|Released||17 October 2005 (Update)|
|Examine||From a darker dimension.|
|Max hit||17 (melee)|
|Attack style||Crush, Magic|
|Slayer XP||225.4 xp|
|Not immune to poison||Not immune to venom|
Dark beasts are monsters that require 90 Slayer to kill, and are found in the Mourner Tunnels as well as in Iorwerth Dungeon in Prifddinas. Along with their superior variant, they are the only monster in the game to drop the dark bow and the death talisman.
Dark beasts attack with both Melee and Magic; however, they will only use Magic if they are attacked by the player first, or if they cannot attack the player with Melee. Dark beasts do not follow tolerance rules, and are always aggressive to the player regardless of how long they have stayed in their presence. Their highly accurate melee attacks means that using Protect from Melee is recommended when killing dark beasts.
A combat level of 90 is required to have them assigned to the player as a Slayer task, unless the player has spoken to a Slayer Master about the difficulty of assignments; progressing through Mourning's End Part II to the point where the player can access the tunnels is also required, as well as 90 Slayer.
Players who have a Slayer ring and completed Mourning's End Part II can rub the ring to immediately teleport to the dark beasts in the Mourner Tunnels. Another fast method to reach these dark beasts is the death altar through the Abyss. If the player cannot use these methods, then they will need to enter through the Mourner Headquarters wearing a full mourner set (with no non-regulated items being worn) and the new key to open the door.
Players who can pray melee, have the Ardougne Cape 3, and have an inventory nearly full of Slayer Rings can kill dark beasts without the need to use potions that restore prayer. This is especially useful for Ironman players as they can simply teleport between locations. This method accompanied with a Rune Pouch, Herb Sack, and High Alchemy runes means players can kill Dark Beasts for many hours without ever needing to bank.
Drops[edit | edit source]
Drop rates estimated based on 47,056 kills from the Drop Rate Project, unless otherwise cited.
The average Dark beast kill is worth 3,653.16.
The average Dark beast kill while on a Konar task is worth 5,117.24.
100%[edit | edit source]
Weapons and armour[edit | edit source]
|Adamant sq shield||1||1/128||2,070||2,304|
|Rune med helm||1||1/128||11,092||11,520|
|Rune full helm||1||1/128||20,662||21,120|
|Rune 2h sword||1||1/128||37,781||38,400|
Runes[edit | edit source]
Herbs[edit | edit source]
There is a 24/128 chance of rolling the herb drop table. When the drop table is rolled, there is a 4/5 chance of dropping 1 herb and a 1/5 chance of dropping 2 herbs, leading to an average of 1.2 herbs per roll.
|Grimy guam leaf||1–2||1/21.3||20–40||7–14|
|Grimy ranarr weed||1–2||1/62.1||6,476–12,952||18–36|
|Grimy irit leaf||1–2||1/85.3||650–1,300||10–20|
|Grimy dwarf weed||1–2||1/227.6||565–1,130||14–28|
Seeds[edit | edit source]
There is a 4/128 chance of rolling the rare seed drop table.
|Poison ivy seed||1||1/343.3||23||99|
|Potato cactus seed||1||1/503.5||35||84|
|Snape grass seed||3||1/1,888||8,760||168|
|Dwarf weed seed||1||1/2,517.3||278||3|
Coins[edit | edit source]
Other[edit | edit source]
|Adamantite bar||3 (noted)||2/128||5,727||1,152|
|Adamantite ore||5 (noted)||1/128||5,535||1,200|
|Runite ore||1 (noted)||1/128||11,407||1,920|
Rare and Gem drop table[edit | edit source]
|Nothing||N/A||1/62.7; Never[d 1]||N/A||N/A|
|Loop half of key||1||1/258.14; 1/245.16[d 2]||10,144||60|
|Tooth half of key||1||1/258.14; 1/245.16[d 2]||10,265||60|
|Uncut sapphire||1||1/147.6; 1/74.95[d 2]||402||15|
|Rune 2h sword||1||1/1,820.44||37,781||38,400|
|Uncut emerald||1||1/295.21; 1/149.91[d 2]||655||30|
|Rune sq shield||1||1/2,730.67||22,570||23,040|
|Silver ore||100 (noted)||1/2,730.67||4,800||4,500|
|Uncut ruby||1||1/590.41; 1/299.82[d 2]||1,286||60|
|Dragon med helm||1||1/5,461.33||59,001||60,000|
|Rune spear||1||1/5,408.52; 1/592.7[d 2][d 3]||11,827||12,480|
|Shield left half||1||1/10,817.03; 1/1,185.4[d 2][d 3]||65,376||66,000|
|Chaos talisman||1||1/1,574.44; 1/799.52[d 2]||603||2|
|Dragon spear||1||1/14,422.71; 1/1,580.53[d 2][d 3]||37,108||37,440|
|Uncut diamond||1||1/2,361.66; 1/1,199.28[d 2]||2,546||120|
|Rune javelin||5||1/4,723.32; 1/2,398.56[d 2]||870||1,200|
Tertiary[edit | edit source]
|Crystal shard||1||1/24[d 1]||Not sold||N/A|
|Brimstone key||1||1/66[d 2]||Not sold||N/A|
|Clue scroll (hard)||1||1/128||Not sold||12|
|Long bone||1||1/400||Not sold||3|
|Clue scroll (elite)||1||1/1,200||Not sold||12|
|Curved bone||1||1/5,012.5||Not sold||4|
Changes[edit | edit source]
|25 July 2019
(update | poll)
|Dark Beasts were added to Iorwerth Dungeon and removed from Kourend Catacombs for thematic reasons.|
|4 September 2014
(update | poll)
|Dark beasts now drop big, long and curved bones.|
|6 March 2014
(update | poll)
|Bloodveld and Dark beasts now have a chance of dropping hard clue scrolls.|
Trivia[edit | edit source]
- Upon their release, dark beasts used to look like a dark-brown version of the Temple guardian with a black horn.