Combat Achievements

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Combat achievements detail.png

Combat Achievements (also known as CA) are a one-off set of combat-based tasks and challenges. They are intended to test the player's prowess in combat related content, ranging from endurance challenges, killing monsters under a set time limit, and restriction based tasks in which players must kill a monster in a specific manner. The overview interface for Combat Achievements can be accessed via the Character Summary tab.

A number of tasks can be done by free-to-play players, although every tier does include some tasks exclusive to members.

Tasks which check the player's boss killcount, as well as time-based tasks for The Gauntlet and Corrupted Gauntlet, are automatically completed if players have done so prior to the release of the Combat Achievements system.

Tiers[edit | edit source]

Combat Achievement tasks are split into six categories based on their difficulty: Easy, Medium, Hard, Elite, Master, and Grandmaster.

For a full list of all tasks in every tier, see here.

Tier No. of tasks
Combat Achievements/Easy.png Easy 33
Combat Achievements/Medium.png Medium 41
Combat Achievements/Hard.png Hard 58
Combat Achievements/Elite.png Elite 109
Combat Achievements/Master.png Master 96
Combat Achievements/Grandmaster.png Grandmaster 73
Total
410

Task types[edit | edit source]

Tasks are sorted into categories based on the requirements. Most tasks within Combat Achievements will rely on the player's ability to complete them alone, though there are tasks which require multiple players to complete, such as tasks for the Chambers of Xeric, Theatre of Blood, and The Nightmare.

Task Type Description Examples
Kill count Kill a monster a certain number of times.
Mechanical Defeat a boss in a way that hints at how players are supposed to fight the boss, or tasks the player to kill the boss in a specific, difficult way
Perfection Complete a task without taking damage or dying.
Restriction Complete a task under a set of restrictions.
Speed Kill a boss within a set timeframe.
Stamina Kill a boss for a certain amount of times without leaving the area.

Rewards[edit | edit source]

Players may claim their rewards by speaking to Ghommal by the entrance to the Warriors' Guild. Like Achievement Diaries, players must complete all of the tasks of the previous difficulty before claiming their reward. This means they can only complete a tier of Combat Achievements if they have completed all the previous tiers.

Tier Rewards
Easy
Medium
Hard
  • An antique lamp worth 15,000 experience in any skill above 40
  • A 5% increased chance to receive a hard clue scroll from all sources (excluding implings)
  • Ghommal's hilt 3
    • Unlimited teleports to the God Wars Dungeon entrance (by the large boulder)
  • Like a boss slayer unlock will now allow players to have up to 41 boss kills (a +6 increase) when assigned a boss task
  • God Wars Dungeon benefits:
    • God Wars Dungeon boss entrances now require 38 follower kill count to enter instead of 40
    • Ecumenical key drop rate is now increased from 1/60 to 1/55
    • Access to private instances for God Wars Dungeon boss rooms, costing 150,000 coins and follower kill count/ecumenical key
  • Ability to create a dragon hunter crossbow (b) by combining it with kbd heads
Elite
Master
  • An antique lamp worth 35,000 experience in any skill above 60
  • Ghommal's hilt 5
    • Five daily teleports to Mor Ul Rek (within the inner city)
  • Like a boss slayer unlock will now allow players to have up to 46 boss kills (a +11 increase) when assigned a boss task
  • Slayer tasks to kill TzTok-Jad or TzKal-Zuk are increased to 2 kills per task
  • God Wars Dungeon benefits:
    • God Wars Dungeon boss entrances now require 33 follower kill count to enter instead of 36
    • Ecumenical key drop rate is now increased from 1/50 to 1/45
    • Coin cost for God Wars Dungeon private instances is reduced from 125,000 to 100,000 coins
  • Ghommal can make players a vampyric slayer helmet
Grandmaster
  • An antique lamp worth 50,000 experience in any skill above 70
  • Ghommal's hilt 6
    • Unlimited daily teleports to Mor Ul Rek (within the inner city)
  • Like a boss slayer unlock will now allow players to have up to 50 boss kills (a +15 increase) when assigned a boss task
  • Slayer tasks to kill TzTok-Jad or TzKal-Zuk are increased to 3 kills per task
  • God Wars Dungeon benefits:
    • God Wars Dungeon boss entrances now require 30 follower kill count to enter instead of 33
    • Ecumenical key drop rate is now increased from 1/45 to 1/40
    • Coin cost for God Wars Dungeon private instances is reduced from 100,000 to 75,000 coins
  • Ghommal can make players a Tzkal slayer helmet

Scrapped reward[edit | edit source]

An off-hand blade was proposed to be added as a reward for completing each tier of the Combat Achievements, which provided increased melee attack bonuses and increased with each tier of tasks completed.

Tier Melee attack bonus Reclaim cost (coins) PvP death drop (coins)
Easy +15 5,000 3,750
Medium +20 10,000 7,500
Hard +25 20,000 15,000
Elite +30 30,000 22,500
Master +35 40,000 30,000
Grandmaster +40 50,000 37,500

The blade was polled in the Combat Achievements poll and failed to pass, only receiving 64.3% of the supporting votes. The item was later reworked as a teleport item, in the form of Ghommal's hilt.

Trivia[edit | edit source]

Changes[edit | edit source]

Date Changes
9 September 2021
(update)
  • Various Combat Achievement tasks will no longer interrupt your actions, most noticeably in Chambers of Xeric.
  • The information boxes for Combat Achievement rewards have been tidied up.

References[edit | edit source]

  1. Jagex. Mod Ash's Twitter account. 16 August 2021. (Archived from the original on 19 November 2021.) Mod Ash: "I hadn't heard plans to require that quest for the hilt's teleport."