Curse of the Empty Lord

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Old School RuneScape uses the British convention for floor numbering: Ground floor, first floor, etc.

Curse of the Empty Lord is a miniquest following the events of Desert Treasure, allowing the player to obtain a set of ghostly robes.

Miniquest details[edit | edit source]

Walkthrough[edit | edit source]

Warning: This miniquest will take people into dangerous parts of the Wilderness. Beware of player killers and that you cannot teleport after level 20 Wilderness unless you use a piece of dragonstone teleport jewellery (such as an Amulet of glory) or Slayer ring, with which you may teleport until level 30.

Note: It is possible to receive multiple pieces of the Ghostly set by talking to any ghost after he/she tells their story. You can get any of the pieces you have already gotten from any of the ghosts you have already talked to.

Valdez the Explorer[edit | edit source]

Wearing your ring of visibility and your ghostspeak amulet, go to Glarial's Tomb (not the waterfall cave) north-west of the Fishing Guild. The ghost is standing outside the tomb entrance. Note he will not appear as a dot on the minimap and his transparency makes him a bit tough to spot.

When you speak to him, he will introduce himself and relate his part of the story. He will then give you a Ghostly robe (top) and request you to find another ghost named Rennard, along with a hint on how to find him. Pay attention to the hint given, as it indicates the sequence necessary to complete the quest:

  • If he mentions pirates and a shipwreck, Sequence 1 must be followed for the entirety of the quest.
  • If he mentions the thief being northeast of there, Sequence 2 must be followed for the entirety of the quest.
  • If he mentions the thief being southeast of there, Sequence 3 must be followed for the entirety of the quest.

One must visit the ghosts in the correct order. Additionally, all of the Mysterious ghosts in this quest appear at all three of their possible locations, but the player will not be able to progress further in the quest until the ghost is spoken to at the correct location.

Sequence 1[edit | edit source]

Recommended Items:

  • Burning Amulet (teleport to Bandit Camp and Chaos Temple)
  • Necklace of passage (teleport to Wizard's Tower)

Sequence 2[edit | edit source]

Recommended Items:

  • Burning Amulet (teleport to Bandit Camp and Chaos Temple)
  • Explorer Ring (Teleport to Port Sarim Docks, Mini game Teleport to Rat Catcher's works as well)
  • Combat Bracelet, Skull sceptre, Amulet of Glory, Varrock teleport (To get to Edgeville Monastery)
  • Ectophial, Kharyll Teleport, Fairy Ring code CKS (Slayer tower 1st Floor)

Sequence 3[edit | edit source]

(Recommended items: Falador teleport tabs or runes, Amulet of glory for teleporting to Al Kharid and Edgeville, Burning amulet for teleporting to the Lava Maze, 200 coins for a carpet ride, slash weapon for Lava Maze)NOTE:"open the muddy chest in lava maze to complete medium wilderness diary."

Reward[edit | edit source]

Upon completion, you can talk to Historian Minas on the 1st floor[UK]2nd floor[US] of the Varrock Museum to receive 10 kudos and an experience lamp worth 10,000 experience in any skill above 50.

A male player wearing the ghostly robes.

Trivia[edit | edit source]

  • If you speak to any of the ghosts without a ghostspeak amulet, you may say "All your base are belong to us", as well as some other quotes. These are references to famous translation errors in the game Zero Wing.
  • When speaking to Rennard, your player says "I ain't scared of no ghost," a reference to "I ain't afraid of no ghost" from the Ghostbusters theme song.
  • If you are level 99 Magic while talking to Dhalak, he will ask if you are the "mighty sorcerer that binds him". Your character will respond by bragging about said skill mastery.