Desert heat

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Desert heat is a game mechanic occurring in the Kharidian Desert south of the Shantay Pass. Every 90 seconds a player spends in the desert, they will drink 1 dose of water from a waterskin in their inventory. Without any water to drink, the player takes around 10 damage.

Players are not affected by desert heat while within the boundaries of towns or while a dialogue box is open.

Desert heat can kill players. Players should always enter the desert prepared, particularly those with with low Hitpoints or hardcore ironmen.

Protective clothes and gear[edit | edit source]

Items[edit | edit source]

  • Waterskins - Waterskins allow a player to survive the desert's heat effect, and can hold up to 4 doses of water. Each time a player drinks, one dose of water is used up. They can be filled to their maximum of 4 doses at a water source or with the Humidify Lunar spell or by using a knife or slash weapon on a Kharidian cactus.
  • Choc-ice - Players who go to Nardah can buy choc-ice from Rokuh. They heal 6 hitpoints in addition to counting as a drink of water.

Clothing[edit | edit source]

Certain clothes protect against desert heat, by extending the time needed between drinks of water. These include:

Note that players do not have to wear an entire set for the protecting effect to happen. Each piece contributes to the protection. However, full sets provide the most protection.

Additional time (in seconds) provided per item
Item set Helm Top Legs Boots
Desert clothing / Prospector kit N/A +12 +12 +6
Desert outfit +0 +12 top, +6 coat +12 (both types) N/A
Menaphite clothing +12 +0 +0 N/A

The maximum time between drinks is 132 seconds. This can be achieved by wearing desert robes in combination with a Menaphite hat.

Some players believe that the Robes of Elidinis and slave robes provide protection from desert heat. However, they do not.