Crystal bow (historical)

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Crystal bow (historical) was removed after an update.
As the contents of this page no longer exist in Old School RuneScape, this article is preserved for historical purposes.
This article is about the historical version of the Crystal bow. For the current version of this item, see Crystal bow.
Crystal bow detail.png

The crystal bow was a degradable bow made from enchanted elven crystal. It required the completion of Roving Elves to wield, as well as 50 Agility and 70 Ranged. Along with the crystal shield, crystal halberd and the crystal saw, it was one of the four pieces of crystal equipment in RuneScape.

These crystal bows functioned differently to the present day Crystal bow. They would degrade over time with use, and their stats would gradually decrease as the bow degraded. Furthermore, the bow could be traded when it was entirely new, and turned into banknotes.

With the release of Song of the Elves, all existing Crystal bows reverted into Crystal weapon seeds. As a result, these items are currently unobtainable; however, they remain in the game files.

Combat styles[edit | edit source]

Combat OptionsCombat StyleAttack typesStyleExperienceBoosts
CombatStyles Bow.pngAccurateRangedAccurateRanged and HitpointsAccuracy and Damage
RapidRangedRapidRanged and HitpointsAttack speed by 1 tick
LongrangeRangedLongrangeRanged, Defence, and HitpointsNone

Degrading[edit | edit source]

The crystal bow degraded over time. After 250 hits, it degraded into a "Crystal bow 9/10", and thereafter for every 250 hits, it degraded another 1/10th until it reverted into a crystal seed after a total of 2,500 hits, and must be recharged before it could be used again. As the bow degraded, its accuracy and strength bonuses decreased as shown below.

Condition Attack Bonus
Ranged attack bonus.png Ranged strength.png
New/Full +100 +70
9/10 +96 +68
8/10 +92 +66
7/10 +88 +64
6/10 +84 +62
5/10 +80 +60
4/10 +76 +58
3/10 +72 +56
2/10 +68 +54
1/10 +64 +52

The crystal bow could be imbued for 2,000 Nightmare Zone points per charge, requiring 20,000 points to imbue a fully charged bow. Imbuing the crystal bow did not keep it from degrading, however its stats would remain at their maximum, regardless of how much it had degraded. When the bow reverted back to a crystal seed, it would lose its imbue, and players had to imbue it again using points from the Nightmare Zone. Additionally, imbuing a crystal bow that had already degraded to 9/10 or below would restore the bow's stats to their maximum.

Obtaining & trading crystal bows[edit | edit source]

A crystal bow with 2/10 charges was a possible reward for completion of Roving Elves. Additionally, players could buy new crystal bows from Islwyn for 900,000 coins each.

The distinction between a new crystal bow and a full crystal bow was important, as only new crystal bows were tradeable. A crystal bow that was bought from Islwyn was new; a crystal seed that was re-enchanted into a crystal bow by Ilfeen is full. Once a shot is fired from a new crystal bow, it became a full crystal bow, and was untradeable.

As crystal seeds were tradeable, players could buy them from other players and pay Ilfeen to re-enchant them into crystal bows.

Changes[edit | edit source]

Date Changes
25 July 2019
  • All variants of the bow had their values decreased to 1.
  • The "Wield" option was replaced by a fake Wield option.
  • The item was made usable by free to play players, but it is now unobtainable.
  • The item could no longer be turned into a bank placeholder.
  • The New crystal bow could no longer be turned into banknotes.
  • The New crystal bow was made untradeable.
16 April 2015

A "Check" option was added to see the remaining charges.

13 March 2014

Crystal equipment now reverts to a seed when dropped on death.

16 January 2014

The value of the bow was decreased as follows:

  • New: 900,000 to 279,000
  • Full: 900,000 to 279,000
  • 9/10: 800,000 to 275,000
  • 8/10: 700,000 to 250,000
  • 7/10: 600,000 to 225,000
  • 6/10: 500,000 to 200,000
  • 5/10: 400,000 to 175,000
  • 4/10: 300,000 to 150,000
  • 3/10: 200,000 to 125,000
26 September 2013
(update | poll)

Crystal bows and shields can be imbued, making them keep their combat stats unchanged as they degrade.