|Release date||9 August 2004 (Update)|
|Also called||Burth, Burthy|
|No. of banks||2|
|No. of altars||None|
|Leader||Prince Anlaf, Commander Denulth|
|Teleportation||Games necklace, Minigame Group Finder|
|Location on World Map|
The Principality of Burthorpe is a military principality north-west of Falador and north of Taverley, and is currently the base of the Burthorpe Imperial Guard as well as the residence of Crown Prince Anlaf. Burthorpe is one of the only locations in Asgarnia that isn't controlled by the White Knights. The Imperial Guard keep Burthorpe secure, and they are loyal to the royal line of Asgarnia, especially Crown Prince Anlaf. They are charged with maintaining and defending the citadel which stands between Burthorpe and Trollheim.
Trollheim is immediately north of Burthorpe, and due to that, the town has come under constant attacks, raids and invasions by the Trolls, having led to the Burthorpe - Troll Country War. Death Plateau in particular seems a threat, as many heavily armed trolls have a permanent camp there. The Imperial Guard, with help of adventurers, has been taking measures to reduce this threat. Trolls are often seen invading the town, slaughtering families and soldiers alike. If the trolls were to overrun Burthorpe, Falador will use it as a reason to disband the Imperial Guard and the town would come under control of the White Knights. Commander Denulth considers the White Knights to be taking advantage of King Vallance, who he describes as "old and weak".
Entrances[edit | edit source]
Burthorpe can be accessed from one of the following methods:
- The eastern[?] gate of Taverley, near Doric's hut.
- Through use of a charged Games necklace to Burthorpe Games Room.
- Additionally, players may use the free minigame teleport located in their minigame list every twenty minutes.
- From the northeastern area of Death Plateau.
Notable features[edit | edit source]
- Burthorpe is a bleak village home to several soldiers. Recruits wearing black leather armour and claws stand in ranks, performing drill exercises.
- Inside of Burthorpe Castle is the Burthorpe Games Rooms, Prince Anlaf's private game hall.
- The Warriors' Guild houses a wide variety of Melee based minigames. It can be accessed by obtaining either a combined level 130 of Attack and Strength, or 99 Attack or Strength respectively.
- The Heroes' Guild is due south of Burthorpe. It is the start point for the Heroes' Quest.
- The Toad and Chicken Inn is a small tavern located south of the training grounds. Asgarnian ales and Beer glasses spawn inside. Located behind the bar is a trapdoor that can be opened, leading to the Rogues' Den:
- The Rogues' Den minigame (requiring 50 Agility and 50 Thieving).
- A bonfire with a flame does not go out, with the banker Emerald Benedict very close by. This is a popular place to train Cooking.
- Grace's Graceful Clothing is a clothing store owned by Grace. It is the only store that sells graceful clothing (reduces weight when worn), which is bought with marks of grace.
- Bernald, outside The Toad and Chicken inn is involved in the Garden of Tranquillity quest.
- The respawn point for Bob the Jagex Cat is located in Burthorpe.
- Turael, the lowest ranking slayer master, can be found in the house with the yellow skull icon. He gives the easiest Slayer assignments, and has the usual slayer items for sale.
Quests[edit | edit source]
The following quests may be started in Burthorpe:
- Heroes' Quest by speaking to Achetties at the entrance of the Heroes' Guild, found south of Burthorpe.
- Death Plateau and the Troll Stronghold quests by speaking to Denulth, in his tent south of the castle.
- A Tail of Two Cats by speaking to Unferth, in his house due east of the castle.
Trivia[edit | edit source]
Speaking to any member of the Imperial Guard except for major NPCs, (essentially any attackable Soldier), results in "jargon", which is actually a statement in the Latin language. A few of these statements and their English translations are given below:
- "Te audire non possume. Musa sapientum fixa est in aure" - "I can't hear you. I have a banana stuck in my ear."
- "Noli me covare, ego te vocabo" - "I don't want you to call me, I'll call you."
- "Quantum materiae materietur marmota monax si marmota monax materiam possit materiari?" - "How much wood could a woodchuck chuck if a woodchuck could chuck wood?"
- "Fac ut gaudeam" - "Make me happy."
A more extensive list of these Latin statements and their English translations can be found on the NPC page for the attackable soldiers.