Defence Pure

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A Defence Pure maintains a low Combat level and has high Defence. Most Defence pures train at monks or seagulls depending on whether they want to AFK or gain fast experience. When player-killing, other players have a large window of opportunity to escape from a Defence pure due to their weak attacks. Other players also find it difficult to kill Defence pures due to their ability to tank hits.

Additional sources of damage for Defence pures are poisoned daggers, such as the iron and bone daggers, and the Dragonfire shield. The poison deals six damage every 15 seconds, and the Dragonfire shield special attack deals up to 25 damage and can be used every 192 game ticks, or about 1 minute and 56 seconds. [1] (Using the Dragonfire Shield special attack on any NPC will result in magic experience gained!).

It is recommended to use an Event rpg for early Defence levels as it is the fastest attacking melee weapon in the entire game. Use this coupled with the recommended Amulet of fury or Amulet of glory and Spiked manacles for maximum attack bonus. Only use an Amulet of strength if its use will result in at least 43 strength bonus as that is when you can hit 2s unboosted at one strength. For an early setup, the Maple blackjack(d) will give you a +20 Strength bonus with the only requirement being 30 Thieving and 30 Defence, though it is not recommended to use until 40 Defence. At 40 Defence, the Maple blackjack(d) along with Amulet of strength, a Regen bracelet, Rune boots, and a Berserker ring can be used to hit the 43 strength bonus threshold that will allow a max hit 2 unboosted (this set-up will allow for the most exp/hr on a Defence pure without 60 Prayer until 65 Defence).

At level 65 Defence, for a hefty cost, Defence pures unlock their fastest training set-up. Equipping an Amulet of strength, Regen bracelet, Obsidian helmet, Bandos chestplate (or Fighter torso), Bandos tassets, Dragon boots, Toktz-ket-xil, and Berserker ring (i) will give the wearer a 43 strength bonus with armour alone; this will allow the user to equip the Ham joint or Swift blade (the expensive one handed equivalents to the Event rpg) and hit 2s with the fastest possible melee attack speed.

The Swift blade is the optimal weapon for a Defence pure that does not yet have a Fire cape because it can make use of the stab bonus provided by the Ardougne cloak 1.

At combat level 40 (around 85 Defence if not training any other combat skills), Pest Control is unlocked. Spending Pest Control points on Defence exp becomes the fastest exp/hr. Cutting logs and repairing barriers within the minigame will keep the player from becoming inactive.

Ironman Mode accounts can be used as well. Access to higher tier equipment, jewellery, and even weapon poison is limited. The main benefit is that these accounts do not gain experience from PvP combat.

Types of Defence Pures[edit | edit source]

Strength Level[edit | edit source]

Most Defence pures choose to remain at 1 Strength for the lowest possible combat level, but some choose to gain a few levels in Strength because the effect on their combat level is very small, while an increase in their max hit from 1 to 2 doubles the exp/hr they gain. For example, levelling Strength to 5 allows a player to hit 2 damage when wearing an Amulet of strength. This is not recommended unless the player is F2P because, as stated earlier, a player can hit for 2 damage at 1 Strength unboosted once they reach a Strength bonus of at least 43.

Using Super strength potions, players will attain a max hit of 3 at 2 Strength and 43 Strength bonus, or at 3 Strength and 36 Strength bonus. This increases dps by 50% compared with a max hit of 2 for faster training, while potentially having no impact on combat level. Divine strength potions make it trivial to stay at the maximum boosted level to keep the higher max hit.

Strength levels may also be used to unlock ability to use Warhammers, which are powerful albeit slow weapons that have no Attack requirement. 60 Strength unlocks the Dragon warhammer and the abilities of an Obsidian tank, at the cost of just under 20 additional Combat levels.

Attack Tank[edit | edit source]

Some Defence pures will choose to level up both defence and attack while keeping their strength at 1. This gives a Defence pure the ability to use melee weapons that would not be possible to wield on a regular Defence pure. This allows the tank to deal out consistent damage while training and fighting monsters and NPCs, increases the max hit of the tank considerably higher (depending on the weapon used), and allows use of the Verac's and Guthan's barrows set effects. An example of this build would be: 75 attack, 1 strength, and 75 defence.

