Callisto/Strategies

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Callisto is a level 470 bear that can be found south of the Demonic Ruins. He is killed for the valuable tyrannical ring and Callisto cub, though he can also drop the dragon 2h sword and dragon pickaxe.

Warning: Like all Wilderness bosses, Callisto resides in a multi-way area and in moderately high-level Wilderness. You may be attacked at any time during the kill. Do not bring any items that you are not willing to lose.

Suggested skills[edit | edit source]

  • Combat 90 (95+ Recommended)
  • Hitpoints 60 (90+ Recommended)
  • Strength 70 (90+ Recommended)
  • Attack 70 (90+ Recommended)
  • Defence 70 (90+ Recommended)
  • Prayer 44 (70+ Recommended)
  • Ranged 75 (90+ Recommended)

Setups[edit | edit source]

Considering Callisto's unusually high defences, weapons that can bypass them are commonly used, that includes Verac the Defiled's equipment, ranging with Diamond bolts (e), specing/tagging Callisto with Magic longbow/Magic comp bow or hitting it with Chinchompas targeted on nearby spiders. Spells such as Vulnerability are sometimes also used to lower its defence. A charged Viggora's chainmace has a powerful bonus against wilderness monsters and can provide fastest melee kills, but it carries higher risk than other setups. Players (especially Ironmen) who do not wish to use ranged and do not have access to the above weapons or are unwilling to 4-item may attempt to use any weapon with high slash bonus such as Abyssal whip or Crystal halberd, but that leads to noticeably slower kills. The luring method would be the same as the other melee methods.

Viggora's chainmace becomes the best weapon to use against Callisto when using other equipment with high enough offensive bonuses. When using the chainmace, it's best to set its attack style to Spike to inflict the most damage. However, this setup requires potentially risking certain untradeable items, such as rune or dragon defender. If you are in a certain death situation, drop the untradeable items (such as berserker ring (i), dragon defender) on the ground and pick them up within the next 3 minutes. Players who are confident in not losing their untradeable items can optionally bring upgrades for extra damage output, such as infernal/fire cape, avernic defender, ferocious gloves and neitiznot faceguard. When using this setup, it is recommended to only use the south-eastern safespot where the player is attacking the boss in a single-way combat. However, luring Callisto to the safespot requires the player to traverse through multi-way areas.

Equipment[edit | edit source]

Recommended equipment for Melee (Viggora's)
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (only on task)Neitiznot faceguard.pngNeitiznot faceguard [1]Helm of neitiznot.pngHelm of neitiznotN/A
NeckAmulet of torture.pngAmulet of tortureAmulet of glory.pngAmulet of gloryN/AN/A
BackInfernal cape.pngInfernal cape [1]Fire cape.pngFire cape [1]Ardougne cloak 4.pngArdougne cloak 4 or 3Mythical cape.pngMythical cape
BodyProselyte hauberk.pngProselyte hauberkN/AN/AN/A
LegsProselyte cuisse.pngProselyte cuisse / Proselyte tasset.pngProselyte tassetN/AN/AN/A
WeaponViggora's chainmace.pngViggora's chainmaceN/AN/AN/A
ShieldAvernic defender.pngAvernic defender [1]Dragon defender.pngDragon defenderRune defender.pngRune defender [2]N/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2Amethyst arrow 5.pngAmethyst arrows (if speccing or tagging with magic comp bow)N/A
GlovesFerocious gloves.pngFerocious gloves [1]Barrows gloves.pngBarrows glovesN/AN/A
BootsDragon boots.pngDragon bootsRune boots.pngRune bootsClimbing boots.pngClimbing bootsN/A
RingBerserker ring (i).pngBerserker ring (i)Ring of recoil.pngRing of recoilRing of wealth (i).pngRing of wealth (i)N/A
Special attackDragon claws.pngDragon claws [1]Magic comp bow.pngMagic comp bowN/AN/A
  1. 1.0 1.1 1.2 1.3 1.4 1.5 Optional upgrade. Only bring this item if you are very confident in your ability to quickly drop untradeable items in case of certain death situation.
  2. Rune defender is significantly faster to get back than the dragon defender.

