Barrows equipment

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Barrows equipment refers to a number of sets of combat equipment found in the Barrows minigame. There are six sets of Barrows equipment: four for warriors, one for rangers, and one for mages. Each set has four pieces: a two-handed weapon (except for Ahrim's Staff, which after an update was changed to be a one-handed weapon like other staves in an effort to buff the weapon), a helmet, a torso piece, and legwear. When all four pieces for a particular brother are equipped, a special set effect is granted, which is different for each set. Additionally, the amulet of the damned enhances the set effects while equipped. Barrows sets cannot be made using the Smithing skill.

The Barrows gloves, which also resemble a piece of Barrows armour, are not obtained through the Barrows minigame and instead can be purchased after full completion of the Recipe for Disaster quest.

Degrading and repairing[edit | edit source]

Barrows equipment degrades as it is used. Equipment received from the Barrows minigame is fully repaired and can be used for 15 hours of combat until it degrades completely and requires repair before it can be used again. Barrows armour degrades even if the player is using protection prayers or not taking damage. Barrows equipment does not suffer in performance as it degrades, but will lose all stat bonuses when it becomes fully degraded. Fully repaired Barrows items start out with no numbers in their names. It will become item name 100 the first time it's used in combat. Eventually it will degrade to item name 75, then 50, then 25 and finally 0 at which point the armour will be unusable until repaired (armour that reaches 0 whilst being worn will stay worn until removed, but cannot be reequipped if removed until repaired). Additionally, Barrows equipment may only be traded if fully repaired or fully degraded.

Each quarter consists of 250 degradable points, and cause the item to decay into the next named degradation state once they are fully depleted. A piece of barrows equipment will immediately degrade when the player enters combat, and deduct one more point from the total if the player is still in combat after 90 ticks (54 seconds) have passed.[1]

When dropped, any piece of Barrows equipment will automatically degrade to 0. Players who attempt to drop Barrows equipment will receive a warning message about this.

There are two ways to repair Barrows armour. Players can talk to any of the NPCs listed below and they will repair the items for a price, or players could repair the pieces themselves using an armour stand in any player-owned house. The equipment can be repaired at any stage, and the cost will be adjusted according to how much it has degraded. The base repair cost of an item is determined by its internal degradation state (out of 1,000), multiplied by 100 coins when repairing a weapon; 90 coins when repairing a body slot item; 80 coins for a leg slot item; and finally 60 coins for a helmet.[2]

The following NPCs can repair the armour:

It costs less to repair Barrows equipment at an armour stand compared to paying an NPC. Stat boosts do affect the price of repair. The formula used to calculate the cost at a repair stand is:

A player with a Smithing level of 60, for instance, would pay 70% of normal cost:

Simply put, every 2 Smithing levels reduces the repair cost by 1% when compared to an NPC vendor. At level 99 this equals roughly 50% in savings.

Barrows equipment stacks in bank with the corresponding item degradation, so if a Karil's crossbow has a degradation level of 100, it will stack with another Karil's crossbow if it also has a degradation level of 100. The item with the same degradation level will be taken out with the same amount of hits as before, so if a Karil's crossbow 100 has 59 shots left before it will go to level 75 degradation, and that same one is in a stack with another crossbow that has 300 shots before it will degrade further, the one you take out of the stack will be the one with 59 shots left. It is advised to take out the helmet of any armour set when using, and degrade it slightly by being hit 2-3 times in combat; this will degrade the helmet slightly more than the other pieces of the set when using them, so when the helmet degrades to the 0 degradation level, the other pieces will be at the 25 degradation level, but you will know they only have a few hits left before they degrade to the 0 degradation level, which will save you some money when you repair them.

Barrows item repairs calculator[edit | edit source]

The following calculator can be used to see how Smithing Smithing level and boosts affects the repair cost of Barrows items.

Schematic (complete).png
Templates used
Calculator:Barrows item repair/Template

Calculates the cost to repair Barrows equipment at different levels of degradation from a player-owned house armour stand or from Bob, Tindel Marchant, Dunstan, or Squire.

The price listed is the maximum possible cost at that percentage. It may be up to 120, 180, 160, or 200 cheaper by for helmets, bodies, legs, or weapons respectively.

template = Calculator:Barrows item repair/Template
form = barrowsItemRepairForm
result = barrowsItemRepairResult

param = name|Name||hs|smithingLevel,14,1;
param = smithingLevel|Smithing level|1|int|1-99
param = boost|Smithing boost|0|int|0-5

param = degradedLevel|Degraded level|100|buttonselect|100,75,50,25,0|100=percentBeforeDegrade;75=percentBeforeDegrade;50=percentBeforeDegrade;25=percentBeforeDegrade
param = percentBeforeDegrade|Percent until next degradation:|1|int|1-100

This calculator requires JavaScript to run.



Ahrim the Blighted (Magic)[edit | edit source]

A player activating Ahrim's set effect, Blighted Aura.

70 Defence and 70 Magic are required to wear the armour. Also, 70 Attack and 70 Magic are required to wield the weapon. Ahrim's is the Magic armour.

Blighted Aura: Successful magical attacks have a 25% chance of lowering the enemy's Strength by 5 levels.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Ahrim's hoodAhrim's hood0006-21513166000%000.907Member icon.png
Ahrim's robetopAhrim's robetop00030-1052376330000%004.535Member icon.png
Ahrim's robeskirtAhrim's robeskirt00022-733303622000%0011.339Member icon.png
Ahrim's staffAhrim's staff12-165150352150685%002.267Member icon.png
Totals12-16573-1910385117730685%0019.048N/A

Dharok the Wretched (Melee)[edit | edit source]

A player activating Dharok's set effect, Wretched Strength.

