Barrows equipment

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A player wearing Verac the Defiled's equipment.

Barrows equipment refers to a number of sets of combat equipment found in the Barrows minigame. There are six sets of Barrows equipment: four for warriors, one for rangers, and one for mages. Each set has four pieces: a two-handed weapon (except for Ahrim's Staff, which after an update was changed to be a one-handed weapon like other staffs in an effort to buff the weapon), a helmet, a torso piece and legwear. When all four pieces for a particular brother are equipped, a special set effect is granted, which is different for each set. Additionally, the Amulet of the damned enhances the set effects while equipped. Barrows sets can't be made using the Smithing skill.

The Barrows gloves, which also resemble a piece of Barrows armour, are not obtained through the barrows minigame and instead can be purchased after full completion of the Recipe for Disaster quest.

Degrading and repairing[edit | edit source]

Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Barrows equipment does not suffer in performance as it degrades from fully repaired to fully degraded. Fully repaired Barrows items start out with no numbers in their names. It will become item name 100 the first time it's used in combat. Eventually it will degrade to item name 75, then 50, then 25 and finally 0 at which point the armour will be unusable until repaired. Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.

When dropped or lost on death, any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this.

There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or players could repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The repair costs in the table are as if the equipment has fully degraded.

The following NPCs can repair the armour:

It costs less to repair Barrows equipment at an armour stand compared to paying an NPC. Stat boosts do affect the price of repair. The formula used to calculate the cost at a repair stand is:

A player with a Smithing level of 60, for instance, would pay 70% of normal cost:

Simply put, every 2 Smithing levels reduces the repair cost by 1% when compared to an NPC vendor. At level 99 this equals roughly 50% in savings.

Barrows equipment stacks in bank with the corresponding item degradation, so if a Karil's crossbow has a degradation level of 100, it will stack with another Karil's crossbow if it also has a degradation level of 100. The item with the same degradation level will be taken out with the same amount of hits as before, so if a Karil's crossbow 100 has 59 shots left before it will go to level 75 degradation, and that same one is in a stack with another crossbow that has 300 shots before it will degrade further, the one you take out of the stack will be the one with 59 shots left. It is advised to take out the helmet of any armour set when using, and degrade it slightly by being hit 2-3 times in combat; this will degrade the helmet slightly more than the other pieces of the set when using them, so when the helmet degrades to the 0 degradation level, the other pieces will be at the 25 degradation level, but you will know they only have a few hits left before they degrade to the 0 degradation level, which will save you some money when you repair them.

Barrows item repairs calculator[edit | edit source]

The following calculator can be used to see how Smithing Smithing level and boosts affects the repair cost of Barrows items.

Templates
Templates used
Calculator:Barrows repairs/Template

Used for calculating the coins needed to repair barrows items.

Degradation state 0 is for a fully degraded item

The price for the repair can be anywhere within the price range as there is a hidden decimal that the client does not see.

template = Calculator:Barrows repairs/Template
form = BirForm
result = BirResult
param = playername|Name||hs|smithingLevel,14,1
param = smithingLevel|Smithing Level|1|int|1-99|
param = spicyStew|Spicy stew boost|0|int|0-5|
param = smithingCape|Using a smithing cape or Dwarven stout|0|check|1,0
param = dwarvenStoutm|Using a Dwarven stout(m)|0|check|2,0
param = helmetState|Item degradation state|0|select|100,75,50,25,0
param = helmetPercent|Item percent until next degradation|1|int|1-100


Please input the data and submit the form.
Costs to repair
barrows equipment
NPCPOH Armour StandAmount Saved
Total000

Ahrim the Blighted (Magic)[edit | edit source]

A player activating Ahrim's set effect, Blighted Aura.

70 Defence and 70 Magic are required to wear the armour. Also, 70 Attack and 70 Magic are required to wield the weapon. Ahrim's is the Magic armour.

