Farming training

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Farming training focuses heavily on doing tree runs, which is a recurring training method. Much like dailies and recurring money making methods, tree runs give Farming experience passively over time since it is possible to only do 1 or 2 runs per day. Instead of actively training the skill for hours, players only spend a few minutes to do a run, gaining a lot of Farming experience during that short amount of time, and then do other activities while waiting for the patches to grow. While trees take very long to grow in real time, players spend very little time actively doing tree runs.

Doing tree runs costs money, and certain saplings and protection payments can be quite expensive. It is recommended to have a decent amount of capital to be able to buy a lot of Farming supplies at once, and have a good money making method to sustain the cost of doing tree runs. Herb runs are often highly profitable and they also offer a fair amount of Farming experience, but usually it is better to look into money making alternatives that offer better profit.

Starting off[edit | edit source]

Levels 1–35: Questing[edit | edit source]

Early levels can be skipped by completing quests that give Farming experience. Completing the Goblin generals subquest of Recipe for Disaster, Fairytale I - Growing Pains, Forgettable Tale..., Garden of Tranquillity, Enlightened Journey, and My Arm's Big Adventure grants a total of 22,500 experience, which will get the player up to level 35. This skips much of the tediousness of low-level Farming and allows the player to do effective farm runs straight away.

Levels 1–15: Bagged plants[edit | edit source]

The fastest way to train the early levels is to plant bagged plants in the player-owned house. However, it is significantly more expensive than planting seeds.

If the garden supplier does not have enough stock, players can hop worlds to buy more bagged plants.

The quickest way to plant them, assuming that your house is in Rimmington, is to bring three watering cans, a stack of coins, and as many noted bagged plants as you can afford. You can hand your notes to Phials to un-note them (for a small fee) and refill your watering cans in the building just east of the well.

To make the process even faster, spam the 1 button while planting and removing the bagged plants. This will select the bagged plant and confirm the removal, allowing you to plant and remove plants very quickly.

Bagged plants are one of the only ways to actively train farming without waiting for anything to grow.

Bagged plants table
Construction Level Plant Farming ExperienceConstruction GE Price GP/XP
1 Bagged plant 1 inventory image Bagged plant 1 31 −1,517 -48.94
6 Bagged plant 2 inventory image Bagged plant 2 70 −5,920 -84.57
12 Bagged plant 3 inventory image Bagged plant 3 100 −12,885 -128.85
5 Bagged dead tree inventory image Bagged dead tree 31 −1,502 -48.45
10 Bagged nice tree inventory image Bagged nice tree 44 −3,184 -72.36
15 Bagged oak tree inventory image Bagged oak tree 70 −6,467 -92.39
30 Bagged willow tree inventory image Bagged willow tree 100 −11,657 -116.57
45 Bagged maple tree inventory image Bagged maple tree 122 −16,918 -138.67
60 Bagged yew tree inventory image Bagged yew tree 141 −21,555 -152.87
75 Bagged magic tree inventory image Bagged magic tree 223 −51,745 -232.04
56 Thorny hedge (bagged) inventory image Thorny hedge (bagged) 72 −5,456 -75.78
60 Nice hedge (bagged) inventory image Nice hedge (bagged) 100 −10,897 -108.97
64 Small box hedge (bagged) inventory image Small box hedge (bagged) 122 −16,024 -131.34
65 Topiary hedge (bagged) inventory image Topiary hedge (bagged) 141 −25,788 -182.89
72 Fancy hedge (bagged) inventory image Fancy hedge (bagged) 158 −25,658 -162.39
76 Tall fancy hedge (bagged) inventory image Tall fancy hedge (bagged) 223 −47,268 -211.96
80 Tall box hedge (bagged) inventory image Tall box hedge (bagged) 316 −105,210 -332.94
66 Bagged flower inventory image Bagged flower 70 −5,816 -83.09
66 Bagged sunflower inventory image Bagged sunflower 70 −5,726 -81.80
71 Bagged daffodils inventory image Bagged daffodils 100 −11,402 -114.02
71 Bagged marigolds inventory image Bagged marigolds 100 −11,067 -110.67
76 Bagged bluebells inventory image Bagged bluebells 122 −17,227 -141.20
76 Bagged roses inventory image Bagged roses 122 −16,590 -135.98

