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Released 29 March 2004 (Update)
Members No
Level Magic 20
Spellbook Standard
Type Combat
Experience 30
Damage 0
Runes 3Earth 3Water 2Nature
Casting speed 5 ticks
Description Holds your opponent for 5 seconds
Sound Effect
Bind icon (mobile).png

Bind is a level 20 Magic spell located in the Standard spellbook. Casting bind on an opponent will prevent it from moving for 4.8 seconds. Players can increase the binding duration by equipping swampbark armour; each piece will increase the duration by 0.6 seconds, up to a maximum of 7.8 seconds.

Bind gives 30 Magic experience and requires two nature, three earth, and three water runes to be cast.

Cost[edit | edit source]

Spell cost
3Water rune.png3Earth rune.png2Nature rune.png408
Combo runes
3Water rune.png2Nature rune.png3Dust rune.png411
2Nature rune.png3Mud rune.png837
3Water rune.png2Nature rune.png3Lava rune.png414
3Earth rune.png2Nature rune.png3Steam rune.png768
3Earth rune.png2Nature rune.png3Mist rune.png738
3Earth rune.png2Nature rune.pngStaff of water.pngAlt393
3Water rune.png2Nature rune.pngStaff of earth.pngAlt393
2Nature rune.pngMud battlestaff.png378
3Water rune.png3Earth rune.png1.87Nature rune.pngBryophyta's staff.png383
Main and off-hands
3Earth rune.png2Nature rune.pngTome of water.png393
2Nature rune.pngStaff of earth.pngAltTome of water.png378
3Earth rune.png1.87Nature rune.pngBryophyta's staff.pngTome of water.png369

Changes[edit | edit source]

Date Changes
5 September 2019

Protect from Magic no longer halves the duration of Bind.