Basilisk Knight/Strategies

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Basilisk Knights are a slayer creature that can be found in the Jormungand's Prison beneath the Island of Stone, requiring level 60 Slayer and completion of The Fremennik Exiles to kill. Like cockatrice and basilisks, players must equip a mirror shield or V's shield when fighting these monsters or they will take heavy damage and their stats will be drained.

The basilisk knight has an improved drop table from regular basilisks, and can drop the basilisk jaw, which can be used to upgrade the Helm of Neitiznot to the Neitiznot faceguard.

Requirements[edit | edit source]

Recommendations[edit | edit source]

  • High combat stats. Although not required, see the skill levels below for an indication of the advised stats:
    • If using Melee:
      • Level Attack 80 or higher
      • Level Strength 80 or higher
      • Level Defence 80 or higher
      • Level Hitpoints 80 or higher
      • Level Prayer 70 or higher for the Piety prayer
    • If using Ranged:
      • Level Ranged 75 or higher

Getting there[edit | edit source]

Make your way to the Rellekka north-western docks using one of the methods below:

Speak to Haskell at the most north-western dock to travel to the Island of Stone. Walk briefly north to find the entrance to Jormungand's Prison. Once inside this dungeon, travel briefly south-west to the room where the fight against The Jormungand took place during The Fremennik Exiles. It is now full of Basilisk Knights.

Mechanics[edit | edit source]

Attack styles[edit | edit source]

The Basilisk Knight's standard attacks alternate between Magic and Melee style, with an attack speed of 2.4 seconds and a maximum hit of 20.

While out of melee range, the Basilisk Knight attacks become somewhat unusual. The knight will only attack with Magic and only when attacked by the player. This means that while out of melee range, the basilisk knights attack speed is equal to the weapon used to attack them.

Strategy[edit | edit source]

Melee[edit | edit source]

When meleeing, it is recommended to use Protect from Magic at all times and tank their melee hits. Bring plenty of Prayer potions along with high-healing food such as Sharks, runes for High Level Alchemy, and super combat potions.

Ranging[edit | edit source]

It is possible to avoid all damage from the Basilisk Knights' melee attacks by using the Protect from Magic prayer and Ranged attack style out of melee distance. A good spot for this is just outside of the entryway to the room containing the Basilisk Knights, as they are unable to pass through the one-tile wide doorway and can only use magic attacks.

Ironmen and those looking to conserve prayer potions may wish to maximize prayer bonus over range, such as opting to wear monk's robes while killing basilisk on slayer task. With a high range level and slayer helm (i) hits are still reasonably accurate while giving a massively increased prayer bonus compared to black d'hide or god d'hide. If choosing to use prayer flicking while ranging the knights, be aware that their attack speed will match whichever weapon is used to attack them. The Knight's damage is calculated on the tick following the player's attack roll, so this is the appropriate tick for activating protect from magic.

Using proselyte armour is also an option for Ironmen concerned about taking hits while the Knights are aggressive, because the proselyte hauberk does not interfere with Ava's devices. However, this is generally not recommended, as proselyte armour has a +2 prayer bonus at the cost of 26 range bonus compared to Monk's robes, making them the overall superior option, provided the player has high enough defence (80+) to tank possible occasional hits.

Improved droprates on Slayer tasks[edit | edit source]

The drop rate of a basilisk jaw is increased to 1/1,000 (from 1/5,000) while on a basilisk Slayer task. Therefore it is highly recommended to kill the Basilisk Knights while on a Slayer task, if possible.