Levels 1–13: Making sulphurous fertiliser[edit | edit source]

Sulphurous fertilisers can be made when the player has 5% Hosidius favour, each granting 2 experience in Farming. Gaining 100% favour from 5.0% requires 950 to be made and handed in if choosing to use this method for gaining favour. A player that starts at level 1 Farming will get 13 Farming by creating these 950 sulphurous fertilisers.

Levels 1–15: Making supercompost/ultracompost[edit | edit source]

Another option to train the early levels is to make supercompost or ultracompost in a compost bin. Each bucket of supercompost grants 8.5 farming experience, or 10 experience with the addition of volcanic ash to produce ultracompost.

Watermelons and pineapples are the easiest candidates for the produce used, with the latter easily purchased in convenient quantities from Trader Stan's Trading Post.

Levels 1–15: Farming allotments[edit | edit source]

Levels 1–15: Sorceress's garden[edit | edit source]

In the Sorceress's Garden minigame, players can pick sq'irk fruits or herbs from the gardens. No Thieving level is required, but a higher Thieving level increases Thieving experience rates. Picking any sq'irk yields 60 Farming experience and 1 of those sq'irks, completing the winter garden to 15 requires 41 laps. Picking from the herb patch yields 50 Farming experience and two random herbs from any garden which requires 49 laps.

This method, once the gardens are set up correct for 1-click methods, is one of the least click-intensive ways to train. Training using only this method from 65 to 99 Thieving yields 503,520 Farming experience.

Levels 15–99: Tree runs[edit | edit source]

Magic tree.png

The most effective way to gain Farming experience is to plant the highest-tier tree, fruit tree, and hardwood tree saplings available, along with the special tree saplings (calquat, celastrus, crystal, and redwood). After the trees have grown, the player checks the health of a fully grown tree for Farming experience, pays the farmer to chop down the tree and replants the tree.

Tree runs are a passive training method and they offer the fastest experience effectively by far. For example, if it took the player 5 minutes to do a tree run and the player gained 100,000 Farming experience from the run, the experience rate would effectively be 1,200,000 experience per hour (12 runs per one actively spent hour). Players would only spend 5 minutes to do the run and then do something else while the trees grow, such as train other skills.

Even though it is only possible to do 1 or 2 tree runs per day, doing tree runs over time ends up being much faster than doing methods that offer faster experience in real time, such as farming allotments. Tree runs should be the first priority for Farming training, and active training methods should only be done if Farming is the player's last skill to level 99. Getting level 99 Farming should take around 3-4 months at most if the player does tree runs fairly consistently.

Recommended quests and stats[edit | edit source]

General information and tips[edit | edit source]

Players should always pay the farmer to chop down the trees for replanting. This is much faster than chopping the tree yourself and it only costs a small amount of money. The celastrus tree has valuable harvest however, and for some players it can be worthwhile to spend extra time to gather the celastrus barks.

Generally it is best to pay the farmer to look after the tree, so it cannot die and players are guaranteed to get the Farming experience from checking the health of the tree. Certain payments can be very expensive, so it may be worthwhile to treat the patch with ultracompost instead to minimise the chance of disease. This can save some money depending on the tree and payment, but it is slightly slower overall as sometimes the tree will die and players would have spent time for no experience gained. The Resurrect Crops Arceuus spell also helps reduce the number of trees lost this way. The tree patch in Falador Park will never get diseased after completion of the elite tasks in the Falador Diary.

