Decorative armour

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For the possible rewards from Treasure Trails, see Ornamental armour.

Decorative armour is one of the rewards available from Castle Wars. There are three colours available: red, white, and gold. All of these colours have some sort of blue trim in the design.

Currently, there are only three sets of armour available. On 16 January 2014, Magic and Ranged sets were introduced as rewards, and consist of the hat, top and bottom for Magic and top, bottom and quiver for Ranged.

Each colour armour corresponds to an armour type. They go as follows:

Colour Red White Gold
Image Decorative helm (red).png Decorative armour (red platebody).png Decorative armour (red platelegs).png/Decorative armour (red plateskirt).png Decorative shield (red).png Decorative helm (white).png Decorative armour (white platebody).png Decorative armour (white platelegs).png/Decorative armour (white plateskirt).png Decorative shield (white).png Decorative helm (gold).png Decorative armour (gold platebody).png Decorative armour (gold platelegs).png/Decorative armour (gold plateskirt).png Decorative shield (gold).png
Metal
equivalent
Steel Mithril Adamant

The set[edit | edit source]

The set includes:

Only one colour set can be saved in the armour case of the costume room of a player-owned house.

To display one set of armour in one of the Skill Hall's Armour spaces of a POH only the set's helm, body and shield are required.


Costs[edit | edit source]

All costs are in castle wars tickets.
Part Red White Gold
Helmet 4 40 400
Platebody 8 80 800
Platelegs 6 60 600
Plateskirt 6 60 600
Sword 5 50 500
Shield 6 60 600
  • A full Red set costs 35 tickets; it would take 3.89 hours to get full red if you won every game (not counting the waiting time in between games).
  • A full White set costs 350 tickets; it would take 38.9 hours to get full white if you won every game (not counting the waiting time in between games).
  • A full Gold set costs 3500 tickets; it would take 389 hours to get full gold if you won every game (not counting the waiting time in between games).