Desert heat

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Desert heat is a game mechanic occurring in the Kharidian Desert south of the Shantay Pass. Every 30-90 seconds (depending on armour worn) a player spends in the desert, they will drink 1 dose of water from a waterskin in their inventory. Without any water to drink, the player takes around 10 damage. Wearing armour will decrease the interval from 90 seconds (when wearing no armour items) down to a minimum 30 seconds with full armour. Equipment without a negative heat resistance include magic robes, vambraces (gloves however do have negative resistance), non-metal boots (Fancy Boots are considered metal) and capes.

Players are not affected by desert heat while they are within the boundaries of towns or while a dialogue box is open.

Desert heat can kill players. Players should always enter the desert prepared, particularly those with low Hitpoints or hardcore ironmen.

Protective clothes and gear[edit | edit source]

Items[edit | edit source]

  • Waterskins - Waterskins allow a player to survive the desert's heat effect, and can hold up to 4 doses of water. Each time a player drinks, one dose of water is used up. They can be filled to their maximum of 4 doses at a water source or with the Humidify Lunar spell or by using a knife or slash weapon on a Kharidian cactus.
  • Choc-ice - Players who go to Nardah can buy choc-ice from Rokuh. They heal 6 hitpoints in addition to counting as a drink of water.
  • Circlet of water - Each charge of the circlet counts as a dose of water when the circlet is worn.

Clothing[edit | edit source]

Certain clothes protect against the desert heat by extending the time needed between drinks of water. These include:

Note that players do not have to wear an entire set for the additional delay effect to happen. Each piece individually contributes to the delay.

Additional time (in seconds) provided per item
Item set Helm Top Legs Boots
Desert clothing N/A +12 +12 +6
Prospector kit +4 +12 +12 +6
Desert outfit +0 +12 top,
+6 coat
+12 (both
Menaphite clothing +12 +0 +0 N/A

The maximum time between drinks is 132 seconds. This can be achieved by wearing desert robes in combination with a Menaphite hat.

It is a common misconception that the Robes of Elidinis and slave robes provide protection from desert heat. However, they do not.

Changes[edit | edit source]

Date Changes
5 March 2015
(update | poll)

Desert heat can now be nullified by wearing the Desert amulet 4.