Demonic Ruins

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The Demonic Ruins, formerly known as Annakarl, is a desecrated temple that is located in the level 44-48 Wilderness. Players who are within range of the ruins will have their Prayer points recharged at a rate of 1 point every 3 seconds.

The Ancient Magicks spell Annakarl Teleport or the teleport tablet equivalent can take players here.

The ruins are a multicombat area and are notable for being the only place to find greater demons on free-to-play worlds. Players can use Ranged and Magic attacks to fight the greater demons from safespots in the ruins. Players can restock on food at the nearby cage/harpoon fishing spot if they bring logs (or an axe to chop the dead trees) and a tinderbox.

Blood runes and burnt bones respawn in various places around the Demonic Ruins.

Warning: As this area is located in the Wilderness, other players may attack you here. Do not bring items that you are not willing to lose.

Changes[edit | edit source]

Date Changes
13 March 2014
(update)
A mysterious force around the Demonic Ruins recharges your Prayer slowly.

Trivia[edit | edit source]

  • There was once a bug where using the Teleport to Bounty Target spell could cause players to get stuck under a pile of burnt bones, where they could not perform any action. This has since been fixed.
  • When the player is in close enough range to recharge Prayer, a message in the textbox will appear reading "A dark and ancient energy is emitted from the ruins granting you faster prayer restoration."
  • Players can take advantage of the prayer restoration of the Ruins to farm the Greater Demons by bringing a weapon, a monk's robe top, monk's robe bottom and a holy symbol, which allows you to use either Superhuman Strength or Improved Reflexes in combination with Protect from Melee without draining any prayer points, for a 10% Strength or accuracy boost.