Brewing

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Brewing is part of the Cooking skill that allows players to create alcoholic drinks, specifically ales and cider by fermenting ingredients. They all provide temporary skill boosts for varying skills as well as lowering some combination of Attack, Strength, and Defence. Every ale and cider has a mature form which increases both the negative and positive boosts.

There are only two places where brewing can be done, fermenting vats, one in eastern Keldagrim on the 1st floor[UK]2nd floor[US] of the Laughing Miner Pub and the other in Port Phasmatys underneath the The Green Ghost pub.

Brewing was released on 11 July 2005 alongside the Farming skill as part of the Farming update.

Brewing Process[edit | edit source]

Ales[edit | edit source]

The main ingredients for ales are: 2 bucket of water, 2 barley malt, 1 ale yeast, and optionally: 1 the stuff

Steps
1. Use 2 bucket of water on the fermenting vat
2. Use 2 barley malt on the fermenting vat
3. Optional: Use 1 the stuff on the fermenting vat, increasing the chance to mature the ale from 5% to 36% [1] (The stuff will be consumed).
4. Use the ingredients specific to the brew type you want to make
5. Use 1 ale yeast on the fermenting vat
6. Wait for 3 x 640 minute cycles (with the stuff added, between 3 x 640 and 16 x 640 minutes)
7. Use the valve to drain the completed ale into the barrel
8. Use 8 beer glasses or 2 calquat kegs on the barrel full of the completed ale

Cider[edit | edit source]

The main ingredients for cider are: 4 buckets of apple mush, 1 ale yeast

Steps
1. Use 4 buckets of apple mush on the fermenting vat
2. Use 1 ale yeast on the fermenting vat
3. Wait for 3 x 640 minute cycles
4. Use the valve to drain the completed ale into the barrel
5. Use 8 beer glasses or 2 calquat kegs on the barrel full of the completed cider

Ingredient notes[edit | edit source]

Fermentation[edit | edit source]

Brewing relies on the same farming cycles as hardwood trees, redwood trees, and anima.[2] There are three stages that each brew must go through in order to complete, advancing to the next stage at the next growth tick.[3] Brewing ticks only occur every 640 minutes. However, there is an offset for farming ticks that is different for each player and persists through logins.[4] To determine this offset, note the time when a hardwood, redwood, or anima patch grows one stage, or when a brew completes and compare with the closest time on the table below. Apply the time difference to every time in the table. For example, if a brew completes at 10:18 AM on Day 1, subtract 22 minutes from each time listed.

Cycle length Main crops Base growth times(GMT)
640 minutes Hardwood, Redwood, Anima, Brews Day 1: 12:00 AM, 10:40 AM, 9:20 PM
Day 2: 8:00 AM, 6:40 PM
Day 3: 5:20 AM, 4:00 PM
Day 4: 2:40 AM, 1:20 PM

In the table above, Wednesday 5 October 2022 is Day 3. (Note: This is usually today, but does not always update immediately when the date changes. Refresh the page to force it to update.)

The first stage begins immediately after adding ale yeast. The second stage will occur on the next growth tick where it is possible for the still fermenting brew to become mature. The final stage has three possible outcomes: a completed normal ale, a mature ale, or a bad ale. Bad ales are green and useless, it must be drained from the vat then from the barrel. There is roughly a 20% chance for an ale to go bad.[confirmation needed]

Standard times to complete when not using the stuff, is at minimum 1,281 minutes, about 21 hours and 20 minutes, or 1 minute past 3 growth ticks. At maximum is 1,920 minutes or 32 hours which is the full 3 growth cycles. This depends on when you start the fermentation process during the current cycle.

Mature brews[edit | edit source]

With normal brewing, a player can randomly make a full vat of matured ale, however a majority of the time it will complete as a non-matured ale. The chances of ale maturing naturally is 5%, but adding the stuff increases this chance to 36%.[5] Cider is the only brew that the stuff is not used for, it must always become mature naturally. Mature ales provide stronger boosts, heal more, and provide larger deboosts. The stuff is purchasable from Honest Jimmy for 50 pieces of eight, a reward from the Trouble Brewing minigame. If attempting to make mature ales, it is highly recommended using the stuff. It must be added right after the barley malt is added, it is not possible to put it in afterwards.