Inventory[edit | edit source]

Divine super combat potion(4).pngDivine super combat potion(4).pngAnti-venom+(4).pngStamina potion(4).png
Saradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).png
Saradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngAnglerfish.png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngAnglerfish.png
Dinh's bulwark.pngBlack d'hide body.pngRoyal seed pod.pngWilderness sword 4.png
Looting bag.pngBlack d'hide chaps.pngTeleport to house (tablet).pngRune pouch.png

Verac the Defiled's equipment is commonly used to kill Callisto as it can ignore Callisto's high defences, allowing for relatively fast kills. Verac's setup is also cheaper and possesses significantly less risk than using Viggora's chainmace. When using the Verac's flail, it's best to set its attack style to Spike to inflict the most damage. Kills are typically faster compared to Venenatis as Callisto's Defence is lower than hers. One should still be careful of PK'ers though and always be prepared to pray Protect Item or click the logout button.

Equipment[edit | edit source]

Recommended equipment for Melee (Verac's)
SlotItem (most effective → least effective)
HeadVerac's helm.pngVerac's helmN/AN/AN/A
NeckAmulet of torture.pngAmulet of tortureAmulet of glory.pngAmulet of gloryN/AN/A
BackArdougne cloak 4.pngArdougne cloakMythical cape.pngMythical capeN/AN/A
BodyVerac's brassard.pngVerac's brassardN/AN/AN/A
LegsVerac's plateskirt.pngVerac's plateskirtN/AN/AN/A
WeaponVerac's flail.pngVerac's flailN/AN/AN/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2Amethyst arrow 5.pngArrows (if speccing or tagging with Magic longbow)N/A
GlovesBarrows gloves.pngBarrows glovesRune gloves.pngRune glovesCombat bracelet.pngCombat braceletN/A
BootsDragon boots.pngDragon bootsRune boots.pngRune bootsClimbing boots.pngClimbing bootsN/A
RingBerserker ring (i).pngBerserker ring (i)Explorer's ring 4.pngExplorer's ring 4Ring of recoil.pngRing of recoilRing of wealth (i).pngRing of wealth (i)
Special attackDragon claws.pngDragon clawsMagic comp bow.pngMagic comp bowN/AN/A

Inventory[edit | edit source]

Magic comp bow.pngDivine super combat potion(4).pngAnti-venom+(4).pngStamina potion(4).png
Saradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).png
Saradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngAnglerfish.png
Super restore(4).pngSuper restore(4).pngSuper restore(4).pngAnglerfish.png
Dinh's bulwark.pngBlack d'hide body.pngRoyal seed pod.pngWilderness sword 4.png
Looting bag.pngBlack d'hide chaps.pngTeleport to house (tablet).pngRune pouch.png

While Callisto does have high Defence, a good ranged setup could suffice. This setup utilises magical defence for PK'ers while focusing on the best ranged bonuses possible to kill Callisto. This does require use of the safespot though.

Equipment[edit | edit source]

Recommended equipment for Ranged
SlotItem (most effective → least effective)
HeadSlayer helmet (i).pngSlayer helmet (i) (only on task)Archer helm.pngArcher helmSnakeskin bandana.pngSnakeskin bandanaN/AN/A
NeckNecklace of anguish.pngNecklace of anguishAmulet of fury.pngAmulet of furyAmulet of glory.pngAmulet of gloryAmulet of power.pngAmulet of powerN/A
BackAva's assembler.pngAva's assemblerAva's accumulator.pngAva's accumulatorRanging cape.pngRanging capeAva's attractor.pngAva's attractorN/A
BodyBlack d'hide body.pngBlack d'hide bodyRed d'hide body.pngRed d'hide bodyN/AN/AN/A
LegsBlack d'hide chaps.pngBlack d'hide chapsRed d'hide chaps.pngRed d'hide chapsN/AN/AN/A
WeaponCraw's bow.pngCraw's bowArmadyl crossbow.pngArmadyl crossbowDragon crossbow.pngDragon crossbowRune crossbow.pngRune crossbowN/A
ShieldNone if using Craw's bowBook of law.pngBook of law (using crossbow)Unholy book.pngUnholy book (using crossbow)Book of balance.pngBook of balance (using crossbow)N/A
Ammo/SpellRada's blessing 4.pngRada's blessing 4 (if using Craw's bow)God blessing.gifGod blessing / Rada's blessing 3.pngRada's blessing 3/2 (if using Craw's bow)Diamond dragon bolts (e) 5.pngDiamond dragon bolts (e) (if using crossbow)Diamond bolts 5.pngDiamond bolts (e) (if using crossbow)Broad bolts 5.pngBroad bolts / Adamant bolts 5.pngAdamant bolts (if using crossbow)
GlovesBarrows gloves.pngBarrows glovesBlack d'hide vambraces.pngBlack d'hide vambracesRed d'hide vambraces.pngRed d'hide vambracesN/AN/A
BootsBlessed boots.gifBlessed bootsSnakeskin boots.pngSnakeskin bootsN/AN/AN/A
RingExplorer's ring 4.pngExplorer's ringRing of recoil.pngRing of recoilRing of wealth (i).pngRing of wealth (i)N/AN/A