70 Defence is required to wear the armour, and 70 Attack and Strength are required to wield the weapon. Dharok's helm has less defence than that of the other melee brothers'. Dharok's is the Strength armour.

Wretched Strength: Attacks do more damage as the player's Hitpoints decrease. The damage bonus per hitpoint increases based on the player's maximum hitpoints. Dharok's maximum potential is unleashed at 99 HP whereof a player can deal up to 98% extra damage when at 1 health point.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Dharok's helmDharok's helm000-3-1454844-15100%001.814Member icon.png
Dharok's platebodyDharok's platebody000-30-10122120107-613200%009.979Member icon.png
Dharok's platelegsDharok's platelegs000-21-11858283-49200%009.071Member icon.png
Dharok's greataxeDharok's greataxe-410395-400000-11050%003.175Member icon.png
Totals-410395-58-22252250234-112741050%0024.039N/A

Guthan the Infested (Melee)[edit | edit source]

A player activating Guthan's set effect, Infestation.

70 Defence is required to wear the armour, and 70 Attack is required to wield the weapon. Guthan's chainskirt has less defence than that of the other melee brothers'. Guthan's is the Hitpoints armour.

Infestation: Attacks have a 25% chance of replenishing the player's health equal to the damage dealt.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Guthan's helmGuthan's helm000-6-2555854-16200%002.721Member icon.png
Guthan's platebodyGuthan's platebody000-30-10122120107-613200%009.979Member icon.png
Guthan's chainskirtGuthan's chainskirt000-14-11757273-48200%008.164Member icon.png
Guthan's warspearGuthan's warspear7575750077700750%002.267Member icon.png
Totals757575-50-23259257241-11276750%0023.131N/A

Karil the Tainted (Ranged)[edit | edit source]

A player activating Karil's set effect, Tainted Shot.

70 Defence and 70 Ranged are required to wear the armour, and 70 Ranged is required to wield the weapon. Karil's is the Ranged armour. Note that Karil's has the highest Magic Defence of all the Barrows equipment. It has some of the best magical Defence available in the game, greater than black d'hide and just behind Armadyl ranged gear.

Tainted Shot: Successful ranged attacks have a 25% chance of lowering the enemy's Agility level by 20%.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Karil's coifKaril's coif000-17691261000%000.907Member icon.png
Karil's leathertopKaril's leathertop000-1530474250655700%006.803Member icon.png
Karil's leatherskirtKaril's leatherskirt000-1017262028353300%005.443Member icon.png
Karil's crossbowKaril's crossbow0000840000000%003.628Member icon.png
Totals000-2613879719010610000%0016.781N/A

Torag the Corrupted (Melee)[edit | edit source]

A player activating Torag's set effect, Corruption.

70 Defence is required to wear the armour, and 70 Attack and 70 Strength is required to wield the weapon. Torag's is the Defence armour, as full Torag carries the highest overall Defence bonuses.

Corruption: Successful melee attacks have a 25% chance of lowering the victim's run energy by 20%.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Torag's helmTorag's helm000-6-2555854-16200%002.721Member icon.png
Torag's platebodyTorag's platebody000-30-10122120107-613200%009.979Member icon.png
Torag's platelegsTorag's platelegs000-21-11858283-49200%009.071Member icon.png
Torag's hammersTorag's hammers-4-485-4000000720%003.628Member icon.png
Totals-4-485-61-23262260244-11286720%0025.399N/A

Verac the Defiled (Melee)[edit | edit source]

A player activating Verac's set effect, Defiler.

70 Defence is required to wear the armour, and 70 Attack is required to wield the weapon. Verac's helm and plateskirt trade a small amount of Ranged defence for their prayer bonus, while the brassard is significantly weaker than the other brothers' platebodies. Verac's is the Prayer and Attack armour.

Defiler: Attacks have a 25% chance of ignoring any armour, Defence, and protection prayers.

ItemAttack BonusesDefence BonusesOther
Stab attackSlash attackCrush attackMagic attackRanged attackStab defenceSlash defenceCrush defenceMagic defenceRanged defenceMelee strengthMagic damageRanged strengthPrayer bonusWeightMembers
Verac's helmVerac's helm000-6-255585405600%031.36Member icon.png
Verac's brassardVerac's brassard000-6-281958508100%054.989Member icon.png
Verac's plateskirtVerac's plateskirt000-21-1185828308400%044.535Member icon.png
Verac's flailVerac's flail68-2820000000720%062.267Member icon.png
Totals68-282-33-152212352220221720%01813.151N/A

Prices[edit | edit source]

Prices of fully repaired pieces on the Grand Exchange:

Set Head Body Legs Weapon Total Item set
Dharok's platebody.png Dharok the Wretched's equipment 547,637 819,265 734,192 896,376 2,997,470 3,131,501
Guthan's platebody.png Guthan the Infested's equipment 106,696 241,780 224,724 134,789 707,989 752,753
Torag's platebody.png Torag the Corrupted's equipment 79,544 190,319 212,067 96,893 578,823 601,573
Verac's brassard.png Verac the Defiled's equipment 116,094 174,688 213,625 97,003 601,410 642,778
Ahrim's robetop.png Ahrim the Blighted's equipment 110,705 3,839,730 2,870,055 125,007 6,945,497 7,077,738
Karil's leathertop.png Karil the Tainted's equipment 57,548 1,421,281 494,549 97,712 2,071,090 2,151,761

Gallery[edit | edit source]

Changes[edit | edit source]

Date Changes
18 June 2015
(update)

Degraded barrows equipment, mage arena capes and achievement diary reward items are now also protected on death, outside of PvP, in line with other untradeable items.

Trivia[edit | edit source]

References[edit | edit source]

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