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This article is about the strongest class of monsters. For other uses, see Boss (disambiguation).
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A boss is a powerful, usually unique monster that is fought to accomplish an objective, be it the advancement or completion of a quest or minigame, or as part of a team player-versus-monster event. Many quests feature boss fights at their climaxes; such bosses are often the main antagonists of the quests or quest series, or are somehow related to the main antagonist(s). Some monsters that are commonly referred to as bosses are very powerful monsters that reside in multi-combat areas; these monsters are commonly fought by teams of players in search of highly valuable drops. Many bosses have extremely high combat levels, and most of the strongest monsters in the game are bosses.

Dwarf multicannons often cannot be set up in the areas of many bosses. Others may have different restrictions; for example, Prayer cannot be used during the fights with the final bosses of Recipe for Disaster.

Most bosses (e.g. bosses like the Corporeal Beast) also reside in a multi-way area; very few reside in single-way areas or instances. Most bosses will also generate a message upon kill telling the player what drop(s) they have obtained. For example, if players are at General Graardor and kill him (and drops Bandos tassets), a message will appear in the game box saying "Player name received item: Bandos tassets".

PvM bosses[edit | edit source]

Name Image Level Hitpoints Attack style Weakness Location Requirements Unique Drops Members
Zulrah (serpentine).png
725 500 Melee, Ranged, Magic Magic (for the magma and green form), Ranged (for the Tanzanite form) Zul-Andra Completion of Regicide Tanzanite fang.png Tanzanite fang Magic fang.png Magic fang Serpentine visage.png Serpentine visage Yes
732 750 Melee (Slash), Magic, Ranged, Dragonfire (long-ranged) Stab, Ranged, dragonbane weapons, Salve amulet Ungael Completion of Dragon Slayer II Skeletal visage.png Skeletal visage Dragonbone necklace.png Dragonbone necklace Yes
Corporeal Beast
Corporeal Beast.png
785 2000 Melee (crush), Magic (Stab), spears, halberds Wilderness, Corporeal Beast's lair (Not a PVP area, can be reached directly with a game necklace) Arcane sigil.png Arcane sigil Elysian sigil.png Elysian sigil Spectral sigil.png Spectral sigil Holy elixir.png Holy elixir Spirit shield.png Spirit shield Yes
The Nightmare
The Nightmare.png
814 2400 Magic, Melee (slash), Ranged Crush weapons Sisterhood Sanctuary under the town of Slepe Completion of Priest in Peril Inquisitor's great helm.png Inquisitor's great helm Inquisitor's hauberk.png Inquisitor's hauberk Inquisitor's plateskirt.png Inquisitor's plateskirt Nightmare staff.png Nightmare staff Eldritch orb.png Eldritch orb Harmonised orb.png Harmonised orb Volatile orb.png Volatile orb Yes
Rabbit (Prifddinas)
Rabbit (Prifddinas).png
2 5000 Melee None Prifddinas (Gwenith Hunter area) Completion of Song of the Elves Crystal grail.png Crystal grail Yes
318 400 Melee, Ranged Crush weapons Forthos Dungeon Weapon to

slash web

Sarachnis cudgel.png Sarachnis cudgel Giant egg sac(full).png Giant egg sac Yes
Giant Mole
Giant Mole.png
230 200 Melee Stab weapons, Ranged Falador Park Light source Mole skin.png Mole skin Mole claw.png Mole claw Yes
Kalphite Queen
Kalphite Queen.png
333 255 (x2) Melee, Ranged, Magic Crush weapons, Keris Kalphite Lair 2 ropes to enter the lair or completion of the Elite Desert Diary Dragon chainbody.png Dragon chainbody Dragon 2h sword.png Dragon 2h sword Kq head.png Kq head Yes
Dagannoth Supreme
Dagannoth Supreme.png
303 255 Ranged Melee Waterbirth Island Dungeon A pet rock and a rune throwaxe to enter the dungeon. Archers ring.png Archers ring Seercull.png Seercull Yes
Dagannoth Rex
Dagannoth Rex.png
303 255 Melee Magic Waterbirth Island Dungeon A pet rock and a rune throwaxe to enter the dungeon. Warrior ring.png Warrior ring Berserker ring.png Berserker ring Yes
Dagannoth Prime
Dagannoth Prime.png
303 255 Magic Ranged Waterbirth Island Dungeon A pet rock and a rune throwaxe to enter the dungeon. Seers ring.png Seers ring Mud battlestaff.png Mud battlestaff Yes
Commander Zilyana
Commander Zilyana.png
596 255 Melee, Magic None God Wars Dungeon AgilityAgility icon.png 70 Agility,

