The Bow of Faerdhinen is a magical bow that once belonged to Faerdhinen, an elite elven warrior, that can be created from an enhanced crystal weapon seed. Requiring level 75 Ranged and 70 Agility to wield, it provides the highest Ranged Attack and Ranged Strength bonus out of any weapon for its attack speed. The bow also benefits from damage and accuracy boosts when crystal armour is equipped.
Players can create the Bow of Faerdhinen via a singing bowl by combining 100 crystal shards and an enhanced crystal weapon seed. Doing so requires level 82 Smithing and Crafting to sing the crystal (the levels can be boosted), and grants 5,000 experience in both skills. If the player does not meet the Smithing and Crafting requirements, they can have Conwenna or Reese sing the crystal for them for an extra 50 crystal shards, for a total of 150.
The Bow of Faerdhinen has a damage output that rivals the twisted bow when used against monsters with a high Magic level, slightly underperforming in most scenarios. However against monsters with a low Magic level but high Defence, the Bow of Faerdhinen outputs more damage than any other Ranged weapon. Against monsters with low Defence, the toxic blowpipe loaded with dragon darts performs better.
Similarly to a crystal bow, the Bow of Faerdhinen does not require any arrows to use, as it generates its own when fired.
If the player dies in PvP, the inactive bow is dropped, and all shards used to charge it will be lost. In PvM on the other hand, all current charges will be kept upon death.
- ↑ Takes 5 ticks to create an entire inventory
When created, the bow starts off at 10,000 charges and degrades like all crystal equipment, with one charge being depleted for each hit, whether it is a successful one or not; once the bow's charges have been fully depleted, it will become inactive and lose its stat bonuses until more charges are added to it. Wearing an elven signet will not provide the chance to not consume charges.
In order to add charges to the bow, crystal shards must be used on it (this can be done before it is inactive as well), with each shard granting 100 charges, up to a maximum of 20,000. Unlike other crystal equipment, players cannot directly revert the bow to an enhanced crystal weapon seed. In order to receive the seed back, players must bring an inactive bow to a singing bowl to revert it, costing 250 crystal shards. This is not recommended, as players can just sell the inactive bow on the Grand Exchange.
Using the shard value of making divine super combat potions, the cost per charge is 103.13. Using the shard cost of trading in enhanced crystal teleport seeds to Amrod, the most efficient option for buying crystal shards directly, the cost per charge is 160.62. As a comparison, the abyssal tentacle costs 163.33 per charge.
The bow can be upgraded by corrupting it, which requires bringing the bow and 2,000 crystal shards to a singing bowl. Doing so requires level 82 Smithing and Crafting (the levels can be boosted), and grants no experience. Using the shard value of making divine super combat potions, the cost of corrupting the bow is 20,625,000. If the player does not meet the Smithing and Crafting requirements, they can have Conwenna or Reese sing the crystal for them for an extra 1,000 crystal shards. Excess charges in the bow will be taken into account; for example, a newly created bow will have 10,000 charges and only cost 1,900 crystal shards to corrupt. The corrupted bow stays charged permanently, and does not consume any crystal shards. While the infinite version is untradeable, it can be reverted to an uncharged state at any time, but the shards used will be permanently lost in doing so.
- ↑ The cost may be higher because of the variant of the item used. The base item is crystal bow.