Blighted Aura: Successful magical attacks have a 25% chance of lowering the enemy's Strength by 5 levels.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonus
Ahrim's hoodAhrim's hood0006-21513166000%00
Ahrim's robeskirtAhrim's robeskirt00022-733303622000%00
Ahrim's robetopAhrim's robetop00030-1052376330000%00
Ahrim's staffAhrim's staff12-165150352150685%00
Totals12-16573-1910385117730685%00

Dharok the Wretched (Melee)[edit | edit source]

A player activating Dharok's set effect, Wretched Strength.

70 Defence is required to wear the armour, and 70 Attack and Strength are required to wield the weapon. Dharok's is the Strength armour.

Wretched Strength: Attacks do more damage as the player's Hitpoints decrease. To be exact, 1% damage for every 1 HP lost. Dharok's maximum potential is unleashed at 99 HP and 99 Strength whereof a player can deal up to 98% extra damage when at 1 health point.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonus
Dharok's greataxeDharok's greataxe-410395-400000-11050%00
Dharok's helmDharok's helm000-3-1454844-15100%00
Dharok's platebodyDharok's platebody000-30-10122120107-613200%00
Dharok's platelegsDharok's platelegs000-21-7858283-49200%00
Totals-410395-58-18252250234-112741050%00

Guthan the Infested (Melee)[edit | edit source]

A player activating Guthan's set effect, Infestation.

70 Defence is required to wear the armour, and 70 Attack is required to wield the weapon. Guthan's is the Hitpoints armour.

Infestation: Attacks have a 25% chance of replenishing the player's health equal to the damage dealt.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonus
Guthan's chainskirtGuthan's chainskirt000-14-7757273-48200%00
Guthan's helmGuthan's helm000-6-2555854-16200%00
Guthan's platebodyGuthan's platebody000-30-10122120107-613200%00
Guthan's warspearGuthan's warspear7575750077700750%00
Totals757575-50-19259257241-11276750%00

Karil the Tainted (Ranged)[edit | edit source]

A player activating Karil's set effect, Tainted Shot.

70 Defence and 70 Ranged are required to wear the armour, and 70 Ranged is required to wield the weapon. Karil's is the Ranged armour. Note that Karil's has the highest Magic Defence of all the Barrows equipment. It has some of the best magical Defence available in the game, greater than black d'hide and just behind Armadyl ranged gear.

Tainted Shot: Successful ranged attacks have a 25% chance of lowering the enemy's Agility level by 20%.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonus
Karil's coifKaril's coif000-17691261000%00
Karil's crossbowKaril's crossbow0000840000000%00
Karil's leatherskirtKaril's leatherskirt000-1017262028353300%00
Karil's leathertopKaril's leathertop000-1530474250655700%00
Totals000-2613879719010610000%00

Torag the Corrupted (Melee)[edit | edit source]

A player activating Torag's set effect, Corruption.

70 Defence is required to wear the armour, and 70 Attack and 70 Strength is required to wield the weapon. Torag's is the Defence armour, as full Torag carries the highest overall Defence bonuses.

Corruption: Successful melee attacks have a 25% chance of lowering the victim's run energy by 20%.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonus
Torag's hammersTorag's hammers-4-485-4000000720%00
Torag's helmTorag's helm000-6-2555854-16200%00
Torag's platebodyTorag's platebody000-30-10122120107-613200%00
Torag's platelegsTorag's platelegs000-21-7858283-49200%00
Totals-4-485-61-19262260244-11286720%00

Verac the Defiled (Melee)[edit | edit source]

A player activating Verac's set effect, Defiler.

70 Defence is required to wear the armour, and 70 Attack is required to wield the weapon. Verac's is the Prayer and Attack armour.

Defiler: Attacks have a 25% chance of ignoring any armour, Defence, and protection prayers.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonus
Verac's brassardVerac's brassard000-6-281958508100%05
Verac's flailVerac's flail68-2820000000720%06
Verac's helmVerac's helm000-6-255585405600%03
Verac's plateskirtVerac's plateskirt000-21-785828308400%04
Totals68-282-33-112212352220221720%018

Changes[edit | edit source]

Date Changes
18 June 2015
(update)
Degraded barrows equipment, mage arena capes and achievement diary reward items are now also protected on death, outside of PvP, in line with other untradeable items.

Trivia[edit | edit source]