Two ropes (first time only)

Saradomin sword.png Saradomin sword Saradomin's light.png Saradomin's light Armadyl crossbow.png Armadyl crossbowSaradomin hilt.png Saradomin hilt Yes
K'ril Tsutsaroth
K'ril Tsutsaroth.png
650 255 Melee, Magic Demonbane weapons (excluding Holy water) God Wars Dungeon HitpointsHitpoints icon.png 70 Hitpoints Steam battlestaff.png Steam battlestaff Zamorakian spear.png Zamorakian spear Staff of the dead.png Staff of the deadZamorak hilt.png Zamorak hilt Yes
General Graardor
General Graardor.png
624 255 Melee, Ranged Crush weapons, Ranged (short-ranged) God Wars Dungeon StrengthStrength icon.png 70 Strength,


Bandos chestplate.png Bandos chestplate Bandos tassets.png Bandos tassets Bandos boots.png Bandos bootsBandos hilt.png Bandos hilt Yes
580 255 Magic, Ranged, Melee None God Wars Dungeon RangedRanged icon.png 70 Ranged,

Mithril grapple

Armadyl helmet.png Armadyl helmet Armadyl chestplate.png Armadyl chestplate Armadyl chainskirt.png Armadyl chainskirtArmadyl hilt.png Armadyl hilt Yes
The Great Olm, the final boss in the Chambers of Xeric and the third strongest monster in the game.

Raids bosses[edit | edit source]

Verzik Vitur, the final boss in the Theatre of Blood and strongest monster in the game.

Wilderness bosses & demi-bosses[edit | edit source]

Bosses[edit | edit source]

All of the Wilderness bosses (not demi-bosses) can drop the Dragon pickaxe.

All of the Wilderness bosses (and demi-bosses) are located in a PvP area (except for the King Black Dragon).

Name Image Level Hitpoints Attack style Weakness Location Notes Members
Chaos Elemental
Chaos Elemental.png
305 250 Magic, Ranged, Melee None West of the Rogues' Castle It can hit up to 28 in all three combat styles.

Unique drop: Pet chaos elemental.png Pet chaos elemental

King Black Dragon
King Black Dragon.png
276 255 Melee, Dragonfire (long-ranged) Stab weapons, Ranged, Dragonbane weapons His lair, located deep in the Wilderness A particularly strong black dragon that is capable of various dragonfire attacks that can poison, stun and freeze.

Unique drops: Prince black dragon.png Prince black dragon Kbd heads.png Kbd heads

470 255 Melee, Magic Slash weapons South of Demonic Ruins It can hit through Prayer and knock players backwards.

Unique drop: Tyrannical ring.png Tyrannical ring

454 255 Melee, Magic Crush weapons, Salve amulet North of the Bone Yard It has a lightning bolt attack that can't be blocked by Prayer, and when it reaches half health, it will summon two level 120 Skeleton Hellhounds to aid it. When they are present, Vet'ion cannot be damaged. He also has two forms, the normal and reborn form where he will return to his normal form if left too long.

Unique drop: Ring of the gods.png Ring of the gods

464 255 Melee, Magic Ranged East of the Bone Yard It is able to drain Prayer, perform a deadly special attack that can hit up to 50 and stun you.

Unique drop: Treasonous ring.png Treasonous ring

225 200 Melee Magic Cavern beneath Scorpion Pit Has a powerful poison that can damage up to 20.