It is best to buy the saplings from the Grand Exchange as this saves time, but it can be worthwhile to grow the saplings yourself to save some money. Saplings are made by using a tree seed on a filled plant pot while having a gardening trowel in your inventory, using a watering can on the seedlings to water them and then waiting for them to grow into saplings. Saplings grow while stored in bank, so players do not have to have them in their inventory. Players who have level 68 Magic and have completed Dream Mentor can use Humidify spell to water the seedlings faster.

Farming regular trees is usually much more expensive compared to other options. Players who are not in a rush to level up Farming are advised to only farm fruit trees, hardwood trees and special trees for cheaper experience. Depending on the prices, it may also be worthwhile to farm palm trees instead of dragonfruit trees at higher levels, as growing dragonfruit trees costs 11.40 per experience and palm trees would only cost 5.29 per experience, including the protection payments.

Setup[edit | edit source]

Coins 10000.png2000KRune pouch.pngSpade.pngEternal teleport crystal.png
Magic sapling.pngMagic sapling.pngMagic sapling.pngMagic sapling.png
Magic sapling.pngMagic sapling.pngTaverley teleport.pngRing of wealth.png
Dragonfruit sapling.png6Brimhaven teleport.pngCatherby teleport (tablet).pngSkills necklace.png
Crystal sapling.pngBottomless compost bucket (full).pngCalquat sapling.pngTai bwo wannai teleport.png
Celastrus sapling.pngRedwood sapling.pngCoconut.png1000Poison ivy berries.png8
Potato cactus.png8Dragonfruit.png6Mahogany sapling.png3Yanillian hops.png75
Law rune.pngLava rune.pngMist rune.png
Digsite pendant.png
Dragon axe.png
Slayer ring (eternal).png

For hardwood trees, if protection payment is skipped and ultracompost (606) is used instead, growing teaks (Farming 35 Farming) costs 0.16 coins per experience, while mahogany trees (Farming 55 Farming) costs 0.30 coins per experience.

For specialty trees, growing calquat tree (Farming 72 Farming) costs 0.09 coins per experience, requiring payment of 8 poison ivy berries.

Tree table
Farming Level Seed Payment Growth time Experience Total cost [T 1] GP/XP
Planting Checking Total
15 Acorn inventory image Acorn Tomatoes(5) 1 basket of tomatoes 3hr20m (5x40 min) 14 467.3 481.3 −509 -1.06
30 Willow seed inventory image Willow Apples(5) 1 basket of apples 4hr00m (6x40 min) 25 1,456.5 1,481.5 −1,564 -1.06
45 Maple seed inventory image Maple Oranges(5) 1 basket of Oranges 5hr20m (8x40 min) 45 3,403.4 3,448.4 −15,295 -4.44
60 Yew seed inventory image Yew Cactus spine 10 cactus spines 6hr40m (10x40 min) 81 7,069.9 7,150.9 −53,374 -7.46
75 Magic seed inventory image Magic Coconut 25 coconuts 8hr00m (12x40 min) 145.5 13,768.3 13,913.8 −147,763 -10.62
  1. ^ Seed Cost, Protection cost and 200 coins for removal.
Fruit tree table
Farming Level Seed Payment Growth time Experience Total cost [F 1] GP/XP
Plant Check Harvesting Total No harvest Harvest No harvest Harvest
27 Apple tree seed inventory image Apple Sweetcorn 9 sweetcorns 16hr (6x160 min) 22 1,199.5 51 1,272.5 −1,583 −461 -1.30 -0.36
33 Banana tree seed inventory image Banana Apples(5) 4 baskets of apples 16hr (6x160 min) 28 1,750.5 63 1,841.5 −4,467 −4,101 -2.51 -2.23
39 Orange tree seed inventory image Orange Strawberries(5) 3 baskets of strawberries 16hr (6x160 min) 35.5 2,470.2 81 2,586.7 −2,408 −2,090 -0.96 -0.81
42 Curry tree seed inventory image Curry Bananas(5) 5 baskets of bananas 16hr (6x160 min) 40 2,906.9 90 3,036.9 −1,828 −1,690 -0.62 -0.56
51 Pineapple seed inventory image Pineapple Watermelon 10 watermelons 16hr (6x160 min) 57 4,605.7 129 4,791.7 −426 402 -0.09 0.08
57 Papaya tree seed inventory image Papaya Pineapple 10 pineapples 16hr (6x160 min) 72 6,146.4 162 6,380.4 −3,741 3,267 -0.60 0.51
68 Palm tree seed inventory image Palm tree Papaya fruit 15 papaya fruit 16hr (6x160 min) 110.5 10,150.1 249 10,509.6 −53,131 −38,587 -5.18 -3.67
81 Dragonfruit tree seed inventory image Dragonfruit Coconut 15 Coconut 16hr (6x160 min) 140 17,335 350 17,825 −203,262 −198,240 -11.63 -11.12
  1. ^ Seed Cost, Protection cost and 200 coins for removal, minus worth what is harvested.

