Bellock, the crazy archaeologist is an insane individual and demi-boss who resides in the ruins south of The Forgotten Cemetery. He uses Ranged and Melee attacks and can perform a special attack where he throws explosive books that explode in a 3x3 area.
Bellock is one of the three Wilderness bosses that drop one of three shards of the Malediction ward and Odium ward.
Despite his high Magic Defence, he has a negligible Magic level, and thus has a weakness to Magic. This is because magic resistance is calculated primarily based on one's Magic level.
Killing Bellock is a popular way for Ironmen to obtain a Rune crossbow without having to train Fletching.
The Deranged archaeologist also counts towards a crazy archeologist boss slayer task. It cannot be killed as an alternative if the Wilderness is specified as the task location when the task is received from Krystilia or Konar quo Maten.
A player fights Bellock, the crazy archaeologist.
It is recommended to use Magic armour with the Trident of the seas while praying range and avoiding his special attack of explosive books as soon as he says, "Rain of knowledge!" The best way to avoid it is by keeping a considerable distance, and running towards him until you are two squares away from it (this way, you will avoid Melee damage), and repeating the same steps over and over, you will minimise the chance of receiving damage.
Another strategy is to use high Ranged Defence armour (like Torag's armour and Obsidian shield) with a Zamorakian hasta or Abyssal whip along side with the Protect from Melee prayer.
The fastest way to get there is by using the spell Dareeyak Teleport from the Ancient Magicks spellbook with 78 Magic or a Dareeyak teleport tablet. Alternatively a burning amulet can be used to teleport to bandit camp and run to the ruins.
One quote is said every time Bellock attacks the player.
- "I'm Bellock - respect me!"
- "Get off my site!"
- "No-one messes with Bellock's dig!"
- "These ruins are mine!"
- "Taste my knowledge!"
- "You belong in a museum!"
- "Rain of knowledge!" - when using special attack
- "Ow!" - upon death
The following drop rates are provided by Jagex, unless otherwise specified.
The average Crazy archaeologist kill is worth 21,403.68.
- ↑ 1.0 1.1 The drop rate is 1/256 for a specific shard, or 1/128 for any shard.
|Grimy dwarf weed||4 (noted)||8/128||1,624||56|
|White berries||10 (noted)||6/128||3,850||60|
|Silver ore||40 (noted)||6/128||2,240||1,800|
|Uncut emerald||6 (noted)||5/128[d 1]||4,350||180|
|Uncut sapphire||4 (noted)||5/128[d 1]||1,692||60|
|Red dragonhide||10 (noted)||5/128||22,190||870|
|Rusty sword||1||4/128||Not sold||0|
|Onyx bolt tips||12||4/128||96,948||7,200|
|Long bone||1||2/128||Not sold||3|
There is a 4/128 chance of rolling the rare drop table. There is also a 4/128 chance of rolling the gem drop table.
|Nothing||N/A||1/47.02; Never[d 1]||N/A||N/A|
|Loop half of key||1||1/193.61; 1/183.87[d 2]||9,721||60|
|Tooth half of key||1||1/193.61; 1/183.87[d 2]||10,333||60|
|Uncut sapphire||1||1/110.7; 1/56.22[d 2]||423||15|
|Rune 2h sword||1||1/1,365.33||37,751||38,400|
|Uncut emerald||1||1/221.41; 1/112.43[d 2]||725||30|
|Rune sq shield||1||1/2,048||22,509||23,040|
|Silver ore||100 (noted)||1/2,048||5,600||4,500|
|Uncut ruby||1||1/442.81; 1/224.86[d 2]||1,309||60|
|Dragon med helm||1||1/4,096||59,177||60,000|
|Rune spear||1||1/4,056.39; 1/444.52[d 2][d 3]||11,845||12,480|
|Shield left half||1||1/8,112.77; 1/889.05[d 2][d 3]||65,102||66,000|
|Nature talisman||1||1/1,180.83; 1/599.64[d 2]||843||2|
|Dragon spear||1||1/10,817.03; 1/1,185.4[d 2][d 3]||37,788||37,440|
|Uncut diamond||1||1/1,771.24; 1/899.46[d 2]||2,505||120|
|Rune javelin||5||1/3,542.49; 1/1,798.92[d 2]||895||1,200|
Wilderness Slayer tertiary[edit | edit source]
The following drops are only accessible while on a Slayer task given by Krystilia.
The following drops and rarities only apply to Deadman Mode.
- ↑ Saradomin brew(4) is a tertiary drop only found in the seasonal mode.
- ↑ Saradomin brew(1) is a tertiary drop only found in the tournament mode.
- ↑ 3.0 3.1 The drop rate is 1/64 for a specific shard, or 1/32 for any shard.
- ↑ Jagex. Mod Ash's Twitter account. 25 August 2015. (Archived from the original on 26 May 2020.) Mod Ash: "NPCs' magic defence is calculated off their Magic level, not their Defence level, and his is negligible."