# Cooking

 This article has a calculator here.Calculators determine experience and costs based on real-time prices from the Grand Exchange Market Watch.
For a list of all requirements and unlockables within the Cooking skill, see Cooking/Level up table.

Cooking is a skill that allows raw food to be made edible, healing hitpoints when eaten. To do this, the player uses a raw, cookable food on a range or fire.

Depending on the player's Cooking level, food will sometimes burn, becoming unusable. Ranges burn food less often than fires at the same level, and some foods can only be cooked on ranges. Some ranges, such as the one in the Lumbridge Castle or in the Hosidius Kitchen, burn food less often than a normal range.

Cooking goes hand-in-hand with the Fishing skill as the player can cook the fish they obtain. If no range is nearby, having an axe and tinderbox on hand can allow the player to cut down a tree and make a fire to cook the fish on.

By levelling Cooking, the player is able to cook better foods such as swordfish, shark, pies, and pizzas.

Cooking level up - normal
The music that plays when levelling up.
Cooking level up - with unlocks
The music that plays when levelling up and unlocking new content.

## How to cook

Cooking is known as one of the fastest skills to train, as players can cook in many different ways as well as being able to simply buy their raw food items from the Grand Exchange.

Before the Grand Exchange was created, the bulk of players usually fished and then cooked their catches. Generally a player who is manually gathering their raw items will cook their food items on a local campfire created through the Firemaking skill near where they are gathering, or take the items they have obtained to a range and cook there.

Ranges (which provide a lower burn rate) can be easily located and are almost always well labelled on the map as a cooking pan () icon. There are other assorted things that a player can cook on, seen in NPC camps, or on iron spits. It is important to note that only meat, fish and stew can be cooked on an open fire. Foods like bread, cake, and pie must be cooked on a proper range, Most of these food items will generate an error message if the player attempts to cook it improperly while others, such as raw potatoes, will simply all burn. Raw foods loosely related to the Hunter skill, such as raw beast meat, raw chompy, and rabbit, must be cooked on an iron spit.

To actually cook something, players have to "use" their raw food item on a range or a campfire. If they have more than one food item of the same kind in their inventory, a picture of the food item will appear in the dialogue box. Ranges can also be left-clicked to automatically bring up this interface. The player can right-click on the picture and select how many they want to cook, or left click to cook all of them (default option).

If this is your first time cooking follow these steps for maximum effect:

• Cook on the Lumbridge Castle range after completion of Cook's Assistant, as there is a bank directly upstairs and the range offers a lower burn rate than other ranges.
• Cooking at the Rogues' Den has a permanent fire and is directly next to a banker (members only).
• If you do not want to spend much money in this skill, you can kill cows and cook the raw meat on the range or a fire.

## Burning food

Main article: Burnt food

As players train Cooking, they will sometimes fail to cook something at random, resulting in no Cooking experience gained. It is normal when you first begin training this skill to burn nearly anything you put before a fire or range, but as you gain more levels the burn ratio of food decreases until you reach the level where you can no longer burn them.

A table of the levels where cooking food items becomes successful 100% of the time can be found here.

A useful item to equip while training are cooking gauntlets. Wearing these gloves while training Cooking will cut down time and money due to less food being burnt. This is useful for food such as sharks where even at 99 you have the chance to burn them; with the cooking gauntlets equipped, you will stop burning sharks at level 94. Alternatively, cooking food while wearing a cooking cape will ensure that no food may be burned by the player.

All ranges have a lower burn rate than fires, but there are also special ranges which offer decreased burn rates. These can work in conjunction with the cooking gauntlets. Unless the player is cooking something with 100% success rate, it is recommended to use these where possible to decrease the amount of burnt food. The recommended range to cook on for members is in the Hosidius Kitchen, usable after gaining 100% Hosidius favour. This range grants a 5% increased chance to successfully cook food (10% if elite Kourend and Kebos diary completed) and is very close to a bank chest.