Inventory[edit | edit source]

Royal seed pod.pngPrayer potion(4).pngDivine ranging potion(4).pngAntidote++(4).png
Ruby dragon bolts 5.pngPrayer potion(4).pngPrayer potion(4).pngStamina potion(4).png
Shark.pngCooked karambwan.pngShark.pngCooked karambwan.png
Shark.pngCooked karambwan.pngShark.pngCooked karambwan.png
Shark.pngCooked karambwan.pngSaradomin brew(4).pngSaradomin brew(4).png
Shark.pngCooked karambwan.pngSaradomin brew(4).pngSuper restore(4).png
Shark.pngCooked karambwan.pngPhoenix necklace.pngWilderness sword 4.png

Another method of killing Callisto relatively fast is to use chinchompas. Chinchompas deal damage based on the primary target being hit; if you hit against your primary target, you will hit on all other targets in the chinchompa's area of effect. Callisto can be lured to a safespot in the middle of the spider pit south of his spawn, and with correct positioning, players can chin poison spiders to deal consistent damage on Callisto as they have much lower Defence. Up to 500-600 chinchompas can be brought per trip depending on the player's stats and equipment. While this setup offers relatively fast kills (up to 22-24 kills per hour), it is expensive and risky due to the high cost of using chinchompas. The spider pit is fully in multi-combat area and players cannot log out easily from player killers because they will likely have spiders attacking them. Because of these reasons, this setup is mainly recommended for Ironmen who do not have a Viggora's chainmace or the Verac the Defiled's equipment. Warning: As always when using chinchompas in the wilderness, it is possible to get skull tricked when attempting this method and a PKer logs onto one of your targeted tiles. Do not bring any gear you are not willing to lose.

Equipment[edit | edit source]

Recommended equipment for Ranged
SlotItem (most effective → least effective)
HeadHelm of neitiznot.pngHelm of neitiznotN/AN/AN/A
NeckNecklace of anguish.pngNecklace of anguishAmulet of glory.pngAmulet of gloryUnholy symbol.pngUnholy symbolN/A
BackAva's assembler.pngAva's assemblerHitpoints cape.pngHitpoints capeArdougne cloak 4.pngArdougne cloakAva's accumulator.pngAva's accumulator
BodyArmadyl d'hide body.pngBlessed bodyBlack d'hide body.pngBlack d'hide bodyN/AN/A
LegsArmadyl chaps.pngBlessed chapsBlack d'hide chaps.pngBlack d'hide chapsN/AN/A
WeaponBlack chinchompa.pngBlack chinchompaRed chinchompa.pngRed chinchompaChinchompa.pngChinchompaN/A
ShieldBook of law.pngBook of lawUnholy book.pngUnholy bookBook of balance.pngBook of balanceN/A
Ammo/SpellAmethyst arrow 5.pngAmethyst arrowsRune arrow 5.pngRune arrowsN/AN/A
GlovesBarrows gloves.pngBarrows glovesArmadyl bracers.pngBlessed vambracesBlack d'hide vambraces.pngBlack d'hide vambracesN/A
BootsSnakeskin boots.pngSnakeskin bootsN/AN/AN/A
RingRing of suffering (i).pngRing of suffering (i)Ring of wealth (i).pngRing of wealth (i)Explorer's ring 4.pngExplorer's ringN/A
Special attackMagic comp bow.pngMagic comp bowMagic longbow.pngMagic longbowN/AN/A

Inventory[edit | edit source]

Magic comp bow.pngDinh's bulwark.pngRoyal seed pod.pngLooting bag.png
Wilderness sword 4.pngDivine ranging potion(4).pngDivine ranging potion(4).pngStamina potion(4).png
Saradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).pngAnti-venom+(4).png
Saradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).pngSaradomin brew(4).png
Super restore(4).pngSuper restore(4).pngManta ray.pngManta ray.png
Super restore(4).pngSuper restore(4).pngManta ray.pngManta ray.png
Super restore(4).pngSuper restore(4).pngManta ray.pngTeleport to house (tablet).png

How to get there[edit | edit source]

Callisto's location.png

Attacks[edit | edit source]