Note: "The Stuff" is not required to make a mature ale, it simply increases the chances that it does mature.

Standard times to complete when not using the stuff, is at minimum 1,281 minutes, about 21 hours and 20 minutes, or 1 minute past 3 growth ticks. At maximum is 10,240 minutes or 1 week. This will depend on when you start the fermentation process during the current cycle.

Types of brews[edit | edit source]

All brews must collected from the barrel with 8 beer glasses or 2 calquat kegs.

Ale Kegged Ale Cooking Boosts Heals Deboosts Main ingredient Grand Exchange price Notes
Level Experience 8× Glass 2× Keg
Cider inventory image Cider Cider (keg) inventory image Cider (keg) 14 182 Farming +1 Hitpoints 1 Attack Strength 2–3
2 + floor(CurrentLevel * 0.02)
Apple mush inventory image 4 × Apple mush 1,408 15,988[i 1] Cider can be used to build a cider barrel.
Mature cider inventory image Mature cider Cider(m) (keg) inventory image Cider(m) (keg) Farming +2 Hitpoints 2 Attack Strength 3–4
3 + floor(CurrentLevel * 0.02)
714,032[i 1] 152,072[i 1]
Dwarven stout inventory image Dwarven stout Dwarven stout (keg) inventory image Dwarven stout (keg) 19 215 Smithing Mining +1 Hitpoints 1 Attack Defence Strength 2–5
2 + floor(CurrentLevel * 0.04)
Hammerstone hops inventory image 4 × Hammerstone hops 984 29,380 The only Smithing boosts besides spicy stew and Kovac's Grog.
Dwarven stout(m) inventory image Dwarven stout(m) Dwarven stout(m) (keg) inventory image Dwarven stout(m) (keg) Smithing Mining +2 Hitpoints 2 Attack Defence Strength 3–6
3 + floor(CurrentLevel * 0.04)
140,656 528,796[i 1]
Asgarnian ale inventory image Asgarnian ale Asgarnian ale (keg) inventory image Asgarnian ale (keg) 24 248 Strength +2 Hitpoints 1 Attack 2–6
2 + floor(CurrentLevel * 0.05)
Asgarnian hops inventory image 4 × Asgarnian hops 936 51,044[i 1] Asgarnian ale can be used to build an asgarnian ale (barrel).
Asgarnian ale(m) inventory image Asgarnian ale(m) Asgarnian ale(m) (keg) inventory image Asgarnian ale(m) (keg) Strength +3 Hitpoints 2 Attack 3–7
3 + floor(CurrentLevel * 0.05)
55,288[i 1] 7,566[i 1]
Greenman's ale inventory image Greenman's ale Greenmans ale (keg) inventory image Greenmans ale (keg) 29 281 Herblore +1 Hitpoints 1 Attack Defence Strength 2–5
2 + floor(CurrentLevel * 0.04)
Harralander inventory image 4 × Harralander 5,664 44,598[i 1] Greenman's ale can be used to build a greenman's ale (barrel).
Greenman's ale(m) inventory image Greenman's ale(m) Greenmans ale(m) (keg) inventory image Greenmans ale(m) (keg) Herblore +2 Hitpoints 2 Attack Defence Strength 3–6
3 + floor(CurrentLevel * 0.04)
287,656[i 1] 371,132[i 1] Greenman's ale(m) is required for a Falo the Bard master clue.
Wizard's mind bomb inventory image Wizard's mind bomb Mind bomb (keg) inventory image Mind bomb (keg) 34 314 Magic +2–3
2 + floor(CurrentLevel * 0.02)
Hitpoints 1 Attack Defence Strength 1–5
1 + floor(CurrentLevel * 0.05)
Yanillian hops inventory image 4 × Yanillian hops 968 48,866[i 1] N/A
Mature wmb inventory image Mature wmb Mind bomb(m) (keg) inventory image Mind bomb(m) (keg) Magic +3–4
3 + floor(CurrentLevel * 0.02)
Hitpoints 2 Attack Defence Strength 2–6
2 + floor(CurrentLevel * 0.05)
95,320[i 1] 50,740[i 1]
Dragon bitter inventory image Dragon bitter Dragon bitter (keg) inventory image Dragon bitter (keg) 39 347 Strength +2 Hitpoints 1 Attack 2–6
2 + floor(CurrentLevel * 0.05)
Krandorian hops inventory image 4 × Krandorian hops 3,968 14,800[i 1] Dragon bitter can be used to build a dragon bitter (barrel).
