Champions' Challenge

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The Champion's Challenge is a Distraction and Diversion found in the basement of the Champions' Guild. While fighting various creatures of Gielinor, a player may be challenged to a duel by the champion of certain races, which are offered by means of a champion's scroll, which is received as an extremely rare drop (1/5,000 chance). These duels take place with certain rules, from limiting the player's armour to disallowing some items. In order to be eligible to receive a champion's scroll, a player must be on a members server and have 32 quest points.

When a player slays a monster and receives a champion's scroll drop, a unique message will appear in the chatbox stating "A Champion's scroll falls to the ground as you slay your opponent." This message is not filtered by the game tab and will always be displayed.

Players cannot teleport out of the Champions' Guild basement. Attempting to do so will prompt Larxus to say "There's a ladder for a reason". If players need to escape the fight at any time, they must exit through the portcullis. Crossing through the portcullis does not end the fight or reset the Champion's hitpoints; rather, it ends once the ladder behind it is climbed up. This will not cause the Champion's scroll to be lost, it only disappears once players defeat the Champion.

It is possible to drop the Champion's scroll before defeating the Champion, and picking it up after the fight to keep it. However, if players attempt to use the scroll on Larxus after defeating the Champion, he will take your scroll away and tell you "You've already defeated this Champion. The challenge is void."

Defeating the champion will grant the player with equal amounts of Hitpoints and Slayer experience, as well as the possibility of bigger fights in the future.

There are eleven champions that may challenge the player, and each one lays down certain rules for the fight. It is possible to use a Dwarf multicannon in the arena, it will even deal damage to Champions who are immune to range attacks from the player. The cannon is not usable in any fight where range is restricted in the fight.

The Champions of Champions are those who are seated in the arena. There is a Champion for each of the races of Humans, Dwarves, TzHaar, Werewolves, Elves, and Gnomes, but only the Human champion, Leon D'Cour, may be challenged at the time.

Champion Level Rules Xp to both Hitpoints and Slayer Scroll Scroll dropper
Imp Champion 14 No special attacks 160 Imp champion scroll.png Imp
Goblin Champion 24 Only Magic attacks 128 Goblin champion scroll.png Goblin
Skeleton Champion 40 Only Ranged attacks 232 Skeleton champion scroll.png Skeleton, skeleton monkey
Zombies Champion 51 No Magic attacks 240 Zombie champion scroll.png Zombie
Giant Champion 56 Only melee attacks 280 Giant champion scroll.png Hill Giant, Fire giant, Moss giant, Ice giant
Hobgoblin Champion 56 No melee attacks 232 Hobgoblin champion scroll.png Hobgoblin
Ghoul Champion 85 No armour or inventory; only weapons 400 Ghoul champion scroll.png Ghoul
Earth Warrior Champion 102 No prayer allowed 432 Earth warrior champion scroll.png Earth warrior
Jogre Champion 107 No Ranged attacks 480 Jogre champion scroll.png Jogre
Lesser Demon Champion 162 No armour or weapons; only inventory 592 Lesser demon champion scroll.png Lesser demon
Leon D'Cour 141 No inventory 492 Leon's champion scroll.png Unobtainable

Rewards[edit | edit source]

Champion's cape detail.png
Audio options icon.png
Beating a champion

In addition to the Hitpoints and Slayer experience gained when defeating a champion, defeating them grants a banner hung on the northern wall of the basement. Players can also claim a Champion's lamp after defeating a champion, which awards ten times the experience that is given immediately after a champion's defeat.

Once players defeat all 11 champions, they can speak to Larxus to receive Leon d'Cour's champion's cape. The cape is purely cosmetic, and has no stats.

Gallery[edit | edit source]

Banners[edit | edit source]

Fights[edit | edit source]