A group of players fighting Callisto.
  • Melee: Callisto lunges his claw at his target for heavy melee damage.
  • Shockwave: Callisto unleashes a shockwave against his target. When this happens, a game message will appear saying that he has used the ability against you, just like Vet'ion's earthquake and Venenatis' web attack. This attack has no cooldown and can hit up to 60 in one attack. Callisto will use this ability much more often the further you are from him. The projectile of this attack is similar to Wind Wave.
  • Knockback: A small white projectile flies from the player straight to Callisto. When this happens, you will be knocked back several spaces from your current location, and a game message will appear stating "Callisto's roar knocks you backwards.", dealing 3 damage.
  • Heal: A blast will appear under Callisto. Even though the game states that Callisto will prepare to heal himself based on the damage dealt to him, he actually heals himself during this time for a small amount.

Strategy[edit | edit source]

For soloing, it is strongly recommended to use the southern singles safespot (see below) as otherwise Callisto will deal heavy damage consistently throughout the fight. When timed correctly, the player will take 0 damage from the lure, and the player can then attack Callisto safely in single-way combat area. However, luring Callisto to the safespot requires the player to traverse through multi-way areas.

If you plan to fight Callisto at his habitat in a larger team, it is advised to spread out so Callisto will constantly turn around, losing game ticks that could have been used to attack targets. In a duo, players will stand opposite of each other, and those in trios or quads can do the same in a duo for the vacant sides. Masses will not matter as Callisto is unlikely to turn as much to face his targets. Try to position him with your back next to a nearby tree; this way, whenever he performs his knockback attack, you will not be sent flying several spaces away from him, as he usually performs another knockback or shockwave if you are not within melee distance. Be careful as the area is very open and is a complete multi-way area, meaning a player can be instantly piled and get a quick death from PK'ers. Because of this, it is also recommended to bring much less risk when fighting there.

Players must use Melee or Ranged to kill Callisto, as he is completely immune to Magic damage. Viggora's chainmace is the best option for Melee, followed by using full Verac the Defiled's equipment. Dragon claws are the best special attack weapon to use for Melee, however bringing them likely means risking an expensive item. For Ranged, it is only recommended to use Craw's bow, as other weapons have considerably lower damage output. Another option is to lure Callisto in a safespot in the middle of the spider pit and chin poison spiders, however this is very expensive and risky.

The best option for tagging Callisto is to cast Vulnerability as it may land and lower his Defence, resulting in a slightly faster kill. Players are strongly recommended to bring a rune pouch (l) to save inventory space for more supplies. Alternatively, magic comp bow or magic longbow special attack can be used instead, as the weapons have long attack range and the special attack is guaranteed to hit.

As Callisto resides in deep Wilderness, it is much harder to escape from player killers than at Vet'ion or Venenatis. It is strongly recommended to bring black d'hide body, chaps and Dinh's bulwark switches, as well as Saradomin brews along with super restores to have higher chances of escaping. Players may also want to bring an anti-venom+ (instead of an antidote++) in case a player killer is using a toxic staff of the dead.

Safespotting[edit | edit source]

North[edit | edit source]

Steps to take to lure Callisto successfully at the northern safespot.

Attack Callisto, then run all the way east, behind the easternmost tree. Once Callisto follows and gets stuck behind the other tree, run all the way north past the strip of lava and a lesser demon (you are usually attacked by Callisto at this point). Look for a group of tiles north-east with markings that make up an X shape, stand on the southernmost one. This is near a group of rocks. As soon as you see Callisto approach, try to attack him (being too slow may cause him to attack the player), and he will move a little then become stuck. As long as the player stays on his east or north-east side, the safespot has been set. Note that unlike the south safespot, the north one is in deeper Wilderness and is entirely multi-combat.

South[edit | edit source]

Steps to take to lure Callisto successfully at the southern safespot.
A player setting up the southern safespot.

Lure Callisto east to the nearby lesser demon, before running south to the eastern edge of the poison spiders. Callisto should follow; if he does not, you will need to move around as he will most likely have been stuck on a tree or a rock pile. Try using the tree stumps south of the easternmost tree to get him unstuck (i.e. stumps nearest to the poison spiders). Continue running south until you spot hydra-like remains (this pile is at level 38 Wilderness); stand two north of it until Callisto gets close. When he does get close, move south immediately; if done right, Callisto will follow you, before losing aggression and walk south-east and immediately get stuck (he will be able to get out if another player aggro's him or the attacker goes too far). The player can then attack Callisto safely from the east, and as the area is single-way combat. However, luring Callisto to the safespot requires the player to traverse through multi-way areas.