Craw's bow

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"C bow" redirects here. For another bow shortened similarly, see Crystal bow.
Craw's bow (u) detail.png
Craw's bow detail.png

Craw's bow is a shortbow once owned by Craw, one of the more formidable followers among Armadyl's forces during the God Wars. It can be received as a drop from revenants found within the Revenant Caves. This item counts as an Armadyl item in the God Wars Dungeon.

The bow requires a Ranged level of 60 to wield, and shares the same bonuses as the magic shortbow (i) with the ranged strength of dragon arrows, although it does not have a special attack. It has to be charged with revenant ether to be fired, but it does provide its own ammo, similar to the crystal bow. It also has a powerful passive effect within the Wilderness.

The bow's fired shots are coated in a yellow-orange aura, similar to the crystal bow. The bow has an attack range of 9. Longrange increases attack range by 1. (10 is the maximum attack range)

Players can dismantle an uncharged bow to receive 7,500 Revenant ether, resulting in 1,297,500 and a loss of -6,659,731 coins.

Combat styles[edit | edit source]

Combat Options Combat Style Experience Boosts
CombatStyles bow.png Accurate Ranged and Hitpoints Accuracy and damage
Rapid Ranged and Hitpoints Attack speed by 1 tick
Longrange Ranged, Hitpoints and Defence Attack range by 1 square

Passive effect[edit | edit source]

When Craw's bow is charged with revenant ether, an additional 50% ranged accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not.

A player attacks a target with Craw's bow.

This effect will stack with a slayer helmet or a salve amulet and their variants, but not both simultaneously. This makes it the strongest ranged weapon in the Wilderness, surpassing the damage output of a toxic blowpipe with dragon darts.

Charging and death[edit | edit source]

In order to use the bow, it must first be activated with 1,000 revenant ether (costing 173,000). The 1,000 ether used to activate the bow does not count towards the ammo usage of the bow, thus additional ether must be added (up to 16,000) in order to fire it. Using bow requires revenant ether whether inside the wilderness or not, but the 50% ranged accuracy and damage boost only applies while inside the wilderness.

The Craw's bow uses 1 revenant ether per shot and fires 2000 shots per hour on the rapid attack style. Thus the hourly cost of constantly using this weapon is 2,000 ether or 346,000 on Rapid, or 1,500 ether or 259,500 on Accurate/Longrange.

The ether can be safely removed by selecting the right-click Uncharge option on the bow, after which the bow becomes tradeable again.

Upon death within the Wilderness, any revenant ether stored as ammo within the bow will always be dropped and the initial 1,000 activation ether will always disappear, even if it is one of the player's protected items. Therefore, dying with an activated bow incurs a minimum loss of 1,000 ether. Despite the bow being able to store a maximum of 17,000 revenant ether, it is recommended to store the minimum amount required for a trip into the Wilderness (in addition to the 1,000 ether required to activate the weapon).

Drop sources[edit | edit source]

For an exhaustive list of all known sources for this item, see here (include RDT).
Revenant cyclops82 Multicombat.png11/48,800
Revenant dark beast120 Multicombat.png11/44,000
Revenant demon98 Multicombat.png11/48,800
Revenant dragon135 Multicombat.png11/40,000
Revenant goblin15 Multicombat.png11/146,600
Revenant hellhound90 Multicombat.png11/48,800
Revenant hobgoblin60 Multicombat.png11/62,800
Revenant imp7 Multicombat.png11/220,000
Revenant knight126 Multicombat.png11/40,000
Revenant ork105 Multicombat.png11/44,000
Revenant pyrefiend52 Multicombat.png11/62,800
The drop rate is increased when skulled.
Monster Combat level Quantity Rarity
Revenant imp 7 1 5; Very rare (1/220,000; 1/77,000)
Revenant goblin 15 1 5; Very rare (1/146,600; 1/51,310)
Revenant pyrefiend 52 1 5; Very rare (1/62,800; 1/21,980)
Revenant hobgoblin 60 1 5; Very rare (1/62,800; 1/21,980)
Revenant cyclops 82 1 5; Very rare (1/48,800; 1/17,080)
Revenant hellhound 90 1 5; Very rare (1/48,800; 1/17,080)
Revenant demon 98 1 5; Very rare (1/48,800; 1/17,080)
Revenant ork 105 1 5; Very rare (1/44,000; 1/15,400)
Revenant dark beast 120 1 5; Very rare (1/44,000; 1/15,400)
Revenant knight 126 1 5; Very rare (1/40,000; 1/14,000)
Revenant dragon 135 1 5; Very rare (1/40,000; 1/14,000)

Concept art[edit | edit source]

Changes[edit | edit source]

Date Changes
6 August 2020
Players are notified as the weapon charges approach zero.
16 April 2020
(update | poll)
Uncharged variants of Craw's bow can now be dismantled into 7,500 revenant ether.

Trivia[edit | edit source]

  • The name of the weapon is an oronym to the Crossbow weapon type.
  • Upon release, Craw's bow had a starting Grand Exchange price of 10,000,000 coins. This was manually adjusted to 100,000,000 coins on 1 August after frequent luring in the Wilderness via dropping items whose prices on the Grand Exchange were more than the bow itself. As the game prioritises the protection of items that have the highest price on the Grand Exchange, the player may end up losing the bow by picking up an item worth slightly more than the bow on the Grand Exchange, which was worth around 360 million coins at the time.