|Released||20 February 2006 (Update)|
|Examine||pUre A cHaOs of crEatuRe!|
|Attack style||Magic, Ranged, Melee|
|Slayer XP||268.75 xp|
|Not immune to poison|
The Chaos Elemental is a dark cloud with six tentacles that dwells in the members-only section of the Wilderness, just west of the Rogues' Castle. This area is moderately easy to access from the deep Wilderness teleport lever in Ardougne or Edgeville. A Wilderness Obelisk can randomly teleport players south-east of the Rogues' Castle.
The Chaos Elemental is generally killed for its dragon 2h sword and pickaxe drops. It also has a higher drop rate of the pet chaos elemental compared to the Chaos Fanatic. In addition, it is immune to venom—any items that are able to inflict venom will inflict regular poison instead.
Warning: As this boss is located deep within the Wilderness, and wanders around in a multi-combat zone, beware of player-killers! Do not bring items you are not willing to lose.
The Chaos Elemental has a spawn timer of 60 seconds.
Location[edit | edit source]
|West of the Rogues' Castle||305||1||Maplink||Wilderness✓|
Attacks[edit | edit source]
The Chaos Elemental's primary attack, a projectile attack, is a series of different colours fired at the target. This attack can deal either Magic, Ranged, or Melee damage — it is impossible to distinguish what damage is dealt. The projectiles hit into the 20s, but it is still suggested that players utilise Protect from Magic to reduce the chance of being hit, as the projectile deals magic damage most frequently.
It also has two special attacks. The first one teleports players a short space or several spaces away from it. The second attack unequips up to four items that players are wielding, forcing them to take time to re-equip their armour and weapons before continuing the battle. Its attacks will continue to follow the player until impact and can travel through walls. The weapon of the player is always prioritised, so when this attack is successful, the player will always have to re-equip their weapon.
However, if a player was to bring food such as curry to the Chaos Elemental, it will not be able to unequip the players items, because when you eat curry, the bowl will remain in the players inventory, giving the Chaos Elemental no room to remove your items. Another strategy to prevent this attack from being launched is to bring a sack (or basket) of potatoes, cabbages, onions, etc. Whenever you need to eat, simply empty the sack or basket after each bite. With practice this can be done quite quickly without interrupting your attacks.
This does, however, give the Chaos Elemental a chance to use a teleportation or offensive attack in turn, so you could leave just a single empty spot in your inventory for the Chaos Elemental to unequip one of your items instead of up to four. With enough practice this can save some supplies in the long run, since the unequipping attack does not deal any damage and replaces a potentially high-hitting offensive spell.
Drops[edit | edit source]
The following drop rates are provided by Jagex, unless otherwise specified.
The average Chaos Elemental kill is worth 28,254.7.
The average Chaos Elemental kill while on a Konar task is worth 29,827.26.
Minor drops[edit | edit source]
Major drops[edit | edit source]
Major drops are accompanied by a minor drop on each kill.
Pre-roll[edit | edit source]
Weapons and armour[edit | edit source]
|Dragon 2h sword||1||1/128||132,593||132,000|
Runes and ammunition[edit | edit source]
Herbs[edit | edit source]
There is a 4/128 chance of rolling the herb drop table.
|Grimy guam leaf||1–4||1/128||20–80||7–28|
|Grimy ranarr weed||1–4||1/372.4||6,251–25,004||18–72|
|Grimy irit leaf||1–4||1/512||643–2,572||10–40|
|Grimy dwarf weed||1–4||1/1,365.3||493–1,972||14–56|
Other[edit | edit source]
|Strange fruit||10 (noted)||13/128||4,950||0|
Rare and Gem drop table[edit | edit source]
|Nothing||N/A||1/43.41; Never[d 1]||N/A||N/A|
|Loop half of key||1||1/99.75; 1/97.31[d 2]||10,398||60|
|Tooth half of key||1||1/99.75; 1/97.31[d 2]||10,604||60|
|Uncut sapphire||1||1/120.47; 1/61.18[d 2]||429||15|
|Rune 2h sword||1||1/682.67||37,880||38,400|
|Uncut emerald||1||1/240.94; 1/122.35[d 2]||672||30|
|Rune sq shield||1||1/1,024||22,600||23,040|
|Silver ore||100 (noted)||1/1,024||3,500||4,500|
|Uncut ruby||1||1/481.88; 1/244.71[d 2]||1,225||60|
|Dragon med helm||1||1/2,048||58,805||60,000|
|Rune spear||1||1/2,109.81; 1/239.31[d 2][d 3]||11,933||12,480|
|Shield left half||1||1/4,219.62; 1/478.62[d 2][d 3]||65,347||66,000|
|Nature talisman||1||1/1,285.02; 1/652.55[d 2]||791||2|
|Dragon spear||1||1/5,626.16; 1/638.16[d 2][d 3]||36,702||37,440|
|Uncut diamond||1||1/1,927.53; 1/978.82[d 2]||2,713||120|
|Rune javelin||5||1/3,855.06; 1/1,957.65[d 2]||845||1,200|
Tertiary[edit | edit source]
|Looting bag||1||1/3||Not sold||N/A|
|Brimstone key||1||1/59[d 1]||Not sold||N/A|
|Clue scroll (elite)||1||1/200; 1/100[d 2]||Not sold||12|
|Pet chaos elemental||1||1/300||Not sold||N/A|
Wilderness Slayer tertiary[edit | edit source]
|Larran's key||1||1/58||Not sold||54|
Deadman mode[edit | edit source]
The following drops and rarities only apply to Deadman Mode.
|Saradomin brew(4)||1||1/3[d 1]||6,852||120|
|Saradomin brew(1)||1||1/3[d 2]||1,733||75|
- Saradomin brew(4) is a tertiary drop only found in the seasonal mode.
- Saradomin brew(1) is a tertiary drop only found in the tournament mode.
Changes[edit | edit source]
|1 August 2019
(update | poll)
The respawn time of the Chaos Elemental has been decreased from 150 seconds to 60 seconds.
|8 February 2018
(update | poll)
The Chaos elemental now uses its teleport attack less frequently than before.
|5 March 2015
(update | poll)
|6 February 2014
(update | poll)