Crystal bow

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For the version used in The Gauntlet, see Crystal bow (The Gauntlet).
Crystal bow detail.png

The crystal bow is a bow made from enchanted elven crystal. It requires the completion of Roving Elves to wield, as well as 50 Agility and 70 Ranged. Along with the crystal shield, crystal halberd and the crystal saw, it is one of many pieces of crystal equipment in RuneScape.

A crystal bow is created when an elf sings to a crystal weapon seed and enchants it into a bow. The most prominent elf with this talent is Ilfeen, who will perform this service for players for a price.

A player attacks a target with a crystal bow.

Because it is blessed by the elven goddess Seren, the crystal bow does not require any arrows to use, as it generates its own when fired. The bow's fired shots are coated in a green aura, similar to Craw's bow.

Along with being extremely accurate and providing a Ranged bonus of +100, the crystal bow also has one of the longest ranges in the game, the same as a longbow, able to hit targets up to 10 squares away. However, longrange does not increase attack range. This makes it ideal for battles which require long-range attacks such as Dagannoth Kings or the TzHaar Fight Cave. The only attack which can be performed from a further distance is the dragonfire shield special attack, with a range of 13 squares.

The crystal bow can be considered the final bow in the composite bow family. Sharing the same 10-square attack range on any style as well as a 5-tick attack speed, placing it between popular ranged weapons like the shortbow (4-tick) and crossbow (6-tick.)

The crystal bow is required to complete the Hard Western Provinces Diary.

The damage boost when wearing pieces of the crystal armour set scales multiplicatively with the Slayer helmet (i) and Salve amulet(i)/Salve amulet(ei) boosts.

Bonuses
Attack icon.png Attack bonusesA player wielding a crystal bow.
A player wielding a crystal bow.
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+0+0+0+100
Defence icon.png Defence bonuses
White dagger.pngWhite scimitar.pngWhite warhammer.pngMagic icon.pngRanged icon.png
+0+0+0+0+0
Melee.png Other bonusesSlot
Strength icon.pngRanged Strength icon.pngMagic Damage icon.pngPrayer icon.png2h slot.png
+0+70+0%+0List
Attack speed
Monster attack speed 5.png

Combat styles[edit | edit source]

Combat options Combat style Experience Boosts
CombatStyles bow.png Accurate Ranged and Hitpoints Accuracy and damage
Rapid Ranged and Hitpoints Attack speed by 1 tick
Longrange Ranged, Hitpoints and Defence None

Recharging[edit | edit source]

Ilfeen will recharge crystal seeds into crystal bows, crystal halberds, or crystal shields. Before Song of the Elves is started, she can be found teleporting back and forth between two clearings in Isafdar. After the quest, she is found in south-west Prifddinas.

Initially, Ilfeen charges 900,000 coins to re-enchant a crystal seed into a crystal bow. However, the price is decreased by 180,000 coins each time Ilfeen re-enchants a seed for a player, in the following manner, until reaching the minimum recharge cost of 180,000 coins:

Enchantment Cost for re-enchantment
1st 900 000
2nd 720 000
3rd 540 000
4th 360 000
5+ 180 000

The amount that Ilfeen charges is dependent on the number of crystal seeds she has re-enchanted, not the number of crystal bows she has recharged. For example, a player who pays Ilfeen 900,000 coins to re-enchant a crystal seed into a crystal shield will only have to pay her 720,000 coins to recharge a seed into a crystal bow.

For players who have completed Song of the Elves, an alternative way of making crystal weapons is using a crystal weapon seed and 40 crystal shards along with 78 Smithing and 78 Crafting on a singing bowl in Prifddinas. Players who do not meet the skill requirements can pay a nearby elf to create the weapon for an additional 20 shards. Crystal shards can be used to recharge the weapon to a maximum of 20,000 charges, with each shard providing 100 charges.

However, it is far more cost efficient in the long term to instead use the crystal shards on potions and use the money from selling them to re-enchant your crystal equipment.

Obtaining crystal bows[edit | edit source]

A crystal bow is a possible reward for completion of Roving Elves. (Players who choose a crystal shield can choose to let the shield revert into a seed, then re-enchant that seed into a crystal bow.) Additionally, players can buy new crystal bows from Islwyn for 900,000 coins each. Unlike Ilfeen's recharge price, the price of a new crystal bow does not decrease.

As crystal weapon seeds are tradeable, players can buy them from other players and pay Ilfeen to re-enchant them into crystal bows.

Analysis and strategy[edit | edit source]

Although crystal bows do not require any ammunition, they still have a cost associated with their use, in the form of their recharge cost. When the recharge price is 900,000 coins, the cost per shot (at 2,500 shots) is 360 coins. However, when the recharge price decreases to 180,000 coins, the cost per shot is 72 coins. Compare this to rune arrows, with a +49 bonus to Ranged Strength, whereas the crystal bow has a Ranged Strength of +70.

The chief disadvantages that crystal bows have, compared to other bows, are the requirements for using them. Crystal equipment has the second shortest lifespan of any equipment in the game (ahead of Iban's staff). One crystal bow will last for 1 hour and 40 minutes of continuous shooting on Rapid, or 2 hours and 5 minutes on Accurate or Longrange. Players who plan to use crystal bows on extended trips may wish to bring more than one bow. Additionally, players who would normally pick up their ammunition (either manually or through an Ava's device) may not save money by using a crystal bow, which requires no ammunition and therefore leaves behind no arrows to pick up. 

