Combat Achievements

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Combat achievements detail.png

Combat Achievements (commonly abbreviated CA) are a one-off set of combat-based tasks and challenges. They are intended to test the player's prowess in combat related content, ranging from endurance challenges, killing monsters under a set time limit, and restriction based tasks in which players must kill a monster in a specific manner.

The overview interface for Combat Achievements can be accessed via the Character Summary tab.

A number of tasks can be done by free-to-play players, although every tier does include some tasks exclusive to members.

Tasks which check the player's boss killcount, as well as time-based tasks for The Gauntlet and Corrupted Gauntlet, are automatically completed if players have the achievements prior to the release of the Combat Achievements system.

Tiers[edit | edit source]

Combat Achievement tasks are split into six categories based on their difficulty: Easy, Medium, Hard, Elite, Master, and Grandmaster.

For a full list of all tasks in every tier, see here.

Tier No. of tasks
Combat Achievements/Easy.png Easy 33
Combat Achievements/Medium.png Medium 41
Combat Achievements/Hard.png Hard 58
Combat Achievements/Elite.png Elite 112
Combat Achievements/Master.png Master 101
Combat Achievements/Grandmaster.png Grandmaster 76
Total
421

Task types[edit | edit source]

Tasks are sorted into categories based on the requirements. Most tasks within Combat Achievements will rely on the player's ability to complete them alone, though there are tasks which require multiple players to complete, such as tasks for the Chambers of Xeric, Theatre of Blood, and The Nightmare.

Task Type Description Examples
Kill count Kill a monster a certain number of times.
Mechanical Defeat a boss in a way that hints at how players are supposed to fight the boss, or tasks the player to kill the boss in a specific, difficult way
Perfection Complete a task without taking damage or dying.
Restriction Complete a task under a set of restrictions.
Speed Kill a boss within a set timeframe.
Stamina Kill a boss for a certain amount of times without leaving the area.

Rewards[edit | edit source]

Players may claim their rewards by speaking to Ghommal by the entrance to the Warriors' Guild. Like Achievement Diaries, players must complete all of the tasks of the previous difficulty before claiming their reward. This means they can only complete a tier of Combat Achievements if they have completed all the previous tiers.

Should new tasks be released, rewards for the appropriate tiers become unusable and unequippable until they are completed.

Tier Rewards
Easy
Medium
Hard
  • An antique lamp worth 15,000 experience in any skill above 40
  • A 5% increased chance to receive a hard clue scroll from all sources (excluding implings)
  • Ghommal's hilt 3
    • Unlimited teleports to the God Wars Dungeon entrance (by the large boulder)
  • Like a boss slayer unlock will now allow players to have up to 41 boss kills (a +6 increase) when assigned a boss task
  • God Wars Dungeon benefits:
    • God Wars Dungeon boss entrances now require 38 follower kill count to enter instead of 40
    • Ecumenical key drop rate is now increased from 1/60 to 1/55
    • Access to private instances for God Wars Dungeon boss rooms, costing 150,000 coins and follower kill count/ecumenical key
  • Ability to create a dragon hunter crossbow (b) by combining it with kbd heads
Elite
Master
  • An antique lamp worth 35,000 experience in any skill above 60
  • Ghommal's hilt 5
    • Five daily teleports to Mor Ul Rek (within the inner city)
  • Like a boss slayer unlock will now allow players to have up to 46 boss kills (a +11 increase) when assigned a boss task
  • Slayer tasks to kill TzTok-Jad or TzKal-Zuk are increased to 2 kills per task
  • God Wars Dungeon benefits:
    • God Wars Dungeon boss entrances now require 33 follower kill count to enter instead of 36
    • Ecumenical key drop rate is now increased from 1/50 to 1/45
    • Coin cost for God Wars Dungeon private instances is reduced from 125,000 to 100,000 coins
  • Ghommal can make players a vampyric slayer helmet
Grandmaster
  • An antique lamp worth 50,000 experience in any skill above 70
  • Ghommal's hilt 6
    • Unlimited daily teleports to Mor Ul Rek (within the inner city)
  • Like a boss slayer unlock will now allow players to have up to 50 boss kills (a +15 increase) when assigned a boss task
  • Slayer tasks to kill TzTok-Jad or TzKal-Zuk are increased to 3 kills per task
  • God Wars Dungeon benefits:
    • God Wars Dungeon boss entrances now require 30 follower kill count to enter instead of 33
    • Ecumenical key drop rate is now increased from 1/45 to 1/40
    • Coin cost for God Wars Dungeon private instances is reduced from 100,000 to 75,000 coins
  • Ghommal can make players a Tzkal slayer helmet

Scrapped rewards[edit | edit source]

An off-hand blade was proposed to be added as a reward for completing each tier of the Combat Achievements, which provided increased melee attack bonuses and increased with each tier of tasks completed.

The blade was polled in the Combat Achievements poll and failed to pass, only receiving 64.3% of the supporting votes. The item was later reworked as a teleport item, in the form of Ghommal's hilt.

Unreleased models for a Hunllef slayer helmet by Mod West.

In addition, models were made for a slayer helmet design based on the Crystalline and Corrupted Hunllef, though it was never offered as a reward.

Tier Melee attack bonus Reclaim cost (coins) PvP death drop (coins)
Easy +15 5,000 3,750
Medium +20 10,000 7,500
Hard +25 20,000 15,000
Elite +30 30,000 22,500
Master +35 40,000 30,000
Grandmaster +40 50,000 37,500

Changes[edit | edit source]

Date Changes
13 April 2022
(update | poll)

76 kill count tasks have had their kill count requirements significantly reduced, while 12 of those have had name changes to better fit the adjusted amount.

23 February 2022
(update)

Eleven tasks involving Nex have been added.

9 September 2021
(update)
  • Various Combat Achievement tasks will no longer interrupt your actions, most noticeably in Chambers of Xeric.
  • The information boxes for Combat Achievement rewards have been tidied up.
12 August 2021
(update)

Ten tasks involving Phosani's Nightmare have been added.

4 August 2021
(update)
  • Various kill count tasks have been reduced/increased.
  • The event rpg now counts as a melee weapon for tasks that specify usage of one.
  • Tasks involving the Fight Caves will now properly save progress upon logging out.
  • Tasks involving The Nightmare should now work as intended.
  • The master task Sleep Tight has been made an elite task.
  • The elite task Nightmare (Solo) Speed-Trialist has been made a master task.
  • The task Perfect Verzik will no longer fail if damage was taken from her green ball attack, providing that it was bounced to another player.
28 July 2021
(update)

Trivia[edit | edit source]

  • Prior to the release of Combat Achievements, God Wars Dungeon access was only possible with partial completion of Troll Stronghold. Ghommal's Hilt now allows limited builds, such as an obby mauler with 1 Attack, to enter the God Wars Dungeon without having to accept the 3000 Attack experience reward from Death Plateau.[1]
  • On release, a competition was held for the first players who've completed each tier of Combat Achievements, with varying prizes. The winners were announced on 16 February 2022.
Tier Winner Prize
Easy Ozzys One year of membership
Medium evonaabi
Hard igotnoolife
Elite Nosevesey One year of membership and
a King Black Dragon brick-building set
Master Karl
Grandmaster Ginny

References[edit | edit source]

  1. ^ Jagex. Mod Ash's Twitter account. 16 August 2021. (Archived from the original on 19 November 2021.) Mod Ash: "I hadn't heard plans to require that quest for the hilt's teleport."