|Released||27 August 2015 (Update)|
|Inhabitants||Key Master, Summoned Souls, Cerberus|
|Music||That Sullen Hall, Maws, Jaws & Claws|
Cerberus' Lair is a dungeon that borders between the River of Souls and the rest of Gielinor. It is inhabited by Cerberus, a three-headed hellhound, who guards the River of Souls, preventing the living from entering, and the dead from escaping. The lair is also inhabited by the Key Master, who is tasked with preventing Cerberus from escaping the iron gates that hold it.
The lair may be accessed via a cave entrance in the north-eastern section of the hellhound area within the Taverley Dungeon. This leads to the Key Master, who guards three iron gates that lead to Cerberus. He will only allow players who are assigned hellhounds or Cerberus as a slayer task to fight it.
Gallery[edit | edit source]
Work in progress environment work of the lair by Mod Alfred:
Changes[edit | edit source]
| 10 March 2016
The requirement to be on the necessary Slayer task to enter Cerberus' lair has been removed.
|18 February 2016
Random events will no longer trigger when in the Cerberus chambers.
Trivia[edit | edit source]
- All non-overworld areas in Old School RuneScape are actually located above the Wilderness in a hidden section of the world map. However, as revealed on the Music map, Cerberus' Lair is the only underground location in the game that is below the world map rather than above it.