chance of receiving a Barrows item.

## Trivia

• There is currently a glitch where if Guthan is slain and he heals simultaneously, a message will appear in the player's chatbox stating "We'll finish this later...".
• Prior to an update, there was no indicator telling you what brothers the player had slain, and there was no looting interface upon searching the chest for rewards.
• Upon release, there was also no spade spawn in the nearby shack. This was added in Content Poll #14.
• Despite the fact that the brothers appear to be ghosts, the Crumble Undead spell cannot be used on them.
• If your inventory is full when you loot the chest and you get a Barrows item, it will be dropped on the ground but will be in 100% condition. This is the only way to drop a Barrows item on the ground without it degrading.

## References

1. Jagex. Mod Kieren's Twitter account. 3 Mar 2016. Mod Kieren: "You guys wanted info on Barrows loot, here it is... Full size: [1] Explained the best I can!"