Unique drops: Scorpia's offspring.png Scorpia's offspring Malediction shard 3.png Malediction shard 3 Odium shard 3.png Odium shard 3

Chaos Fanatic
Chaos Fanatic.png
202 225 Melee, Magic Ranged West of the Lava Maze Has a special attack that must be avoided in order to avoid damage.

Unique drops: Pet chaos elemental.png Pet chaos elemental Malediction shard 1.png Malediction shard 1 Odium shard 1.png Odium shard 1

Crazy archaeologist
Crazy archaeologist.png
204 225 Melee, Ranged Stab weapons, Slash weapons, Magic Ruins south of The Forgotten Cemetery Has a multi-area special attack that must be avoided by running away.

Unique drops: Malediction shard 2.png Malediction shard 2 Odium shard 2.png Odium shard 2 Fedora.png Fedora


Sporadic bosses[edit | edit source]

Sporadic bosses are those that can't be fought whenever the player wishes to, instead, they require a special item of some sort to gain access to them, which is obtained by partaking in other more common activities. The bosses in this category can also be considered demi-bosses.

Name Image Level Hitpoints Attack style Weakness Location Requirement Notes Member
321 450 Melee, Magic Arclight Centre of the Catacombs of Kourend Dark totem Activates altars found in the north, south, east, and west central areas of the room, which increase its Defence and must be taken down. Can summon three demon spawns and a dark ankou to aid it in battle.

Unique drops: Skotos.png Skotos, Jar of darkness.png Jar of darkness, Dark claw.png Dark claw

106 120 Melee, Ranged Magic Western wall of the Hill Giant area, by the southern part of the Edgeville Dungeon Giant key Can detect the player's active Prayer and will switch attacks accordingly. Pretty simple and straightforward fight mechanics. Weak to Magic. Can be frozen with holding spells for an even easier Ranged/Magic kill. Unique drop: Hill giant club.png Hill giant club No
128 115 Melee, Magic Magic Near the north-western end of the Varrock Sewers Mossy key Can summon three growthlings that must be defeated to be able to hit Bryophyta again. Can inflict poison with damage starting at 8. Unique drop: Bryophyta's essence.png Bryophyta's essence No
284 300 Magic, Ranged Slash weapons Underneath the intermediate tier of the Farming Guild Plant a hespori seed and wait 24-32 hours for it to grow Attacks are weakened by Prayer but not fully blocked. Occasionally grows four flowers with 10 Hitpoints each surrounding itself, which must be killed before it can be harmed. Can inflict poison. Unique drops: Bottomless compost bucket.png Bottomless compost bucket, Kronos seed 5.png Kronos seed, Attas seed 5.png Attas seed, Iasor seed 5.png Iasor seed Yes
The Mimic
The Mimic.png
186 222 Melee Magic Inside the strange casket upstairs in Watson's house in Hosidius Mimic Can summon a Third Age Warrior, Third Age Mage, and Third Age Ranger through the fight to assist itself. Unique drop: Ring of 3rd age.png Ring of 3rd age Yes

Skilling bosses[edit | edit source]

Name Image Skills used Location Requirements Unique Drops Members
Wintertodt Wintertodt face.gif Firemaking, Woodcutting, Fletching, Farming, Herblore Wintertodt Camp 50 Firemaking Tome of fire.png Tome of fire Pyromancer garb.png Pyromancer outfitBruma torch.png Bruma torch Yes
Mining, Smithing, Runecraft Prifddinas Song of the Elves Crystal tool seed.png Crystal tool seed Zalcano shard.png Zalcano shard Yes

Other bosses[edit | edit source]

  • The Deranged archaeologist, actually a demi-boss, is mostly inspired by the Wilderness "Crazy archaeologist". This one, though, is located in the Tar Swamp of Fossil Island. He can attack with both melee and ranged combat styles. His combat level is 276 but has no unique drops on his drop table. When you enter his "lair", you'll get hit with some big damage, something above 40. His special attack is a "devastating" multi-area attack that can deal a stack of multiple damage hitsplats if the player doesn't avoid it quick enough by running away.

