Crystal halberd (i)
|New crystal halberd full (i)|
|Released||5 March 2015 (Update)|
|Removal||25 July 2019 (Update)|
|Examine||A nice sturdy pike.|
The imbued crystal halberd was a degradable two-handed weapon created by imbuing a crystal halberd at the Nightmare Zone, costing 20,000 reward points. It offered the same stats as a fully charged crystal halberd, and unlike the crystal halberd, its stats did not degrade as it lost charges. It required completion of the Hard Western Provinces Diary to wield, as well as 70 Attack, 35 Strength and 50 Agility.
Combat styles[edit | edit source]
|Category: Polearm||Combat Style||Style type||Weapon Style||Experience||Invisible Boost|
|Jab||Stab||Controlled||Attack, Strength, Defence, and Hitpoints||+1 Attack, Strength, and Defence|
|Swipe||Slash||Aggressive||Strength and Hitpoints||+3 Strength|
|Fend||Stab||Defensive||Defence and Hitpoints||+3 Defence|
Special attack[edit | edit source]
The crystal halberd shared the same special attack as the dragon halberd, consuming 30% of the player's special attack energy. In addition to a 10% damage boost, if used against "large" monsters (anything that is larger than 1x1, such as General Graardor), the special attack would deal an additional second hit onto them, although with 25% reduced accuracy. It could also hit 10 NPCs in a multi-combat area in a 3x1 area centred on the main target. In PVP, it could only hit three players. The crystal halberd's special attack's accuracy rolled against the opponent's slash defence.
Degrading[edit | edit source]
The crystal halberd degraded over time. After 250 hits, it would degrades into a "Crystal halberd 9/10 (i)", and thereafter for every 250 hits, it will degrade another 1/10th, until it reverted back into a crystal seed after a total of 2,500 hits, and required recharging before it could be used again. If the special attack was used and it hit an opponent twice or multiple opponents, it was considered one hit in regards to degradation. The stats of the imbued crystal halberd did not deteriorate as the weapon lost charges.
Recharging[edit | edit source]
Ilfeen will recharge crystal weapon seeds into crystal bows, crystal halberds, or crystal shields. She can be found teleporting back and forth between two clearings in Isafdar. Once an imbued crystal bow reverted back into a crystal seed, it would lose its imbue, and would need to be reimbued after being recharged into another crystal bow.
Initially, Ilfeen charges 750,000 coins to re-enchant a crystal seed into a crystal bow. However, the price is decreased by 150,000 coins each time Ilfeen re-enchants a seed for a player, in the following manner, until reaching the minimum recharge cost of 150,000 coins:
|Enchantment||Cost for re-enchantment|
|Fifth and thereafter||150,000|
The amount that Ilfeen charges is dependent on the number of crystal seeds she has re-enchanted, not the number of crystal halberds she has recharged. For example, a player who pays Ilfeen 750,000 coins to re-enchant a crystal seed into a crystal bow will only have to pay her 600,000 coins to recharge a seed into a crystal halberd.
Changes[edit | edit source]
|25 July 2019
|26 April 2019
|7 June 2018
The crystal halberd's special attack used to only hit the main target on the central tile, but hit an unlimited amount of monsters on the two adjacent tiles. Now, it caps the maximum number of monsters to 10, but allows monsters standing on the same tile as the primary target to also be affected by the attack.
|19 May 2016
The "uncharge" option on the crystal halberd now properly removes the weapon's imbue. Previously, it would result in the message "Nothing interesting happens".
|25 June 2015
The crystal halberd now becomes cheaper when re-enchanted.
|23 April 2015
(update | poll)
A special attack was added.
|16 April 2015
The "Check" option was added to see the remaining charges.
|12 March 2015
The combat interface no longer shows unarmed option for the crystal halberd, and attacking an opponent no longer shows the message "Unrecognised ranged weapon".
References[edit | edit source]
- Jagex. Mod Ash's Twitter account. 22 January 2016. (Archived from the original on 28 May 2020.)
- Jagex. Old School RuneScape's Twitter account. 26 April 2019. (Archived from the original on 28 May 2020.) Old School RuneScape: "A hotfix has been deployed to cap the Crystal halberd, Crystal halberd (i), Dragon halberd, and Dragon two handed sword special attacks to hit a maximum of 3 players in PvP. This is to prevent players achieving unintentionally high xp rates while a long term fix is discussed."