The range in Lumbridge Castle also has a lower burn rate, usable after completing the Cook's Assistant quest. The nearest bank to this range (for members) is the Culinaromancer's Chest in the cellar, which requires the first part of the Recipe for Disaster quest to be completed, or the bank at the top of Lumbridge Castle for free players. This range has a reduced burn rate, however, only works on the following foods:

## Items needed

As Cooking is the skill of turning food from raw to edible, and there is a very wide range of available food types in RuneScape, there are many items that players need in order to cook food. Depending on what you are cooking, you will need a variety of items such as water or flour. Listed below are the cardinal cooking items which are used to make the most common types of food.

## Types of food

### Meat / fish

Level Item XP Healing Members
1 Cooked meat 30 3
1 Sinew 3 N/A
1 Shrimps 30 3
1 Cooked chicken 30 3
1 Cooked rabbit 30 3
1 Anchovies 30 1
1 Sardine 40 4
1 Poison karambwan 80 -5
1 Ugthanki meat 40 3
5 Herring 50 5
10 Mackerel 60 6
11 Roast bird meat 60 6
12 Thin snail 70 5-7
15 Trout 70 7
16 Spider on stick 80 7-10
16 Spider on shaft 80 7-10
16 Roast rabbit 70 7
17 Lean snail 80 8
18 Cod 75 7
20 Pike 80 8
21 Roast beast meat 82.5 8
21 Cooked crab meat 100 10
22 Fat snail 95 7-9
25 Salmon 90 9
28 Slimy eel 95 6-10
30 Tuna 100 10
30 Cooked karambwan 190 18
30 Cooked chompy 100 10
31 Cooked fishcake 100 11
35 Rainbow fish 110 11
38 Cave eel 115 7-11
40 Lobster 120 12
41 Cooked jubbly 160 15
43 Bass 130 13
45 Swordfish 140 14
53 Lava eel 30 14
62 Monkfish 150 16
72 Sacred eel 109-124 N/A
80 Shark 210 20
82 Sea turtle 211.3 21
84 Anglerfish 230 3-22
90 Dark crab 215 22
91 Manta ray 216.2 22

Level Item XP Healing Members
1 Bread 40 5
58 Pitta bread 40 N/A

### Pies

Level Item XP Healing Effect Members
10 Redberry pie 78 10 None
20 Meat pie 110 12 None
29 Mud pie 128 0 Thrown at enemies
30 Apple pie 130 14 None
34 Garden pie 138 12 +3 Farming
47 Fish pie 164 12 +3 Fishing
52 Botanical pie 180 12 +4 Herblore
60 Mushroom pie 200 16 +4 Crafting
70 Admiral pie 210 16 +5 Fishing
73 Dragonfruit pie 220 20 +4 Fletching
85 Wild pie 240 22 +4 Ranged, +5 Slayer
95 Summer pie 260 22 +5 Agility

### Stews

Level Item XP Healing Members
25 Stew 117 11
60 Curry 280 19

### Pizzas

Level Item XP Healing Members
35 Plain pizza 143 14
45 Meat pizza 169 16
55 Anchovy pizza 182 18
65 Pineapple pizza 195 22

### Cakes

Level Item XP Healing Members
40 Cake 180 12
50 Chocolate cake 210 15

### Wine

Level Item XP Healing Members
35 Jug of wine 200 11
65 Wine of zamorak 200 N/A

Note that every wine made resets the twelve second fermentation of the previously made wines, resulting in an enormous experience drop if a series of inventories are made fast enough. While being one of the fastest methods for reaching 99 Cooking (yielding 400k+ exp/hour if done optimally), it is also the most costly. There is virtually no profit made as opposed to the more traditional fish cooking. This method is also accessible to free-to-play.

### Hot Drinks

Level Item XP Healing Notes Members
20 Cup of tea 52 3 Restores 5% energy.

