Crystal helm
Crystal helm | |||||||||||||||||||
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Released | 25 July 2019 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest item | No | ||||||||||||||||||
Properties | |||||||||||||||||||
Tradeable | No | ||||||||||||||||||
Equipable | Yes | ||||||||||||||||||
Stackable | No | ||||||||||||||||||
Destroy | Drop | ||||||||||||||||||
Examine | This helmet shines bright, like a diamond. | ||||||||||||||||||
Values | |||||||||||||||||||
Value | 500,000 coins | ||||||||||||||||||
Alchemy | Not alchemisable | ||||||||||||||||||
Weight | 2.721 kg | ||||||||||||||||||
Advanced data | |||||||||||||||||||
Item ID | 23971 | ||||||||||||||||||
A crystal helm is a piece of crystal armour requiring level 70 Defence to equip. When equipped, a 3% damage bonus and 6% accuracy bonus is applied when using the crystal bow. This can be further increased to a 15% damage bonus and 30% accuracy bonus if the entire crystal armour set is equipped.
Players can create a crystal helm via a singing bowl by combining 50 crystal shards and a crystal armour seed. Doing so requires level 70 Smithing and Crafting to sing the crystal (the levels can be boosted), and grants 2,500 experience in both skills. If the player does not meet the Smithing and Crafting requirements, they can have Conwenna or Reese sing the crystal for them for an extra 60 crystal shards, for a total of 110.
A dangerous death in PvP causes the crystal helm to revert to a crystal armour seed, which will be then dropped for the killer. All crystal shards will be lost should this happen.
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+12 | +8 | +14 | +26 | +18 | |||||||
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+0 | +0 | +0% | +2 | List | |||||||
Creation[edit | edit source]
Skill | Level | XP | |
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![]() | 70 (ub) | 2,500 | |
![]() | 70 (b) | 2,500 | |
Members | Ticks | ? (edit) | |
Tools | None | Facilities | ![]() |
Item | Quantity | Cost | |
---|---|---|---|
![]() | Crystal armour seed | 1 | 4,928,649 |
![]() | Crystal shard | 50 | N/A |
Total Cost | 4,928,649 | ||
![]() | Crystal helm | 1 | N/A |
Degradation[edit | edit source]
When created, the crystal helm starts off at 2,500 charges and degrades like all crystal equipment, with one charge being depleted for each successful hit that is received from combat; once the helm's charges have been fully depleted, it will no longer have its set effect and stat bonuses until more charges are added to it. Wearing an elven signet while using crystal equipment will provide a 10% chance to not consume charges.
In order to add charges to the crystal helm, crystal shards must be used on it (this can be done before it is inactive as well), with each shard granting 100 charges, up to a maximum of 20,000. Dismantling a crystal helm will return the crystal armour seed to the player and doing so will lose all crystal shard charges that were previously loaded.
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