Dragon bitter(m) inventory image Dragon bitter(m) Dragon bitter(m) (keg) inventory image Dragon bitter(m) (keg) Strength +3 Hitpoints 2 Attack 2–6
2 + floor(CurrentLevel * 0.05)
4,016[i 1] 35,418[i 1]
Moonlight mead inventory image Moonlight mead Moonlight mead (keg) inventory image Moonlight mead (keg) 44 380 N/A Hitpoints 4 N/A Mushroom inventory image 4 × Mushroom 1,048[i 1] 154,538 A keg of mature hoonlight mead heals a total of 24 Hitpoints, one of the densest healing foods.
Moonlight mead(m) inventory image Moonlight mead(m) Moonlight mead(m) (keg) inventory image Moonlight mead(m) (keg) Hitpoints 6 36,280[i 1] 324,534[i 1]
Axeman's folly inventory image Axeman's folly Axeman's folly (keg) inventory image Axeman's folly (keg) 49 413 Woodcutting +1 Hitpoints 1 Attack Strength 2–3
2 + floor(CurrentLevel * 0.02)
Oak roots inventory image 1 × Oak roots 15,624 38,594[i 1] N/A
Axeman's folly(m) inventory image Axeman's folly(m) Axeman's folly(m) (keg) inventory image Axeman's folly(m) (keg) Woodcutting +2 Hitpoints 2 Attack Strength 3–4
3 + floor(CurrentLevel * 0.02)
445,496 419,464[i 1]
Chef's delight inventory image Chef's delight Chef's delight (keg) inventory image Chef's delight (keg) 54 446 Cooking +1–5
1 + floor(CurrentLevel * 0.05)
Hitpoints 1 Attack Strength 3–6
2 + floor(CurrentLevel * 0.05)
Chocolate dust inventory image 4 × Chocolate dust 5,376 31,886 Regular variant can be used to build an ale barrel.
Chef's delight(m) inventory image Chef's delight(m) Chef's delight(m) (keg) inventory image Chef's delight(m) (keg) Cooking +2–6
2 + floor(CurrentLevel * 0.05)
Hitpoints 2 Attack Strength 4–7
3 + floor(CurrentLevel * 0.05)
488,288 386,026[i 1]
Slayer's respite inventory image Slayer's respite Slayer's respite (keg) inventory image Slayer's respite (keg) 59 479 Slayer +2 Hitpoints 1 Attack Strength 2–3
2 + floor(CurrentLevel * 0.02)
Wildblood hops inventory image 4 × Wildblood hops 336 37,564[i 1] Two of very few Slayer boosts.
Slayer's respite(m) inventory image Slayer's respite(m) Slayer's respite(m) (keg) inventory image Slayer's respite(m) (keg) Slayer +4 Hitpoints 2 Attack Strength 3–4
3 + floor(CurrentLevel * 0.02)
407,848 445,152[i 1]
  1. ^ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 These are infrequently traded, prices may be extremely inaccurate.

References[edit | edit source]

  1. ^ Testing has shown it is not 64% as Mod Ash was previously cited and likely closer to 36%. Please comment on Talk:Brewing with questions, comments, or if you want to contribute data.
  2. ^ Jagex. Mod Ash's Twitter account. 30 March 2018. (Archived from the original on 14 August 2020.) Mod Ash: "Yes, for any patch that used the farming timer - which I think is every patch except My Arm's one where he grows the goutweed during the quest since that becomes grown only when you kill the bird. It affects brewing too."
  3. ^ The Old School Team. "Farming Timer Rework & Skilling QoL". 15 February 2018. (Archived from the original.) Old School RuneScape News. A growth tick is similar to clocks that tick every 5, 10, 20, 40 minutes and so on. This is expanded upon in Farming Mechanics
  4. ^ Jagex. Mod Ash's Twitter account. 30 March 2019. (Archived from the original on 28 May 2020.) Mod Ash: "It persists through logins, and does not re-randomise."
  5. ^ Testing has shown it is not 64% as Mod Ash was previously cited and likely closer to 36%. Please comment on Talk:Brewing with questions, comments, or if you want to contribute data.