See also: Seeds#Trees and Seeds#Fruit trees for trees and protection.

Hardwood tree table
Farming Level Seed Payment Growth time Experience Total cost [H 1] GP/XP
Planting Checking Total
35 Teak seed inventory image Teak Limpwurt root 15 Limpwurt roots 74hr40m (7x640 min) 35 7,290 7,325 −9,738 -1.33
55 Mahogany seed inventory image Mahogany Yanillian hops 25 Yanillian hops 85hr20m (8x640 min) 63 15,720 15,783 −30,473 -1.93
  1. ^ Seed Cost, Protection cost and 200 coins for removal.
Special tree table
Farming Level Seed Payment Growth time Experience Total cost [S 1] GP/XP
Planting Checking Harvesting Total
72 Calquat tree seed inventory image Calquat Poison ivy berries 8 poison ivy berries 21hr20m (8x160 min) 129.5 12,096 291 12,516.5 −741 -0.06
74 Crystal acorn inventory image Crystal acorn N/A 8hr00m (6x80 min) 126 13,240 N/A 13,366 −307,448[S 2] -23.00
85 Celastrus seed inventory image Celastrus Potato cactus 8 Potato cactus 13h20m (5x160 min) 204 14,130 70.5[S 3] 14,404.5 −80,071 -5.56
90 Redwood tree seed inventory image Redwood Dragonfruit 6 Dragonfruit 106h40m (10x640 min) 230 22,450 N/A 22,680 −35,989[S 4] -1.59
  1. ^ Seed Cost, Protection cost and 200 coins for removal, minus the worth of what is harvested where applicable.
  2. ^ Crystal tree yields roughly 15 crystal shards when treated with ultracompost, which average roughly 9,362.50 per shard when used to make Divine super combat potions with 97 Herblore. Profit assumes you traded in a crystal weapon seed to the Pennant for a crystal acorn.
  3. ^ Yield increases depending on the type of compost used.
  4. ^ Redwood trees cost 2000 coins to remove.

Example tree runs[edit | edit source]

Start out at the Grand Exchange and buy all of the saplings, payments and teleports needed.

In the first run, the player will have to rake all of the patches. In subsequent runs, this is only necessary if a growth cycle happens in between removing the tree and planting a new one. It is recommended to leave a rake at a Tool Leprechaun in case this happens.

Example low-level tree run[edit | edit source]

Coins 10000.png2000KSpade.pngStamina potion(4).pngWillow sapling.png
Willow sapling.pngWillow sapling.pngWillow sapling.pngWillow sapling.png
Varrock teleport (tablet).pngLumbridge teleport (tablet).pngTaverley teleport.pngRing of wealth.png
Banana sapling.pngBanana sapling.pngBanana sapling.pngBanana sapling.png
Brimhaven teleport.pngCatherby teleport (tablet).pngDigsite pendant.pngTeak sapling.png
Teak sapling.pngTeak sapling.pngApples(5).png100Limpwurt root.png100
Willow sapling.png

This is an example setup for doing a tree run consisting of 5 trees, 4 fruit trees and 3 hardwood trees at level 35. This run does not include the Lletya fruit tree due to the quests required, nor the tree and fruit tree patches in the Farming Guild due to the Farming level requirements.