### Vegetable

Level Item XP Healing Members
7 Baked potato 15 4
9 Spicy sauce 25 2
11 Chilli con carne 25 5
13 Scrambled egg 50 5
23 Egg and tomato 0 8
28 Cooked sweetcorn 104 1-10
39 Potato with butter 40 14
41 Chilli potato 15 14
42 Fried onions 60 5
46 Fried mushrooms 60 5
47 Potato with cheese 40 16
51 Egg potato 45 16
57 Mushroom & onion 120 11
64 Mushroom potato 55 20
67 Tuna and corn 0 13
68 Tuna potato 10 22

### Dairy

Level Item XP Healing Members
21 Pot of cream 18 1
38 Pat of butter 40.5 N/A
48 Cheese 64 2

## Brewing

A brewing vat used to create ales.
Main article: Brewing

Brewing involves the fermenting of raw ingredients into ales or cider. Brewing is useful useful because most products boost certain skills. The process, however, is quite slow and is not a viable means of training. These alcoholic drinks are not useful for healing, unlike most food made with Cooking. Brewing takes place at two fermenting vats, one is located in eastern Keldagrim, on the 1st floor[UK]2nd floor[US] of the Laughing Miner Pub and the other is located in Port Phasmatys underneath the The Green Ghost pub. Only one brew can be made in a vat at a time.

During the brewing process it is possible for an ale to mature, normally a 5% change, or 64%[1] when adding the stuff. The stuff cannot be added to cider. Mature ales have stronger boosts. It can also turn into bad ale which has no use and is drained the from the barrel.

To make an ale, 2 bucket of water, 2 barley malt, 1 ale yeast, and optionally: 1 the stuff are required:

Steps
1. Use 2 bucket of water on the fermenting vat
2. Use 2 barley malt on the fermenting vat
3. Optional: Use 1 the stuff on the fermenting vat, increasing the chance to mature the ale from 5% to 64%[1]
4. Use the ingredients specific to the brew type you want to make
5. Use 1 ale yeast on the fermenting vat
6. Wait for 3 x 640 minute cycles (with the stuff added, between 3 x 640 and 16 x 640 minutes)
7. Use the valve to drain the completed ale into the barrel
8. Use 8 beer glasses or 2 calquat kegs on the barrel full of the completed ale

To make cider, 4 buckets of apple mush, 1 ale yeast are required:

Steps
1. Use 4 buckets of apple mush on the fermenting vat
2. Use 1 ale yeast on the fermenting vat
3. Wait for three 640 minutes farming cycles
4. Use the valve to drain the completed ale into the barrel
5. Use 8 beer glasses or 2 calquat kegs on the barrel full of the completed cider

Each apple mush requires 4 cooking apples and one bucket added into the Apple Press. 16 cooking apples are required per cider.

Most brews boost certain stats, some boost a variable amount based on the skill's level, boosting more as the level increases.

Ale Boosts Heals Deboosts Distinct ingredient
Level Experience
Cider 14 182 +1 1 2–3
2 + floor(CurrentLevel * 0.02)
4 × Apple mush
Mature cider +2 2 3–4
3 + floor(CurrentLevel * 0.02)
Dwarven stout 19 215 +1 1 2–5
2 + floor(CurrentLevel * 0.04)
4 × Hammerstone hops
Dwarven stout(m) +2 2 3–6
3 + floor(CurrentLevel * 0.04)
Asgarnian ale 24 248 +2 1 2–6
2 + floor(CurrentLevel * 0.05)
4 × Asgarnian hops
Asgarnian ale(m) +3 2 3–7
3 + floor(CurrentLevel * 0.05)
Greenman's ale 29 281 +1 1 2–5
2 + floor(CurrentLevel * 0.04)
4 × Harralander
Greenman's ale(m) +2 2 3–6
3 + floor(CurrentLevel * 0.04)
Wizard's mind bomb 34 314 +2–3
2 + floor(CurrentLevel * 0.02)
1 1–5
1 + floor(CurrentLevel * 0.05)
4 × Yanillian hops
Mature wmb +3–4
3 + floor(CurrentLevel * 0.02)
2 2–6
2 + floor(CurrentLevel * 0.05)
Dragon bitter 39 347 +2 1 2–6
2 + floor(CurrentLevel * 0.05)
4 × Krandorian hops
Dragon bitter(m) +3 2 2–6
2 + floor(CurrentLevel * 0.05)
Moonlight mead 44 380 N/A 4 N/A 4 × Mushroom
Axeman's folly 49 413 +1 1 2–3
2 + floor(CurrentLevel * 0.02)
1 × Oak roots
Axeman's folly(m) +2 2 3–4
3 + floor(CurrentLevel * 0.02)
Chef's delight 54 413 +1–5
1 + floor(CurrentLevel * 0.05)
1 3–6
2 + floor(CurrentLevel * 0.05)
4 × Chocolate dust
Chef's delight(m) +2–6
2 + floor(CurrentLevel * 0.05)
2 4–7
3 + floor(CurrentLevel * 0.05)
Slayer's respite 59 479 +2 1 2–3
2 + floor(CurrentLevel * 0.02)
4 × Wildblood hops
Slayer's respite(m) +4 2 3–4
3 + floor(CurrentLevel * 0.02)

