Brimhaven Agility Arena

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Items kept on death.png
This is a dangerous minigame.
Only bring items you can adequately defend or items you are willing to lose.

The Brimhaven Agility Arena is an Agility-training minigame. It can be found in the east of Brimhaven, run by Cap'n Izzy No-Beard, who will charge 200 coins for access.

The official Brimhaven Agility Arena world is 314.

Objective[edit | edit source]

The object of the minigame is to tag pillars located in the arena in order to get agility arena tickets. The arena is made of twenty-five platforms arranged in a 5x5 square, each with a single pillar except for northeastern platform, which has the exit. Between each pair of adjacent platforms is an obstacle which must be passed, usually using the Agility skill. If the player fails to pass the obstacle, they will take damage.

Getting There[edit | edit source]

Getting to the Arena essentially involves getting to Brimhaven and walking to the hut south of the Spirit Tree Patch.

How to Play[edit | edit source]

One pillar of the twenty-four is the "active" pillar. The active pillar changes every 60 seconds. When this pillar is tagged, the player becomes "active". Every subsequent pillar they tag will result in the player getting one ticket. Completing the elite Karamja diary grants a 10% chance at getting two tickets at once.

If the player does not reach the next active pillar within 60 seconds, they will turn "inactive" and must hit the next active pillar again to become "active".

What to take[edit | edit source]

When going to the Agility Arena, there are some items which should be taken:

  • 200 coins to pay Cap'n Izzy No-Beard
  • Food - The player should take food which heals less than 20 Hitpoints per bite; if the player has over 20 Hitpoints when they take damage, they will take more damage than if they had under 20 Hitpoints. The ideal food would be something which heals high, but in multiple bites.
  • Karamja gloves 2/3 for the 10% experience bonus, or Karamja gloves 4 for additional chance to gain double tickets
  • Agility potions or summer pies - For restoring Agility levels lost when failing the dart obstacle
  • Graceful or other weight-reducing items
  • (Optional) Something stackable to do between waiting for tickets to move, such as arrow shafts and feathers, or stuff to high alch

Obstacles[edit | edit source]

A map of the Brimhaven Agility Arena and its obstacles.

The obstacles in between each platform can be seen below. If a player has level 99 in Agility, they will never fail the obstacles.

No requirement[edit | edit source]

Low wall[edit | edit source]

  • Chance of failure: Practically zero
  • Speed: Fast
  • Recovery speed: Fast
  • Experience: 8

Rope swing[edit | edit source]

  • Chance of failure: Medium-high
  • Speed: Fast
  • Recovery speed: Slow
  • Experience: 20

Log balance[edit | edit source]

  • Chance of failure: Low
  • Speed: Slow
  • Recovery speed: Slow
  • Experience: 12

Ledge[edit | edit source]

  • Chance of failure: Medium
  • Speed: Slow
  • Recovery speed: Slow
  • Experience: 16

Plank balance[edit | edit source]

  • Chance of failure: Player-determined. There is 100% success rate on the correct plank, which changes every minute; the "bad" planks have chunks of wood missing from the sides. Players with 99 Agility (boosts work) can walk on any plank without consequence.[1]
  • Speed: Slow
  • Recovery speed: Slow
  • Experience: 6

Pillars[edit | edit source]

  • Chance of failure: very low
  • Speed: Slow
  • Recovery speed: Fast
  • Experience: 18

Monkey bars[edit | edit source]

  • Chance of failure: Medium
  • Speed: Slow
  • Recovery speed: Slow
  • Experience: 14

Rope balance[edit | edit source]

  • Chance of failure: Medium
  • Speed: Slow
  • Recovery speed: Slow
  • Experience: 10

Sawblade[edit | edit source]

  • Chance of failure: Player-determined. Run past the sawblade while it is lowered.
  • Speed: Fast
  • Recovery speed: Fast
  • Experience: None

Level 20 obstacles[edit | edit source]

Spiked floor[edit | edit source]

  • Chance of failure: Medium
  • Speed: Fast
  • Recovery speed: Fast
  • Experience: 24

