|Released||2 February 2017 (Update)|
|Worn options||Chaos Temple, Bandit Camp, Lava Maze|
|Examine||Useful teleports around the wilderness.|
|High alch||750 coins|
|Low alch||500 coins|
|No data to display|
When rubbed, the amulet can teleport the player to various locations in the Wilderness; players will be given a warning before teleporting. After all five charges are used, the amulet will disintegrate.
Creation[edit | edit source]
|Members||Ticks||1 (0.6s) [r 1]|
- Manual casting is 3 ticks, auto-casting is 7 ticks
Teleportation options[edit | edit source]
Price per teleport[edit | edit source]
Because the high alchemy value is the same regardless of the number of charges, some of the cost of usage can be reclaimed by alching when one charge remains.
|Item||Amulet Cost||Cost Per Teleport||Cost if Alching[n 1]|
- Assuming a staff of fire or variant is used.
Changes[edit | edit source]
|31 August 2017
Partially charged versions of the item could now be turned into bank placeholders.
|16 February 2017
The item's inventory sprite was rotated, so that unenchanted silver jewellery now has non-standard angles instead.
|9 February 2017
The "Rub" and "Use" options were switched so Use is now first.
Gallery (historical)[edit | edit source]
|2 February 2017 –
16 February 2017
|16 February 2017 –|