Emerald bolts (e)
|Emerald bolts (e)|
|Released||31 July 2006 (Update)|
|Examine||Enchanted Emerald tipped Mithril Crossbow Bolts.|
|High alch||35 coins|
|Low alch||23 coins|
|Exchange||152 coins (info)|
Enchanted emerald bolts are mithril bolts tipped with enchanted emerald. Emerald bolts can be enchanted through the spell Enchant Crossbow Bolt (Emerald) by a player with level 27 Magic. The spell enchants 10 emerald bolts at a time.
Enchanted emerald bolts have a 55% (54% against other players) chance of triggering the Magical Poison effect. This makes the bolts count as being poisoned (5 poison damage, even higher than super-poisoned projectiles, which have an initial damage of 4). When the ability is activated, a cloud of green gas rises up below the target. The serpentine helm's increased chance of inflicting venom by using poisoned Ranged ammunition does NOT apply when using enchanted emerald bolts.
Creation[edit | edit source]
|Emerald bolts (e)||10||1,520|
Total Poison damage[edit | edit source]
Total Poison damage (D) is calculated by the sum of all numbers (n) up to the max hit (M), times the amount of hits per number (H=4).
Changes[edit | edit source]
|16 April 2015
|Completing the Kandarin Hard Diary now increases the chance of enchanted bolt special effects activating by 10%, even without wearing Kandarin headgear 3.|
|5 March 2015
(update | poll)
|The chance of enchanted bolt special effects activating is increased by 10% wearing Kandarin headgear 3.|
|Dragon gem-tipped bolts|