Pressure pads[edit | edit source]

  • Chance of failure: Medium-high
  • Speed: Fast
  • Recovery speed: Fast
  • Experience: 26

Hand-holds[edit | edit source]

  • Chance of failure: Extremely high
  • Speed: Slow
  • Recovery speed: Slow
  • Experience: 22

Level 40 obstacles[edit | edit source]

Spinning blades[edit | edit source]

  • Chance of failure: High
  • Speed: Fast
  • Recovery speed: Fast
  • Experience: 28

Darts[edit | edit source]

  • Chance of failure: High. Failure will result in temporarily losing 2 Agility levels.
  • Speed: Slow
  • Recovery speed: Fast
  • Experience: 30

Tips[edit | edit source]

  • At lower levels the Agility gain from cashing in fewer tickets may outweigh the value of saving for the better "exchange rate" (and cost of re-entering the arena).
  • After tagging a pillar, players should go back to the centre platform. They can get to any platform fairly quickly from the centre platform.
  • Players should try to memorize the general layout of the arena so that they can tell which route would be the best to use to reach their target. Avoiding dart traps should be a priority if no means of stat recovery are brought.
  • The nearest bank is located in Mor Ul Rek. Players may wish to bank their tickets every so often in case they die; as tickets are untradeable, no-one else can salvage them for you. Players may also bring some coins with them and take a cart ride from Hajedy ranging from 10 to 200gp per ride to Shilo Village for faster banking.
  • Two or three Agility potions may help to recover lowered Agility levels from the poison darts.
  • For every Agility level players have above 40, they will receive an additional 5 experience per ticket. This +5 experience bonus is applied after the 10% experience bonus from the Karamja Diary medium task rewards.

Rewards[edit | edit source]

The reward store interface.

For each pillar successfully tagged while active, the player will be awarded with a ticket. Players who have completed the Elite tasks in the Karamja Diary will have a 10% chance to receive two tickets upon tagging a pillar. These can be traded in with Pirate Jackie the Fruit for the following rewards:

Experience[edit | edit source]

Reward Ticket Cost Base experience
per ticket?
Experience with
Karamja gloves 2 or higher
Agility 240 Agility experience Agility arena ticket.png1 240 xp/ticket 264 xp/ticket
Agility 2,480 Agility experience Agility arena ticket.png10 248 xp/ticket 272.8 xp/ticket
Agility 6,500 Agility experience Agility arena ticket.png25 260 xp/ticket 286 xp/ticket
Agility 28,000 Agility experience Agility arena ticket.png100 280 xp/ticket 308 xp/ticket
Agility 320,000 Agility experience Agility arena ticket.png1,000 320 xp/ticket 352 xp/ticket
Note: The experience reward from the tickets is increased by 5 per ticket for each Agility level above 40.

Items[edit | edit source]

in stock
sold at
Coins.png/Agility arena ticket.png
Toadflax.pngToadflaxAgility arena ticket.png 3Coins 1000.png 1,677559
Snapdragon.pngSnapdragonAgility arena ticket.png 10Coins 1000.png 7,906791
Graceful top (Agility Arena).pngGraceful outfit recolourAgility arena ticket.png 250Not soldN/A
Pirate's hook.pngPirate's hookAgility arena ticket.png 800Coins 10000.png 4,858,0396,073

Changes[edit | edit source]

Date Changes
12 December 2013
Tightropes now have bigger clickzones.

Trivia[edit | edit source]

  • When players dodge the darts in the darts obstacle, a cut scene appears in which the character dodges the darts in slow motion, a reference to the science fiction film The Matrix.
  • The examine text on the monkey bars says "Now, I'm the king of the swingers, oh, the jungle VIP," This is a reference to the classic Disney film The Jungle Book.
  • The examine text for one set of pillars reads: "It's a small step for a player, a giant leap for player kind," a reference to Neil Armstrong's words as the first man on the moon. Armstrong had said,"That's one small step for [a] man, one giant leap for mankind."

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 16 October 2018. Mod Ash: "Didn't know that, actually. But it turns out to be 99. Stat-boosts are accepted."