|Eadgar's Ruse (#60)|
|Released||5 October 2004 (Update)|
Details[edit | edit source]
|Start point||Talk to Sanfew in Taverley|
|Description||Sanfew requires a rare herb for the next part of the purifying ritual. Travel back to the Troll Stronghold to find this herb that the trolls use as an ingredient for their favourite dish.|
|Official length||Medium – Long|
|Enemies to defeat||None|
Walkthrough[edit | edit source]
Starting off[edit | edit source]
It is safe practice to check the quest journal after each step to ensure you have completed each task. This may save you an extremely frustrating long walk or two.
Start the quest by speaking to Sanfew (if boosting Herblore, use before talking to him), who lives on the top floor of the herb shop in Taverley (ask him about the Varrock stone being cleansed). He will ask you to find out the secret of the herb goutweed, in order to perform the next part of the purifying ritual on the Druid's circle. Only the trolls in the Troll Stronghold know about goutweed, so Sanfew will suggest you speak to his friend, Eadgar, who lives near there at the top of Trollheim.
Getting to Trollheim[edit | edit source]
Note: Failing the obstacles, though uncommon, deals 1-5 damage, depending on your current HP.
Make your way to Trollheim using any of the routes shown within the photo. If using a games necklace or a combat bracelet teleport to Burthorpe Games Room or the Warriors' Guild, respectively, and follow the mountain path out of the northwestern corner of Burthorpe. Go south at the fork in the path to Tenzing's house. If you don't already have climbing boots, buy some here from Tenzing for 12 coins. Wear the climbing boots, and climb over the stile in his back yard, following the path north. At the next junction, climb over the rocks, follow the path, and go east at the next fork climbing over rocks as required.
Walk past Dad, and use the northern Arena Exit gate. Follow the path west and then north, and go into the Cave Entrance; beware the trolls within are aggressive and can hit up to 11, so using Protect from Melee is recommended. Follow the cave round, and use the exit to appear at the base of Trollheim on the east side.
Secret Door through Rellekka Route
For the Slayer ring path, teleport to the Fremennik Slayer Dungeon or use the Fairy ring with (code ajr) to teleport outside the Dungeon entrance. Head north-east to a narrow passage and climb over some rocks (climbing boots required). From here, if you plan to use the agility shortcuts, continue east along the path and follow the Burthorpe route to Eadgar's Cave (This is the fastest route to reach Eadgar if using agility shortcuts). Else-wise, head north to the Secret Entrance that will place you on the lower level of the Troll Stronghold. From here, head north along the corridor, past the jail cells and sleeping guards to the stone staircase in the north-east corner. Open the door and climb up again; you will now be on the upper level of the Stronghold. From here, follow the corridor south until you see the exit on the wall to the east, exit the Stronghold and run south-east to reach the base of Trollheim on the west side.
Meeting Eadgar[edit | edit source]
Important note: If you didn't rescue Eadgar during the Troll Stronghold quest, you will need to do so. He can be found in the prison in the Stronghold. Pickpocket Berry the sleeping guard to get the key to his cell. Once you've rescued him, he will be in the Trollheim cave on the hill. (Even if you have freed Eadgar, he will still be in the prison cell. If you can't pickpocket the Cell key 2 from Berry, you have previously freed Eadgar. Alternatively, you can check your quest log, and it will say "I've rescued Godric and Mad Eadgar." if you have.)
Climb to the top of Trollheim, if walking from the east around the base use Protect from Missiles as you run past the Thrower Trolls as they can hit up to 10. If you don't have 44 Agility to use the first agility shortcut, you must walk around the base of Trollheim past the thrower trolls, as only the west side of the mountain is able to be walked up. Alternatively, use the agility shortcuts to climb to the top; however, these require 47 Agility to get to the top. (If using the Slayer ring/Dramen staff route, Protect from Missiles is not required.). At the top of Trollheim, there is an unmarked cave entrance on the southern side of the summit. Enter the cave, and speak to Eadgar about goutweed. He will suggest that you speak to the Troll Cook.
The troll cook[edit | edit source]
Leave Eadgar's cave, go back down the hill, and head south-west following the path into the Troll Stronghold; the level 69 Trolls outside can hit for 11, use Protect from Melee to take no damage. Once in the stronghold, go south and then down the stairs. You'll see four Troll Cooks here – one of them will be called Burntmeat. Speak to him, and he will offer to tell you about goutweed in exchange for a human to cook in his stew.
Go back and talk to Eadgar. He will have a quick think and then come up with a plan...
The parrot[edit | edit source]
Eadgar will tell you he needs a parrot in order to fool the trolls into thinking you've given them a human. Go to the zoo in Ardougne, and talk to Parroty Pete at the northern part of the zoo near the wolf enclosure. Ask him both of the possible questions, and he will tell you that their favourite food is pineapple chunks and that they will get drunk if you feed them vodka. Do not accidentally drink the vodka or eat the pineapple chunks! Right click your pineapple chunks and use them on your vodka to make alco-chunks, and then use them on the aviary hatch on the west side of the parrot cage. You'll obtain a drunk parrot, and tell Parroty Pete that you will take it to the vet. (Do not drop the parrot or it will fly away. If this does happen, you can talk to Eadgar to retrieve it).
While in Ardougne, it's also a good idea to pick up your logs, tinderbox, grain, raw chicken, pestle and mortar, and unfinished ranarr potion from the bank. Take the parrot to Eadgar. You need to make it look like a human, taste like a human, smell like a human, and talk like a human. (You must do these steps in order; however, you may hand in the items after hiding the parrot.)
