|Eagles' Peak (#116)|
|Release date||28 November 2006 (Update)|
Details[edit | edit source]
|Start point||Speak to Charlie, one of the keepers at Ardougne Zoo.|
|Description||The Ardougne Zoo is always looking for new specimens, but one of their anticipated new attractions - a ferret from the north - has been proving elusive.
One of the Zoo's more eccentric freelance specimen hunters is reported to be on the case, but after setting out for the far western reaches, somewhere between the Piscatoris Fishing Colony and the Tree Gnome Stronghold, nothing more has been heard from him.Will you be able to use your skills as a Hunter to track him down? What else will you discover at the mountain known as Eagles' Peak?
|Enemies to defeat||Kebbit (level 13) (optional)|
Walkthrough[edit | edit source]
Starting off[edit | edit source]
Talk to Charlie the zoo keeper at Ardougne Zoo. He is at the south-west part of the zoo, just south of the scorpion cage. Charlie will not talk to you about the delivery if you do not have level 27 Hunter. However, this can be boosted to begin the quest. He'll tell you about a delivery of a northern ferret who managed to escape his cage while unloading. He will ask you to contact a huntsman called Nickolaus who agreed to capture another ferret, but he hasn't heard from him for some time. He will ask you to look for him. Finally, ask "Sure. Any idea where I should start looking?", and upon Charlie's answer, the quest begins. Charlie will tell you to start around the mountains just west of the Gnome Stronghold.
Eagles' Peak[edit | edit source]
Head to Eagles' Peak, which is west of the Tree Gnome Stronghold. If you have access to the fairy ring network, code AKQ gets you there relatively fast. You can also use a Necklace of passage and choose the second option "The outpost" and head north-west. At the base of the mountain on the northwest side, you should find a tent, but Nickolaus is no where to be found. Inspect the books on the ground, and you will receive a bird book. Try to read the book and a metal feather will fall out of the book.
Follow the path up to the peak, which starts on the south side of the mountain, or use the Agility shortcut right beside the tent. At the top is a door (disguised as a rocky outcrop) with an inscription of a feather on the north side.
Use the metal feather from the book to open the door. Then, go inside. A few steps into the cave, there is a Feathered journal on the north side which contains some interesting info, but it is not critical to the quest. The passages split to three tunnels to other areas and another metal door (used later) and to a ledge over a large open area. Go the Southern route where you see the Giants feathers laying on the ground. Nickolaus is across the ledge and you must click to shout to him. A cutscene will start when you shout to Nickolaus, who is trapped across a chasm by a giant eagle that will not let him out of the cave. Continue through the dialogue and ask if there is any way you can help.
Eagle disguise[edit | edit source]
Nickolaus tells you to make a disguise for him. Talk to him about eagles—mention that he is trapped and offer to help. Gather 10 eagle feathers (piles of giant feathers can be found near the area after you speak to Nickolaus and throughout the cave).
Teleport to Varrock and go to the Fancy Dress Shop in the south-east corner (inside of the gated area). The fancy-dress shop owner will make you 2 giant eagle costumes using the 10 giant feathers, swamp tar, a yellow dye, and 50 coins. Each costume consists of an eagle cape and a fake beak.
Unlocking the eagle door[edit | edit source]
Go to the south-west extremity of the dungeon. You will find a large stone door with an eagle marking, which leads to Nickolaus. You cannot open the door in this state. Three feathers (bronze, silver, gold) are required to be able to open the door.
Bronze feather[edit | edit source]
West of the eagle door is a tunnel. The tunnel leads to a room with a stone pedestal on which sits a bronze feather. Attempt to take the feather, and the obvious net trap will lift it upwards. Now, operate all four winches in each of the corners, causing the net trap to break. The pedestal will fall down, and it is possible to take the bronze feather. Leave and follow the directions to the silver feather cave.
- Note: You cannot operate the winches before the net trap has activated.
Silver feather[edit | edit source]
A bit further north, a second tunnel leads into another dungeon room, this time with an empty pedestal. You will need to have 27 Hunter to successfully inspect the empty pedestal. Inspect the pedestal, and a partial trail will appear. Follow the trail, and inspect the heap of rocks in the direction the trail points to. If you are correct, the trail from the pedestal is shown to the heap of rocks. Investigate rocks near where the trail ends—if correct, another trail will appear. Repeat until the trail leads to a tunnel in the wall. Click the tunnel in the wall, and a level-13 kebbit will attack. Kill it, or use the Right Click threaten option, and it will drop the silver feather.
