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Entangle is a members-only spell that requires level 79 Magic to cast. Casting Entangle will hold your target in place for 24 ticks (14.4 seconds) and grants 89 Magic experience (in addition to 2 xp per damage dealt). A successful hit can deal up to 5 damage.

Once the spell wears off, the target has 5 ticks (3 seconds) of immunity before they can be entangled again.

In PvP, splashes give only 70 xp, but in PvM they give the full 89 xp.

Entangle is a stronger version of the level 20 spell Bind and the level 50 spell Snare.

Remember, you cannot use Ancient Magicks, Lunar spells, or Arceuus spells if you are using standard spells.

Cost[edit | edit source]

Spell cost
5Water rune.png5Earth rune.png4Nature rune.png764
Combo runes
5Water rune.png4Nature rune.png5Dust rune.png769
4Nature rune.png5Mud rune.png1,974
5Water rune.png4Nature rune.png5Lava rune.png764
5Earth rune.png4Nature rune.png5Steam rune.png1,059
5Earth rune.png4Nature rune.png5Mist rune.png1,494
5Earth rune.png4Nature rune.pngStaff of water.pngAlt744
5Water rune.png4Nature rune.pngStaff of earth.pngAlt744
4Nature rune.pngMud battlestaff.png724
5Water rune.png5Earth rune.png3.73Nature rune.pngBryophyta's staff.png716

Changes[edit | edit source]

Date Changes
5 September 2019

Protect from Magic no longer halves the duration of Entangle.