Slayer bosses[edit | edit source]

Bosses in this category require a slayer task either to the boss itself or the creature equivalent in order to kill.

Name Image Level Hitpoints Attack style Weakness Location Slayer Requirement Unique Drops
Grotesque Guardians Dusk.png
Dusk: 248
Dawn: 228
450 (each) Melee (stab), Ranged, Magic Dusk: Melee

Dawn: Slash weapons, Ranged, Magic

Slayer Tower 75 Granite gloves.png Granite gloves Granite ring.png Granite ring Granite hammer.png Granite hammer Black tourmaline core.png Black tourmaline core
Abyssal Sire
Abyssal Sire.png
350 400 Melee Magic, Stab weapons, Demonbane weapons Abyssal Nexus 85 Unsired.png Unsired
Cave kraken.png
291 255 Typeless Magic Magic Kraken Cove 87 Kraken tentacle.png Kraken tentacle Trident of the seas.png Trident of the seas
318 600 Melee (stab), Ranged, Magic Crush weapons Cerberus' Lair 91 Primordial crystal.png Primordial crystal Pegasian crystal.png Pegasian crystal Eternal crystal.png Eternal crystal
Thermonuclear smoke devil
Thermonuclear smoke devil.png
301 240 Typeless magical ranged Slash weapons, Magic Smoke Devil Dungeon 93 Smoke battlestaff.png Smoke battlestaff
Alchemical Hydra
Alchemical Hydra (two heads).png
426 1100 Ranged, magic Stab weapons, Ranged, Dragonbane weapons Karuulm Slayer Dungeon 95 Hydra leather.png Hydra leather Hydra's claw.png Hydra's claw

Boss slayer[edit | edit source]

Not to be confused with the actual Slayer bosses themselves. Players who have unlocked the Like a boss ability via spending 200 Slayer reward points can have Konar, Nieve/Steve, Duradel, or Krystilia assign them boss monsters in addition to the tasks they already assign. The Slayer master will randomly assign a boss if they can meet those requirements. For example, they can assign the Dagannoth Kings to any player (since there are no special requirements), but Commander Zilyana can only be assigned if the player has 70 Agility.

Once a boss has been assigned, they will ask the player to select the amount that they want to kill for their assignment. The player can select anywhere from 3-35 times (a maximum of 15 if Zulrah is assigned. or 36 if Barrows is assigned) to kill that boss or those bosses. Make sure that you want to kill that much of the boss, as once you hit enter, this decision cannot be reversed.

Note that the Slayer helmet (i) does work during boss Slayer tasks. To progress towards a boss task, the player must either land the final blow or deal the most damage to the boss, just as in regular Slayer. Bosses will also give Slayer experience upon death, and upon finishing a boss task, the player will get an additional 5,000 Slayer experience.

The following bosses can be assigned:

Minigame bosses[edit | edit source]

The Penance Queen, nemesis of the Barbarians

These bosses are fought as parts of minigames.

Quest bosses[edit | edit source]

The Culinaromancer, the evil culinary sorcerer, and main antagonist of Recipe for Disaster.

A large number of quests involve and/or conclude with a battle against a powerful monster, which often is or is related to the quest's main antagonist. Except where otherwise noted, these bosses can only be fought in the Nightmare Zone once their respective quest has been completed.

A sub-boss is a powerful or semi-powerful monster fought as a prelude to the actual boss fight.

Glod, a giant who resides at the top of the beanstalk in Grim Tales.
Vorkath, a very powerful blue dragon and penultimate boss encountered during and post-Dragon Slayer II.
Glough, an antagonist of the gnome quest series in his mutant form in Monkey Madness II.

Quests with multiple bosses[edit | edit source]

Some quests have several boss monsters that must be defeated, usually one after the other.


Nightmare Zone[edit | edit source]

Main article: Nightmare Zone

The Nightmare Zone is a minigame that allows players to fight bosses from quests they have completed. Players can fight up to 42 unique boss monsters from previous quests.

See also[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 This boss can't be killed as a group