## Gnome cooking

Main article: Gnome cooking

Gnome cooking is very complicated, and is best left with its own specially dedicated guide. The gnome foods plays a big part in the Gnome Restaurant minigame. More detailed information can be found in article linked to above, but following is a general guide for how a player can get acquainted with gnome cooking.

Although it is complex, somewhat expensive, and requires a wide variety of unusual ingredients, gnome cooking can provide a good way to level Cooking from around 10 up to about 30 in good speed. To obtain the cookbook with all the recipes for gnome foods, a player can go to The Grand Tree in the Gnome Stronghold and find Aluft Gianne Sr. He is on the west side of the first level up of the Grand Tree and is dressed as a chef. Talk with him, and offer your assistance to him. He will assign you a succession of dishes to prepare. Once you have prepared the dish to his satisfaction, he will ask you to make another, then another moving steadily up the assortment of gnome foods. If you are using this method to train your Cooking and get an assignment you do not have the correct level to prepare, then you simply need to train until you do. Use the shops and resources in the Gnome Stronghold to make more gnome foods if you wish, or cook other foods that you may have. For each dish, the player can buy supplies from the shop run by Hudo who is found by the cooking range nearby Gianne, but ever since the shop stock update this has been severely limited. Players going through the tutorial will start by making crunchies, which can stored at a bank in the Grand Tree and later sold on the Grand Exchange. As your skill levels improve, you will be able to make battas then eventually bowls. Once you have completed the training exercises he gives you, you can start the minigame, which has several useful rewards.

Level Item XP Healing
6 Fruit blast 50 9
8 Pineapple punch 70 9
10 Toad crunchies 100 8
12 Spicy crunchies 100 7
14 Worm crunchies 100 8
16 Chocchip crunchies 100 7
18 Wizard blizzard 110 5
20 Short green guy 120 5
25 Fruit batta 150 11
26 Toad batta 152 11
27 Worm batta 154 11
28 Vegetable batta 156 11
29 Cheese and tomato batta 158 11
30 Worm hole 170 12
32 Drunk dragon 160 5
33 Choc saturday 170 5
35 Veg ball 175 12
37 Blurberry special 180 7
40 Tangled toad's legs 185 15
42 Chocolate bomb 190 15

## 2-tick cooking

2-tick cooking demonstrated at the range in Hosidius Kitchen.

After an update that allowed players to left-click to interact with ranges, it is now possible to cook any food item (except raw karambwan) at double speed. To perform this, drop all your raw food items in front of a cooking range, then alternate between picking up a raw food item and left-clicking the range. This works because the cooking interface is skipped when only one raw food item is in the inventory, and the item is cooked with no delay. Due to the time it takes to drop items, the experience rate will not be exactly doubled, but this is the fastest way to cook the majority of food items.