Equipment[edit | edit source]

Inquisitor's great helm.png
Infernal cape.png
Amulet of torture.png
Rada's blessing 4.png
Inquisitor's mace.png
Inquisitor's hauberk.png
V's shield.png
Inquisitor's plateskirt.png
Ferocious gloves.png
Primordial boots.png
Berserker ring (i).png
Divine super combat potion(4).pngAnglerfish.pngAnglerfish.pngAnglerfish.png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Shark.pngShark.pngShark.pngShark.png
Dragon dagger(p++).pngFremennik sea boots 4.pngNature rune.png1000Rune pouch.png
Lava rune.pngLaw rune.pngAir rune.png

This is the best-in-slot available equipment for meleeing the Basilisk Knights. The set up shown in this section currently costs approximately 865,982,578 coins. See the table below for an overview of equipment alternatives in case this setup is not accessible or too expensive.

Equipment upgrades and downgrades[edit | edit source]

  1. ^ 1.0 1.1 Whilst on a Slayer task without Inquisitor's armour, these items are better than the Zamorakian hasta.

Notes[edit | edit source]

This is the best-in-slot available equipment for ranging the Basilisk Knights. The set up shown in this section currently costs approximately 152,761,246 coins, plus the cost of throwing knives. See the table below for an overview of equipment alternatives in case this setup is not accessible or too expensive.

Armadyl helmet.png
Ava's assembler.png
Necklace of anguish.png
Rada's blessing 4.png
Dragon knife.png
Armadyl chestplate.png
Mirror shield.png
Armadyl chainskirt.png
Barrows gloves.png
Pegasian boots.png
Archers ring (i).png
Divine ranging potion(4).pngDivine ranging potion(4).pngDivine ranging potion(4).pngDivine ranging potion(4).png
Teleport to house (tablet).pngRune pouch.pngHoly wrench.pngGem bag.png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngSuper restore(4).png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngSuper restore(4).png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngSuper restore(4).png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngSuper restore(4).png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngSuper restore(4).png
Nature rune.pngFire rune.png

Ranging is generally faster and safer than melee, as you can range them in multiple locations behind the stalagmites. If ranging, it is recommended to bring runes to cast Telekinetic Grab to pickup drops while you still hold aggression after arriving.

Notes[edit | edit source]

Equipment upgrades and downgrades[edit | edit source]

Slayer helmet (i).png
Ava's assembler.png
Holy symbol.png
Runite bolts.png
Rune crossbow.png
Monk's robe top.png
Mirror shield.png
Monk's robe.png
Barrows gloves.png
Pegasian boots.png
Archers ring (i).png
Divine ranging potion(4).pngDivine ranging potion(4).pngDivine ranging potion(4).pngDivine ranging potion(4).png
Divine ranging potion(4).pngDivine ranging potion(4).pngDivine ranging potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Prayer potion(4).pngPrayer potion(4).pngPrayer potion(4).pngPrayer potion(4).png
Teleport to house (tablet).pngGem bag.pngHoly wrench.pngRune pouch.png
Mud rune.pngFire rune.pngNature rune.png

Ironmen as well as players looking to minimize costs/supplies ranging Basilisk Knights may wish to maximize prayer bonus over range (with the exception of best-in-slot pieces available), given the Basilisk Knight's lack of range defense. While the kills may be slightly slower (approximately 5-10% less DPS), prayer potions will last substantially longer and allow for significantly more kills per trip (~40%).

Notes[edit | edit source]

  • Players should use Protect from Magic.
  • Players without access to Bones to Peaches to heal damage from the divine potions and/or the Knights should keep the Rapid Heal prayer active and leave an empty slot in the Rune Pouch for drops.
  • The necessary number of ranging potions per trip will vary from 5 to 8 depending on Ranged and Prayer levels, and gear. For the example equipment in monk's robes, 7 should be enough with 80 or higher Ranged and Prayer.
  • Stand at least two tiles from the Basilisk Knights when attacking through the stalagmites.

Equipment upgrades and downgrades[edit | edit source]

Notes[edit | edit source]

  • The Fremennik sea boots 4 are the quickest teleportation method to the docks in Rellekka. Players with a Lunar Isle teleport portal in their player-owned-house may instead opt to Lunar Isle through the portal, bank, and get kicked off of the Isle to the docks.