The route assumes the player pays the farmers to chop down the trees and to look after them.

Items needed[edit | edit source]

  • Coins
  • Spade
  • Stamina potion
  • 5 tree, 4 fruit tree, and 3 hardwood tree saplings
  • Payments in banknotes
  • Ring of wealth with at least 2 charges
    • Alternatively, Falador teleport then run to Falador Park
    • Alternatively, run from Varrock tree patch to Grand Exchange
  • Teleports to Lumbridge, Varrock, and Catherby
  • Teleport to house tablets and redirection scrolls for access to Taverley and Brimhaven house portals
    • Alternatively, a teleport to Falador for the Taverley patch
    • Alternatively, a teleport to Ardougne or Rimmington for the Brimhaven patch
  • Digsite pendant or a Digsite teleport for hardwood trees
  • Rake stored at a Tool Leprechaun
  • An Axe (Optional, if not paying for the farmers to remove the tree)

Doing the run[edit | edit source]

  1. Teleport to Falador Park with the ring of wealth. Check the health of the tree and replant it.
  2. Teleport to Taverley and run east (or run north from Falador) to the tree patch. Check the health of the tree and replant it.
  3. Teleport to Lumbridge, exit the city west through the Lumbridge Castle walls and run a bit north to the tree patch. Check the health of the tree and replant it.
  4. Teleport to Varrock, run a bit north and then north-east to the tree patch. Check the health of the tree and replant it.
  5. Teleport to the Grand Exchange with the ring of wealth (or run west from the tree patch and then north-west), and take the spirit tree north-east to the Tree Gnome Village. Run to the south-west corner of the fence and squeeze through the entrance. Click on Elkoy to follow him through the maze, and run a bit south-west to the fruit tree patch. Check the health of the fruit tree and replant it.
  6. Talk to Elkoy again and follow him back through the maze, squeeze through the fence and take the spirit tree to Gnome Stronghold. Run slightly east to the fruit tree patch. Check the health of the fruit tree and replant it.
  7. Run south-west to the tree patch. Check the health of the tree and replant it.
  8. Teleport to Catherby and run east to the fruit tree patch near the fishing spots. Check the health of the fruit tree and replant it.
  9. Head to the Brimhaven fruit tree patch by using a house teleport to Brimhaven and running north. Alternatively, players can teleport to Karamja with a glory and run westward. Players may also teleport to Ardougne or Rimmington, pay-fare Barnaby to Brimhaven, and run a bit south. Check the health of the fruit tree and replant it.
  10. Teleport to the Digsite by using a digsite pendant or Digsite teleport. Run to the barge, quick-travel to Fossil Island and run to the hardwood tree patches slightly north. Check the healths of the hardwood trees and replant them.

Other methods[edit | edit source]

Herb runs[edit | edit source]

Torstol detail.png

Growing herbs usually results in good profit and somewhat decent Farming experience if the player is growing high-level herbs like torstols. Some players choose to do this to compensate the cost of doing tree runs, or to make money in general. Herbs take 80 minutes to grow.

Players should always treat herb patches with ultracompost. This minimises the chance of disease and ensures the minimum amount of 6 herbs per seed when used along with magic secateurs.

Completing the elite tasks in the Morytania Diary unlocks a new herb patch on Harmony Island.

Setup[edit | edit source]

GP/XP calculations[edit | edit source]

Tithe Farm[edit | edit source]

At level 34, experience may be gained at the Tithe Farm minigame with 100% Hosidius favour in Hosidius. In this way, players can gain significant Farming experience between the time it takes patches to grow, or train exclusively at the minigame in order to save money on seeds. From level 74 onwards, players can get around 90,000–100,000 experience per hour.

Exclusive rewards obtained through tithe farm can prove useful in training farming, such as the farmer's outfit, seed box, and gricoller's can.

See also[edit | edit source]