## Temporary boosts

Main article: Temporary skill boost
Boost Level
increase
Visibility Other info
Cooking cape 1 Visible Activating the cape's effect will increase the corresponding skill by 1.
Spicy stew
(orange spice)
±0-5 Visible Depending on type of stew, any skill can be boosted or reduced by 0 to 5 levels randomly.
Chef's delight 1-5 Visible Boosts cooking by ${\displaystyle Level*{\frac {1}{20}}+1}$.
Reduces Attack and Strength by 2 or more.
Chef's delight(m) 2-6 Visible Boosts cooking by ${\displaystyle Level*{\frac {1}{20}}+2}$.
Reduces Attack and Strength by 2 or more.

## Quests

### Quests requiring Cooking

Quest Cooking
requirement
Other requirements
Recipe for Disaster
(Another Cook's Quest)
10 -
Ghosts Ahoy 20 25
Forgettable Tale... 22 17
Recipe for Disaster
(Evil Dave subquest)
25 -
Big Chompy Bird Hunting 30 5 , 30
Tai Bwo Wannai Trio 30 15 , 5
Recipe for Disaster
(Pirate Pete subquest)
31 -
Recipe for Disaster
(Lumbridge Guide subquest)
40 -
Recipe for Disaster
(Skrach Uglogwee subquest)
41 20
Heroes' Quest 53 55 , 53 , 25 , 50
Swan Song 62 100 , 66 , 62 , 45 , 42 , 40
Recipe for Disaster
(Awowogei subquest)
70 48

### Quests rewarding Cooking experience

Quest Experience
reward
Cooking
requirement
Other requirements
Cook's Assistant 300 - -
Rag and Bone Man 500 - -
Recipe for Disaster
(Dwarf subquest)
1,000 - -
Recipe for Disaster
(Goblin generals subquest)
1,000 - -
Recipe for Disaster
(Pirate Pete subquest)
1,000 31 -
Big Chompy Bird Hunting 1,470 30 5 , 30
Recipe for Disaster
(Skrach Uglogwee subquest)
1,500 41 20
Gertrude's Cat 1,525 - -
Recipe for Disaster
(Lumbridge Guide subquest)
2,500 40 -
Heroes' Quest 2,825 53 55 , 53 , 25 , 50
Recipe for Disaster
(Sir Amik Varze subquest)
4,000 - 107
Forgettable Tale... 5,000 22 17
Tai Bwo Wannai Trio 5,000 30 15 , 5
Recipe for Disaster
(Evil Dave subquest)
7,000 25 -
Recipe for Disaster
(Awowogei subquest)
10,000 70 48
Total 44,620

### Skill choice

Upon completing any of the following quests, players may choose to allocate experience to Cooking. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

Quest Experience
reward
Skills available Skill requirements
X Marks the Spot 300 Any -
Client of Kourend 500 twice Any -
Fairytale II - Cure a Queen 2,500 Any skill above 30 49 , 57
A Tail of Two Cats 2,500 twice Any skill above 30 -
The Great Brain Robbery 5,000 Any skill above 30 16 , 30 , 50
King's Ransom 5,000 Any skill above 50 65
Darkness of Hallowvale 2,000 three times Any skill above 30 5 , 20 , 22 , 32 , 33 , 40
A Taste of Hope 2,500 three times Any skill above 35 48 , 45 , 40 , 40 , 38
Architectural Alliance
(miniquest)
10,000 Any skill above 40 -
Curse of the Empty Lord
(miniquest)
10,000 Any skill above 50 Some players will need 31
One Small Favour 10,000 twice Any skill above 30 36 , 25 , 18 , 30
Recipe for Disaster
(The final battle)
20,000 Any skill above 50 175 , 48 , 50 , 53 , 53 , 25 , 59 , 40 , 50 , 40 , 40 , 10 , 10 , 36
Total 84,800
1. Jagex. Mod Ash's Twitter account. 11 May 2018. (Archived from the original on 27 May 2020.) Mod Ash: "The code looks like it takes it from 5% to 64%."