Prayer Tank[edit | edit source]

While many Defence pures remain at 1 prayer, some players may choose to level up their prayer as well. Doing this would raise the combat level however making the account very difficult to kill at 43+ prayer. Building this type of Defence pure also allows for early access to Pest Control which is a very good way to level up Defence and Hitpoints on the account. This type of build also gives access to more quests and makes fighting NPCs and monsters considerably easier. Prayer equipment may also be used on this type of build including Spirit Shields, Blessed Spirit Shields, and Elysian Spirit Shields, if the player is able to afford one. The Elysian Spirit Shield also makes the Defence pure extra protected against attacks with its passive effect. Another thing to note with this build is that at 60 prayer the build can use croziers, which is the best in slot weapon for a 1 attack tank to use.

10 Hitpoints[edit | edit source]

This type of Defence pure keeps their Hitpoints at 10 and has high Defence. While this kind of Defence pure takes a long time to make, it keeps the combat level of the account very low. The main method used to gain Defence XP on a 10 HP Defence pure is using Antique lamps found from Specimen Cleaning at the Varrock Museum. This method is about 1.7-1.9k xp hr.

Gadderhammer[edit | edit source]

The Gadderhammer Defence Pure deals the most damage. It can be used in more training areas than the usual monks and seagulls. The pure is four combat levels above a standard Defence Pure because the quests required raise your Attack and Strength levels to 6 and your Prayer level to 11.

The Dwarven helmet from the quest Grim Tales gives a +6 bonus to crush. The quest requires you to have Farming 45 Farming, Herblore 52 Herblore, Thieving 58 Thieving (boostable), Agility 59 Agility, Woodcutting 71 Woodcutting (boostable), and you must have completed Witch's House. It should be noted that this quest is extremely hard to complete on a Defence pure as Glod is immune to poison.

You can also use a Fighter hat, which has a +5 bonus in all attack styles. This can be obtained from the Barbarian Assault minigame.

Top Strength bonus items for each slot[edit | edit source]

+5 Serpentine helm.pngSerpentine helm

+10 Amulet of strength.pngAmulet of strength or Amulet of torture.pngAmulet of torture (with 75 Hit Points)

+4 Bandos chestplate.pngBandos chestplate or Fighter torso.pngFighter torso

+2 Bandos tassets.pngBandos tassets

+20 Maple blackjack(d).pngMaple blackjack(d) or +32 Guthix crozier.pngGuthix crozier (with 60 Prayer)

+7 Dragonfire shield.pngDragonfire shield

+7 Regen bracelet.pngRegen bracelet

+4 Dragon boots.pngDragon boots

+8 Berserker ring (i).pngBerserker ring (i)

+4 Fire cape.pngFire cape

Alternatively, the Fighter hat.pngFighter hat gives +5 Attack bonus.

Training locations[edit | edit source]

  • Monks are the most afkable thing to train on, with the caveat that that if your dps is higher than the monk heals, the monk will die. Players can expect to receive 1400-3000 defence exp/hr depending on gear setup.
  • Sand Crabs and Ammonite Crabs generally provide better afk training than monks due to lower defence, crabs being aggressive, and being able to stand where multiple spawn. Sand crabs are easily accessible using the Woodcutting Guild teleport on the Skills necklace. Depending on your gear setup and potions, defence exp rates can exceed 5k/hr.
  • Seagulls offer the best combat exp rates pre-40 combat, giving rates up to 6k defence xp/hr when using potions frequently, but are far more click-intensive than the afk methods.
  • Cave bugs are very afkable but give inferior exp rates because their defensive stats are a bit higher.
  • Pest Control at 40 Combat offers the best combat exp rates for a defence pure.

Ideal PvP setup[edit | edit source]

Bone dagger (p).png Bone dagger (p++) or Darklight.pngDarklight

Bandos boots.pngBandos boots (Defence) or Dragon boots.pngDragon boots (Strength)

Dragonfire shield.pngDragonfire shield

Serpentine helm.pngSerpentine helm or Obsidian helmet.pngObsidian helmet

Torag's platebody.pngTorag's platebody or Fighter torso.pngFighter torso

Torag's platelegs.pngTorag's platelegs

Amulet of fury.pngAmulet of fury

Combat bracelet.pngCombat bracelet

Obsidian cape.pngObsidian cape or Defence cape(t).png Cape of Accomplishment

Ring of recoil.pngRing of recoil

See also[edit | edit source]

References[edit | edit source]

  1. ^ Jagex. Mod Ash's Twitter account. 15 August 2019. (Archived from the original on 5 September 2021.) Mod Ash: "192 ticks, I think. It starts when the animation begins; the attack lands a bit later based on the distance to the target."