Gold feather[edit | edit source]
The third tunnel entrance is in the north-east corner of the main dungeon. You need to get to the end of a long corridor due west from the entrance. That corridor is blocked by metal eagles and eagle wings. The birds can be moved by putting bird seeds in the bird feeder close to the point where you need the eagle to go to. The eagle wings can be moved by pulling a lever. There are four levers and five metal eagles.
|Lever location||Operates on eagle wings|
|Centre of dungeon||East and north-west|
|East of dungeon||North-west|
|South-west dungeon||North-west and south|
|North-west of dungeon||Corridor to feather room|
To start, take-from the Birdseed holder to get odd bird seed near the entrance to place in bird feeders. You'll need six to finish the puzzle. Follow the visual guide below which lists the sequence or the steps outlined below the visual guide.
You need to clear access to the north-west lever, by operating the south-west and centre levers. The north-west lever unlocks the eastern part of the area and gives access to the east lever. Although operating this lever clears a critical eagle wing blocking the corridor to the golden feather, there are still blocking objects from the actions to get to the east lever. Use the table above to remove any remaining objects blocking the corridor.
To solve the puzzle, follow these steps:
- First pull the lever, which is just north-west of the start.
- Walk to the south-eastern part of the dungeon. Then, place some bird seed in most south-eastern bird feeder. (marked 2)
- Place some bird seed in the bird feeder next to the one you just filled. (marked 3)
- Pull the eastern lever.
- Walk back to the handle you pulled the first time, just north-west of the start, and pull it again.
- Walk to the southern part of the dungeon, and put bird seed in the feeder south of the lever you just pulled and west of the lever in the southern part.
- Pull the lever in the southern part of the dungeon.
- Go back to the lever you started at, which is just north-west of the start, and put bird feed in the feeder.
- Pull the lever in the north-western part of the dungeon.
- Go to the southern part of the dungeon, and put bird feed in the bird feeder closest to the lever there.
- Place some feed in the bird feeder in the corner of the rails to the east of the bird feeder from step 10.
- Retrieve the golden feather from the pedestal.
After collecting all three feathers (bronze, silver and gold), use each feather on the eagle door to open it. Walk to Nickolaus and wear the full eagle disguise to "walk past" the eagle guarding Nickolaus. Not wearing a disguise will cause the eagle to hit you for a small amount of damage.
After a short conversation, Nickolaus requests you to meet him back at the camp.
A bit further east are three huge eagles (polar, jungle and desert). After the quest, they can be used as a transport system to the other Hunter areas from the South Woodland Hunter Area.
Finishing up[edit | edit source]
Go back out of the Eagles' Peak dungeon and go down the rock climb. On the ground where the tent you were at before is, talk to Nickolaus and he'll teach you how to catch ferrets. You do not need a box trap for this part of the quest. If you click on the cutscene where you retrieve the box trap you will not catch the ferret. If you accidentally release the ferret you are able to catch a new one with the box trap Nickolaus has given you. Go back to Ardougne Zoo with the ferret you caught. Talk to Charlie who gives the quest reward.
NOTE: After completing the quest return to eagle's peak with a rope (pro tip: teleport with a Necklace of passage to Eagle's Eyrie, then take an eagle to Eagle's Peak) and use it on each eagle to ride them to their destinations and back. This will complete medium tasks in the Fremennik, Desert, and Western Provinces Diaries. Optionally, bring a teasing stick, thatching spar, or garden cane to grow the vine for entrance to the jungle eagle's nest. (DO THIS LAST, as the vine takes some time to grow and can't immediately be used to get back.)
Rewards[edit | edit source]
- 2 Quest Quest points
- 2,500 Hunter experience
- Ability to use box traps
- Access to the Eagle transport system
- Captured ferrets can be used to flush rabbits from their holes, allowing them to be caught in rabbit snares
- A box trap
Required for completing[edit | edit source]
- Medium Desert Diary
- Medium Fremennik Diary
- Medium Western Provinces Diary
- Medium Kourend & Kebos Diary
Trivia[edit | edit source]
- The giant Kebbit that jumps out of the cave with the silver feather is likely a reference to the killer rabbit in the Monty Python and the Holy Grail film. If choosing to threaten the kebbit, your character can taunt the kebbit with a line from the film, "Your mother was a hamster and your father smelt of elderberries!"
- An update on 28 June 2018 made box traps require partial completion of Eagles' Peak to use, previously there were no quest requirements.
- Eagles' Peak was the first quest with a Hunter skill requirement. It was released a week after the skill and was written by Ian Gower, who was also the primary developer of Hunter.