|Released||20 February 2006 (Update)|
|Examine||pUre A cHaOs of crEatuRe!|
|Attack style||Magic, Ranged, Melee (long-ranged)|
The Chaos Elemental is a dark cloud with six tentacles that dwells in the members-only section of the Wilderness, just west of the Rogues' Castle. This area is moderately easy to access from the deep Wilderness teleport lever in Ardougne or Edgeville. A Wilderness Obelisk can randomly teleport players south-east of the Rogues' Castle.
The Chaos Elemental is sometimes sought after for its Dragon 2h sword, Dragon pickaxe, and Pet chaos elemental drops. In addition, it is immune to venom—any items that are able to inflict venom will inflict regular poison instead.
WARNING: As this boss is located deep within the Wilderness, and wanders around in a multi-combat zone, beware of player-killers! Do not bring items you are not willing to lose.
The Chaos Elemental respawns after 2 minutes and 30 seconds.
Attacks[edit | edit source]
The Chaos Elemental's primary attack, a projectile attack, is a series of different colours fired at the target. This attack can deal either Magic, Ranged, or Melee damage — it is impossible to distinguish what damage is dealt. The projectiles hit into the 20s, but it is still suggested that players utilise Protect from Magic to reduce the chance of being hit, as the projectile deals magic damage most frequently.
It also has two special attacks. The first one teleports players a short space or several spaces away from it. The second attack unequips items that players are wielding, forcing them to take time to re-equip their armour and weapons before continuing the battle. Its attacks will continue to follow the player until impact and can travel through walls.
However, if a player was to bring food such as curry to the Chaos Elemental, it will not be able to unequip the players items, because when you eat curry, the bowl will remain in the players inventory, giving the Chaos Elemental no room to remove your items.
This does, however, give the Chaos Elemental a chance to use a teleportation or offensive attack in turn, so you could leave just a single empty spot in your inventory for the Chaos Elemental to unequip one of your items instead of every single one and so the Chaos Elemental does not focus on offensive spells.
Drops[edit | edit source]
Weapons and armour[edit | edit source]
|Dragon 2h sword||1||1/128||133,288||132,000|
Runes/Ammunition[edit | edit source]
Herbs[edit | edit source]
|Grimy guam leaf||1–5||Common||13-65||7-35|
|Grimy ranarr weed||1–5||Uncommon||6,035-30,175||18-90|
|Grimy irit leaf||1–5||Uncommon||791-3,955||10-50|
|Grimy dwarf weed||1–5||Rare||514-2,570||14-70|
Secondary drops[edit | edit source]
- These items are dropped with a normal drop — for example: a Dragon dagger is dropped with a Super attack (4).
Other[edit | edit source]
|Strange fruit||10 (noted)||Common||4,310||0|
|Looting bag||1||1/30||Not sold||N/A|
|Larran's key||1||Rare[d 1]||Not sold||54|
|Slayer's enchantment||1||1/30[d 1]||1,159||720|
|Mysterious emblem||1||1/30[d 1]||112,117||30,000|
|Clue scroll (elite)||1||1/200; 1/100[d 2]||Not sold||12|
|Pet chaos elemental||1||1/300||Not sold||N/A|
Rare drop table
In addition to the drops above, this monster also has access to the rare drop table.
|Loop half of key||1||Common||10,797||60|
|Tooth half of key||1||Common||10,686||60|
|Rune 2h sword||1||Uncommon||37,939||38,400|
|Rune sq shield||1||Uncommon||22,606||23,040|
|Silver ore||100 (noted)||Uncommon||7,200||4,500|
|Dragon med helm||1||Rare||59,047||60,000|
|Shield left half||1||Rare||65,557||66,000|
Changes[edit | edit source]
|8 February 2018
(update | poll)
|The Chaos elemental now uses its teleport attack less frequently than before.|
|6 February 2014
(update | poll)
|The Kalphite Queen, King Black Dragon, the Chaos Elemental and the Dagannoth Kings now notify all nearby players of the loot they're dropping.|
References[edit | edit source]
- Jagex. Mod Ash's Twitter account. 14 March 2018. (Archived from the original on 5 June 2019.) Mod Ash: "For nastier bosses (e.g. Callisto) it's 1/30. For other things it scales between 1/320 and 1/80 as the NPC's HP scales from 0 to 300."
- Jagex. Mod Ash's Twitter account. 7 June 2017. (Archived from the original on 25 Mar 2019.) Mod Ash: "It's calculated off the HP: 1 in (155 - (HP/2)) There's none with HP over 300, but it'd disregard values higher than that."
Wilderness bosses and rewards