Comparison between other ranged weapons[edit source]

Picture Name Levels to equip Ranged Attack bonus Notes
Twisted bow.png Twisted bow 75 RangedRanged icon.png +70
  • Has a passive effect where the higher the target's Magic level is, the more accurate and damaging the bow becomes
  • Uses arrows as ammunition up to and including dragon
  • Offers an attack speed of that of a longbow
Toxic blowpipe.png Toxic blowpipe 75 RangedRanged icon.png +60
  • Requires Zulrah's scales (up to 16,383) and any unpoisoned darts to charge
  • Bonuses stack with the darts that are used to charge the blowpipe (up to +78 ranged attack and +60 ranged strength with dragon darts)
  • Has an attack speed of 3 (same as darts) in a non-pvp encounter or 4 in a pvp encounter (same as shortbows)
  • Offers a special attack where damage is increased by 50% and heals the wielder by 50% of the damage dealt. Costs 50% special attack energy
  • Has 25% chance to inflict venom on an opponent
Heavy ballista.png Heavy ballista 75 RangedRanged icon.png +125
  • Has the highest ranged bonus of any ranged weapon, including a +15 Ranged Strength bonus
  • Requires completion of Monkey Madness II to equip.
  • Only accepts Javelins as ammunition
  • Ava's devices will not retrieve fired javelins, nor can they be picked up
  • Offers a special attack which increases accuracy and damage by 25% each for one shot. Costs 65% special attack energy
Armadyl crossbow.png Armadyl crossbow 70 RangedRanged icon.png +100
  • Has a slightly longer attack range than other crossbows
  • The only crossbow that offers a prayer bonus
  • Offers a special attack where the player's accuracy is doubled (dependent on ranged level and gear used). Costs 40% special attack energy
  • One-handed, allowing the use of an off-hand shield or god book
Crystal bow.png Crystal bow 70 RangedRanged icon.png +100
  • Offers a ranged strength of +70(does not use external ammunition)
  • Has an attack speed of 5, between that of a shortbow and a crossbow
  • Has the furthest attack range of any bow or crossbow in the game (tied with composite bows) of 10 squares
Karil's crossbow.png Karil's crossbow 70 RangedRanged icon.png +84
  • The only two-handed crossbow in the game and is also the fastest crossbow.
  • Can only be fired with bolt racks.
  • If worn with the rest of Karil the Tainted's equipment, it offers a set effect which lowers the target's agility level (only works on players).
  • Like all Barrows equipment, it degrades and will fully degrade after 15 hours of combat. It is repairable.
Dragon hunter crossbow.png Dragon hunter crossbow 65 RangedRanged icon.png +95
Dragon crossbow.png Dragon crossbow 64 RangedRanged icon.png +94
Rune crossbow.png Rune crossbow 61 RangedRanged icon.png +90
Dark bow.png Dark bow 60 RangedRanged icon.png +95
  • Offers the third highest Ranged attack bonus in the game, behind the Heavy ballista (+125) and the crystal bow and armadyl crossbow (+100)
  • Has the ability to shoot two arrows at a time
  • The slowest weapon in the game, with an attack speed of 9 (5.4 seconds)
  • Offers a powerful special attack, which if used with dragon arrows increases damage dealt by 50% with a minimum hit of 8 (30% with any other arrow type with a minimum hit of 5). Costs 55% special attack energy
Magic shortbow.png Magic shortbow 50 RangedRanged icon.png +69
  • The only shortbow to offer a special attack, which fires 2 shots in rapid succession but with reduced accuracy. Costs 55% special attack energy
  • Can be imbued with a magic shortbow scroll, increasing accuracy to +75 and lowering the special attack cost to 50%
Grey chinchompa.png
Red chinchompa.png
Black chinchompa.png
Chinchompas 45 RangedRanged icon.png (Grey)

55 RangedRanged icon.png (Red)
65 RangedRanged icon.png (Black)

+45 (Grey)

+70 (Red)
+80 (Black)

  • The only one of three ranged weapons that offers the ability to hit more than one opponent at a time (similar to burst or barrage ancient spells), the others being the special attack of the dragon crossbow, with a similar attack, and Rune thrownaxe, with a ricochet type attack.
  • Regarded to be the best way of training Ranged, but at a very high cost
  • Has an attack speed of 4 (same as scimitars and the abyssal whip)
  • If a player dies with chinchompas equipped or in their inventory, they will disappear as they are live animals

Changes[edit | edit source]

Date Changes
25 July 2019
(update | poll)
Crystal equipment stats no longer become gradually lower as the weapon degrades, converting all imbued crystal bows into crystal weapon seeds and removing the ability to imbue them through Nightmare Zone. The crystal bow can now alternatively be made through crystal shards instead of paying Ilfeen.
13 March 2014
(update)
Crystal equipment now reverts to a seed when dropped on death.
26 September 2013
(update | poll)
Crystal bows and shields can be imbued, making them keep their combat stats unchanged as they degrade.

Trivia[edit | edit source]

  • Attempting to cast Low Level Alchemy or High Level Alchemy on a crystal bow results in the message "You can't do that to elven crystal!" This is due to a glitch that allowed players to alchemise crystal bows on free-to-play worlds for 540,000 coins each. Players could buy crystal seeds, enchant them into bows for 180,000 coins, and alchemise the bows for significant profit. Because of this, Jagex made it impossible to alchemise members' objects on free-to-play worlds, and made it impossible to alchemise crystal equipment.
  • The crystal bow requires 50 Agility to equip, however it is impossible to navigate the forests of Tirannwn during the required quests without level 56 Agility (or as low as 51 with a summer pie boost).