- Go back to Eadgar using your route of choice, to talk about the rest of his plan before proceeding to the next step.
- If you pick a Thistle now, you can dry it on a fire on the way back to Eadgar. Scroll down to the truth serum section to learn how to acquire a troll thistle.
- Talk like a human - Go back to the Troll Stronghold, and head north through the corridor, then climb down the stone staircase, and unlock the prison door (no key required), finally climb down the second stone staircase to arrive the prison cells. Go a bit further west and hide your parrot under the rack just north of the cells. Alternatively, use the fairy rings (code ajr) or a slayer ring to teleport to the Fremennik Slayer Dungeon and follow the north-east passage to the climbable rocks, then open the secret door to the north and you will be directly south of the jail cells. Then, head north until you get to the stone staircase, and then, head west and hide the parrot under the rack north of the cells.
- You will come back for the parrot later. Make sure that you check your Quest Log and talk to Eadgar before teleporting away.
- Look/Taste like a human - Teleport out of Trollheim and grab your 10 grains, 2 logs, tinderbox, 5 raw chicken, pestle and mortar, and unfinished ranarr potion.
- Note for Ultimate Ironmen: You can make multiple trips with the items if you do not have the inventory space available to bring them in one trip.
- Smell like a human - Go to Taverley. You will see Tegid washing robes in the lake. Talk to him, and ask for a dirty robe. Then, threaten him with talking to Sanfew or chopping down trees to get one. Take all items to Eadgar.
Truth serum[edit | edit source]
After you've done all of this, Eadgar will tell you that you need to make a troll truth potion so that Burntmeat won't lie to you about Goutweed. Look near the grass patches around Eadgar's hill until you find a tiny thistle growing in one of them. It may take you a while, but keep searching. If unable to find it, one may find it helpful to world hop and check the grass directly north or directly west of the cave. The Thistle's name is yellow when displayed at the top-left of the game window.
Once you've found the troll thistle, make a fire with your third log, and cook it to get a dried thistle. If you forgot a third log and/or tinderbox, there is a fire in the cave between the arena and Trollheim. Then, grind it with a pestle and mortar to make ground thistle. Finally, boost your Herblore level (if necessary) and add the ground thistle to your unfinished ranarr potion to make a troll potion. (If your character doesn't want to, check your quest journal!)
Talk to Eadgar again. He will take the potion off of you and tell you that the parrot has had enough by now, so you can get it back from the troll jail. At this point it's recommend you bank and grab some food for the next part of the quest. Go back to the prison cells in the Troll Stronghold, either through the back door to the jail via Fairy rings, code ajr or with the Slayer ring teleport. If you chose not to bank, head back to the stronghold then north through the corridor, then climb down the stone staircase, and unlock the prison door, finally climb down the second stone staircase to arrive at the prison cells, search the rack to retrieve the parrot and then return to Eadgar.
Getting goutweed[edit | edit source]
After you give the parrot to Eadgar, he will give you the Fake man. Go back to the cooks in the stronghold by going south of the entrance and then down the stairs, and give the dummy to Burntmeat. He'll give you a piece of burnt meat as a reward (which you can discard as it serves no purpose in the quest). He'll also tell you that the Goutweed is kept in the storeroom and that you can find the key by searching the Kitchen Drawers.
Search the drawers in the southeastern corner of the room, and once you have the storeroom key, go down the stairs just to the north. This next part is the hardest as you will need to sneak past the guards. If one of them sees you, it will throw a rock at you, dealing 1-6 ranged damage, and you will be sent back to the entrance. Protect from Missiles blocks the damage, but it does not prevent getting kicked out.
The best way to do this is to use the two most eastern guards as an indicator of when to move to the second safe spot. To do this turn on your run and wait until one of the two guards rounds the northern corner of the boxes that they rotate around. As soon as this happens run to the second safe spot. Note that the darker coloured troll patrolling the small section of boxes must also be avoided. Once in the second safe spot simply run to the one of the safe spots adjacent to the crate when the guard that comes north and closest to you turns west, and then click on the Goutweed crate.
The next way to do this is to use the safe spots, which are dead ends surrounded by three crates. Time your movement and run to the first safespot, then wait for your chance to run to the second. You can use the position of the troll guards as an indication of when to move, as the placements of the guards will repeat after one or two cycles. Wait at the second safespot until you get the chance to run to the Goutweed crate and search it. Be careful not to simply click search Goutweed Crate as this will get you stuck on the sleeping troll instead of going up to the crate. Make sure you click on the spot adjacent to the crate, and then click search Goutweed crate. You'll be kicked out after you get one piece of Goutweed. Also, if you plan to do Dream Mentor or Dragon Slayer II at any point, it is recommended to get two extra Goutweed as it is a required item in those quests (Note: You can only grab one Goutweed per attempt and will have to traverse through again).
Give the Goutweed to Sanfew back in Taverley to finish the quest.
Rewards[edit | edit source]
- 1 Quest Quest point
- 11,000 Herblore Herblore experience
- The ability to grow and steal Goutweed, which can be traded with Sanfew for herbs.
- The ability to use the Trollheim Teleport spell.
- The ability to use a Scroll of redirection to redirect a Teleport to house tablet to Trollheim.
Required for completing[edit | edit source]